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# System prepended metadata

title: 'Deathwatch, Armory'

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# Deathwatch, Armory
Intended for use by the Armory of the Deathwatch for training purposes. 
Written by FrHawke and SrHawke with the NOT so willing DrHawke as a test subject.


This Document will go over repair priorities to better optimize a Techmarine's time and power consumption.

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[ToC]

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## Armor Priorities
>The first thing you should do when attempting to repair is the actual condition of the armor's body parts.
>
>In most cases making repairs till the armor is in "Optimal" Condition is best when in active combat, any higher and you risk taking too much time and power.
>
> With that said the best time and place to do repairs is when you and your squad have secured a closed enviroment with a lookout making sure you are clear to repair without complications.
### Armor Color/Percentage Code

| ARMOR %                                             | COLOR                                                | Status                                             |
| -------------------------------------------------- | -------------------------------------------------- | -------------------------------------------------- |
| 100 | ![image](https://hackmd.io/_uploads/BkNnEfca0.png) | Pristine |
|<100| ![image](https://hackmd.io/_uploads/SJgZWrG5TA.png) | Near Mint
| 75 | ![image](https://hackmd.io/_uploads/B1gZ-rGcaR.png) | Optimal
| 50| ![image](https://hackmd.io/_uploads/rk-Zrfqp0.png) | Sub-Optimal
| 25| ![image](https://hackmd.io/_uploads/BkZbHGqaC.png) | Poor
| 0| ![image](https://hackmd.io/_uploads/SJbWSMqTA.png) | Tattered





## Body Priority
> On all publicly available armors the Torso is the area with the most health while the rest of it share the same Health, however headshots do bonus damage on armor, making the head the most vunerable part of an Astartes' armor.
>
>Cause of this the helmet is the first thing you repair, should all other limbs share a similar condition please use the following list as the Priority Order for armor repairs.

### Body Damage %

| Intercessor armor damaged with 1 Bolter round |
| -------------------------------------------------- |
![Screenshot 2024-09-14 214725](https://hackmd.io/_uploads/rJgpv9J0A.png)
![Screenshot 2024-09-14 214744](https://hackmd.io/_uploads/ryDzdckAC.png)
![Screenshot 2024-09-14 214806](https://hackmd.io/_uploads/rJq3SckAC.png)
![Screenshot 2024-09-14 214816](https://hackmd.io/_uploads/ryY3H5JRA.png)
![Screenshot 2024-09-14 214823](https://hackmd.io/_uploads/rJc2B51RA.png)
![Screenshot 2024-09-14 214833](https://hackmd.io/_uploads/By9hrq1C0.png)



## Target Priority

> When multiple brothers need repair at the same time it is important to know who you should repair first based on 2 factors.
>- Armor type
>- Armor health
> 
> If every brother's armor is in similar conditions then you will follow the list below and repair based on their position on that list from top to bottom, however if their armor conditions vary, then you will follow the Armor Priority followed by the Body Priority.

### Target List

| Priority Targets |
| -------- 
| Apothecary     | 
Techmarines | 
Assault(JP) | 
Squad Lead | 
Squad Members|
Neophyte/Scout|
Command|
Other Squads|
Terminators|

>- Note: Once vehicles and other repairables are added into the genre this list will be updated.
