---
# System prepended metadata

title: 3.0 Targets
tags: [Workshop]

---

---
tags: Workshop
---

# 3.0 Targets

Blender 3.0 targets as defined at the end of the workshop.

:::info
Color tags:
- [color=green] **green**: Target for 3.0.
- [color=orange] **orange**: Want-have but not must-have for 3.0.
- [color=red] **red**: Not a 3.0 target.
:::

* [color=green] Milestone 1, finished and polished
* [color=green] Placement tool
* Catalogs
    * [color=green] Catalogs
    * [color=Orange] Dynamic Catalogs
* [color=green] Linking
* [color=green] Pose Libraries
* Asset Bundles (standard library, blender.org bundle)
  * [color=green] Standard library - keep it simple for now. Blend file that comes with the install, asset library is hardcoded.
  * [color=orange] blender.org bundle, separate library for now. Not a must-have but really good to have.
* [color=green] Add-menus can be extended with assets  
  *Standard library assets can be added by hardcoding the menus to include them. A more automatic way could be added but is not a 3.0 target.*
* [color=orange] Simple online repository browsing
* [color=orange] Deduplication.
* [color=red] Asset view for data-block selectors
* [color=red] Brushes and brush workflow
    * Implementing the proper design breaks the current toolbar.
* [color=red] General presets (like render settings presets, tool-presets/brushes).
* [color=red] Non-Blender assets.

To be determined:
* Asset pushing (adding assets to external libraries).
* Mass-editing of tags
    * Add/remove tags from selected assets
    * This should *not* unify all tags of all selected assets (i.e. untouched tags should really be untouched)
