Netease
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* 5,000 people in the art department.
* Lookdev in Blender, approving assets without looking in the engine.
* LOD in Blender replicating Unity LOD.
* Blender geometry to height texture + Unity terrain tools.
* The importance of particles distribution.
* Want to improve iteration time.
* Want to assess how far can use Blender in the pipeline.
* Performance, performance, performance.
* Wishlist:
* No instance re-generation.
* Pin/cache of nodetree.
* Single tree cache.