# avatar interop 5-24-22
### opening discussion
- jin wants to create an easy to use platform to port creations from vrchat to open platforms
- metarick thinks the prefab mindset -- generating tools and exports -- is a good thing to work with. what is easiest way to get stuff out there without having to learn new tools outside of unity
- needle (?) tools --> unity to 3js (?) export
- bridge unity experiences to what we are buildling on the web
- world we are setting up in vrchat
- jin uploading avatars that have digiphysical merch
- wants to do field trips with ppl wearing these
- then go into other vrm platforms
- world hop field trip weds or thursday; jin will be 360 camera
- boombox uv map'd screens will work really well with 360 footage
- discussion about twitch chat OSC integration to change things on an avatar
- sith has this capability in anarchy arcade
- jin thinks this can scale audience participation
- enhancce overall imersion with stream for ppl who aren't able to get in to the world
- xel is trying to figure out how to make osc integration go into discord as well as twitch
- metaverse crew event this thursday: jason from neos / metamovie, world hop into neos after
- spatial.io -- some sort of world designer thing. xel_ha recs checking it out
- a lot of people around the world hiring and doing shows in spatial
- jin thinks only ready player me avatars there right now
- "Internet Cinematic Universe"
- jin thinks bridge to build btwn vrc and webaverse is going to be very important
- jin asking if anyone has tried avatar spriter yet
- metarick shows custom export from ready player me
- next thing for avatar interop group -- jin hooks anyone up with wearables for avatar, get a fashion shoot going on friday. thursday field trip to neos
https://github.com/M3-org/avatar-interop/wiki/Avatars
https://www.vpglossary.com/vpglossary/digital-backlot/
https://www.plutosphere.com/
- if we sign up to make an account on plutosphere can get some sort of tokens from jin and get some sort of pixel streaming tech ability