--- lang: zh-tw --- # **我的最愛** [TOC] --- # **Libraries** - **MathUtilities** - https://github.com/zalo/MathUtilities - Unity - Deform、IK、Softbody ...etc - **DoTween** - http://dotween.demigiant.com/ - Unity - Tween Animation - **Box2D** - https://box2d.org/downloads/ - 2D Physic Game Engine - **three.js** - https://threejs.org/ - **Ease Function Demo** - http://robertpenner.com/easing/easing_demo.html - Preview ease function - **Distance Function** - https://www.iquilezles.org/www/articles/distfunctions/distfunctions.htm - http://www.iquilezles.org/www/articles/distfunctions2d/distfunctions2d.htm --- # **General** - **GDC(Game Developers Conference)** + Channel https://www.youtube.com/channel/UC0JB7TSe49lg56u6qH8y_MQ + To watch - https://www.youtube.com/playlist?list=PLyaZYlN3GP4rtLn_xPSKTafH-0n_3WFUU - https://hackmd.io/UQ05nnzWS_eSBJiIzqX4nQ - **Capcom RE2019** - RE引擎的分享會 - http://www.capcom.co.jp/RE2019/ - https://www.youtube.com/channel/UCqNJ5JdhNakfPQBYwroizPQ/videos - **CJ Cat** + http://allenchou.net/ + http://longbunnylabs.com/ + 數學、物理、程式、經驗談 + 台大畢業跑去美國唸遊戲學院再跑去頑皮狗== + 可以去PTT Playstation板、GameDesign板找他文 + 其中一篇有關PS4配備的 + https://www.ptt.cc/bbs/GameDesign/M.1402883926.A.CCD.html + R: [請益] 大學期間自學遊戲程式的方向與一些問題 + https://www.ptt.cc/bbs/GameDesign/M.1556422552.A.4CE.html - **Game Programming Patterns 遊戲編程模式** + 原文 http://gameprogrammingpatterns.com/contents.html + 簡中 https://gpp.tkchu.me/ + 導讀1 http://blog.csdn.net/poem_qianmo/article/details/52505170 + 導讀2 https://blog.csdn.net/poem_qianmo/article/details/52663057 + 導讀3 https://blog.csdn.net/poem_qianmo/article/details/52824776 + 導讀4 https://blog.csdn.net/poem_qianmo/article/details/53240330 + 遊戲引擎架構、實作的概念 - **Forum** - **GameDev.net** - https://www.gamedev.net/ - **TIG** - https://forums.tigsource.com/ - **Stack Exchange** - https://gamedev.stackexchange.com/ - **Game Feel是什麼? 讓我報給你知** + https://hackmd.io/-K2S-5dITraUzMXvwa_5fQ?view# + 塑造打擊感的方法 - **TGDF2019 台北遊戲開發者論壇 共筆筆記** - https://reurl.cc/vMa4j --- # **Conference** - **ACM SIGGRAPH** - https://www.siggraph.org/ - **Interactive 3D (I3D)** - https://i3dsymposium.github.io/2020/index.html - **ICCGMAT** - International Conference on Computer Games, Multimedia and Allied Technology - https://waset.org/computer-games-multimedia-and-allied-technology-conference-in-september-2020-in-paris - --- # **Game Development** - **Unity UI** + https://www.youtube.com/watch?v=STaw7sBgUYU + https://unity3d.com/learn/tutorials/s/user-interface-ui - **Unity Fungus** + https://forum.gamer.com.tw/C.php?bsn=60602&snA=514 - **Arakai Studio** + http://www.arkaistudio.com/blog/%E7%B3%BB%E5%88%97%E6%96%87%E7%AB%A0%E7%9B%AE%E9%8C%84/ + Unity 小技巧分享 + 在學Shader時找到的 https://youtu.be/fhmf5PacfVg --- # **Rendering, VFX, Animation** - **GGXRD 用3D技術去擬造2D畫面** + 前篇1 http://www.cnblogs.com/TracePlus/p/4205798.html + 前篇2 http://www.cnblogs.com/TracePlus/p/4205834.html + 後篇 http://www.cnblogs.com/TracePlus/p/4205978.html + 渲染篇 http://www.cnblogs.com/TracePlus/p/5697705.html + GDC演講 https://youtu.be/yhGjCzxJV3E - **StreetFighter ArtDesign** - SFV - https://igdshare.org/content/gdc17_street_fighter_v - https://zhuanlan.zhihu.com/p/22619761 - SF4 - https://game.watch.impress.co.jp/docs/series/3dcg/494567.html - https://game.watch.impress.co.jp/docs/series/3dcg/494044.html - **The Book Of Shaders** - https://thebookofshaders.com/ - **FEBUCCI - Unity Tips** - https://www.febucci.com/ - **Harry Alisavakis Blog** - Techart Issue - https://halisavakis.com/ - **Shader Bits** - https://shaderbits.com/work - **VFX Mike** - https://vfxmike.blogspot.com/ - **Shadertoy** - https://www.shadertoy.com/ - Shader遊樂場 - **Realtime VFX** - https://realtimevfx.com/ - TechArt Fundamental Tutorial - https://realtimevfx.com/t/tech-art-fundamentals-tutorial-series/8591 - **Graphics Programming Weekly** - https://www.jendrikillner.com/article_database/ - **Minions Art** - https://www.patreon.com/minionsart - **Catlike Coding** - https://catlikecoding.com/unity/tutorials/ - **Ronja's Shader Tutorial** - https://www.ronja-tutorials.com/ - **Jorge Jimenez Graphic RD** - http://www.iryoku.com/ - **A Programming's Cave** - https://giordi91.github.io/post/vegaisa/ - **Alan Zucconi** - https://www.alanzucconi.com/tutorials - **Weaver Dev** - https://www.weaverdev.io/tutorials/ - **Ryan Juckett** - http://www.ryanjuckett.com/index.php?section=home - **UnityChan Toon Shader ** - https://github.com/unity3d-jp/UnityChanToonShaderVer2_Project - https://github.com/unity3d-jp/UnityChanToonShaderVer2_Project/blob/master/Manual/UTS2_Manual_en.md - **Habrador** - https://blog.habrador.com/?m=1 - **Ke-Sen Huang's Home Page** - https://kesen.realtimerendering.com/ - 清華教授的資料清單 - **閱讀筆記 Unity shader 入門精要** - https://douduck08.wordpress.com/2017/05/28/review-unity-shader-for-beginner-part1/ - 台灣遊戲開發者-鴨仔的筆記 - 應該是大老中的大老吧 雖然不認識他 - **Ubisoft** - 其實沒什麼東西==,最下面有幾篇文章 - https://montreal.ubisoft.com/en/our-engagements/research-and-development/ --- # **Math & Physic** **數學、物理之類的演算法** - **Real-Time Rendering** + 官網,它有推薦其他圖學相關免費書籍 http://www.realtimerendering.com/#dofandmb + 部分簡中翻譯+導讀 https://blog.csdn.net/column/details/16125.html - Download in NCTU Library - **Essential Math for Games Programmers** + http://www.r-5.org/files/books/computers/algo-list/game-development/James_Van_Verth_Lars_Bishop-Essential_Mathematics-EN.pdf + Ch.2~6筆記 https://hackmd.io/s/BkEg3xAQm + Ch.7~ https://hackmd.io/s/SJezKRYEQ - **GJK Collision** - https://www.qiujiawei.com/collision-detection-2/ - GJK碰撞檢測演算法 - **納維-斯托克斯方程式** - https://zh.wikipedia.org/wiki/%E7%B4%8D%E7%B6%AD-%E6%96%AF%E6%89%98%E5%85%8B%E6%96%AF%E6%96%B9%E7%A8%8B - 多用於粒子流體模擬 --- # **程式相關** **純寫程式的東西都丟這ㄅ** - **系統程式(Linux) by 鳳梨田大學 羅習五** + https://www.dropbox.com/sh/odqavx5jik415pb/AACMzXpkWEhYSJ7koFhWZKsia?dl=0 + OS Basic - **物件導向設計概念** + https://www.cnblogs.com/oomusou/archive/2007/08/15/857131.html + 就算上過OOP好像也沒有特別實際想過要怎用的話 可以來看看 - **Compiler Explorer** - https://godbolt.org/ - High-level lang -> Assembly Lang - **Numerical Software Development** - https://github.com/yungyuc/nsd - NCTU Course --- # **Software Development** **UI、開發工具之類就丟這裡!!** - **嫁給RD的UI Designer** + https://blog.akanelee.me/ - **GUI Tools** - http://www.atai.org/guitool/ - **Google Coding Styles** - https://github.com/google/styleguide --- # **WEB** - **RoR** + 去年暑假的屍體 :expressionless: + Website Building : Ruby on Rails and Heroku https://lctseng.github.io/public/rails-and-heroku.html#/ + 為你自己學 Ruby on Rails http://railsbook.tw/ + Ruby on Rails 實戰聖經 https://ihower.tw/rails/ + 新手寫給新手的RoR介紹 http://disco26.logdown.com/posts/168410-novice-to-novice-ruby-on-rails-introduction - **Golang by 陳鍾誠** - https://github.com/cccnqu/golang/wiki --- # **Version Control** - **Git常用指令** https://tedsieblog.wordpress.com/2017/01/19/basic-git-commands/ - **Git投影片 by Denny** + 大一導師時間的講者== + https://denny.one/git-slide/#1 + https://denny.one/git-slide/ - **Git 教學** + https://blog.gogojimmy.net/2012/01/17/how-to-use-git-1-git-basic/ + http://tech-marsw.logdown.com/blog/2013/08/16/git-notes-github --- # **素材** ## **材質模型** - Texture One - http://textures.one/ - **Unity醬** [](http://unity-chan.com/) + http://unity-chan.com/ + 免費素材 - Niconi Solid - https://3d.nicovideo.jp/ - VRoid Hub - https://hub.vroid.com/ - 格式轉換 - .pmx -> .fbx / Unity Prefab - MMD4Mecanim http://stereoarts.jp/ - .vrm -> .fbx / Unity Prefab - UniVRM https://github.com/vrm-c/UniVRM ## **Motion** - **Mixamo** - https://www.mixamo.com/#/ - **CMU Motion Database** - http://mocap.cs.cmu.edu/ - **Unity Fighting Motion** - http://ef-12.com/?page_id=5468 - **Ubisoft Animation Dataset LAFAN1** - https://github.com/ubisoft/Ubisoft-LaForge-Animation-Dataset - for Motion Matching --- # **音樂** ## 偏日系 - 甘茶の音楽工房 + http://amachamusic.chagasi.com/index.html + 偏日式 - くらげ工匠 + http://www.kurage-kosho.info/ + 日式音效 - Tam Music Factory + https://www.tam-music.com/ - Dust Sounds + [dust-sounds.com](dust-sounds.com) + 偏少 - GameSounds.xyz + https://gamesounds.xyz/ - 魔王魂 + https://maoudamashii.jokersounds.com/ ## 偏歐美 - FB Sound Collection + https://www.facebook.com/sound/collection/ - Youtube 音樂庫 + https://www.youtube.com/audiolibrary - Icons8 + https://icons8.com/music/ - FreePD + https://freepd.com/ + CC0版權 (可商業) - Wavy Audio + http://wavy.audio/ + 音效 + CC0 --- # **Unity Assets** **一些Unity assets** - Destructible 2D - https://assetstore.unity.com/packages/tools/sprite-management/destructible-2d-18125 - 2D Mesh/Collider分解 - Universal Fighting Engine - https://assetstore.unity.com/packages/templates/systems/ufe-2-pro-125472 - 格鬥遊戲套件 - 最重要的是有frame控制 --- # **Others** **隨便丟 都丟** - Bash 筆記 - https://devhints.io/bash - 取色器 - http://doc.instantreality.org/tools/color_calculator/ - **HackMD** + 教學 https://hackmd.io/TKNuhom7S62OV6bDyBglXA# + 表符 :joy: https://www.webpagefx.com/tools/emoji-cheat-sheet/ + 數學符號 https://math.meta.stackexchange.com/questions/5020/mathjax-basic-tutorial-and-quick-reference ---
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