# avatar interop 5-24-22 ### opening discussion - jin wants to create an easy to use platform to port creations from vrchat to open platforms - metarick thinks the prefab mindset -- generating tools and exports -- is a good thing to work with. what is easiest way to get stuff out there without having to learn new tools outside of unity - needle (?) tools --> unity to 3js (?) export - bridge unity experiences to what we are buildling on the web - world we are setting up in vrchat - jin uploading avatars that have digiphysical merch - wants to do field trips with ppl wearing these - then go into other vrm platforms - world hop field trip weds or thursday; jin will be 360 camera - boombox uv map'd screens will work really well with 360 footage - discussion about twitch chat OSC integration to change things on an avatar - sith has this capability in anarchy arcade - jin thinks this can scale audience participation - enhancce overall imersion with stream for ppl who aren't able to get in to the world - xel is trying to figure out how to make osc integration go into discord as well as twitch - metaverse crew event this thursday: jason from neos / metamovie, world hop into neos after - spatial.io -- some sort of world designer thing. xel_ha recs checking it out - a lot of people around the world hiring and doing shows in spatial - jin thinks only ready player me avatars there right now - "Internet Cinematic Universe" - jin thinks bridge to build btwn vrc and webaverse is going to be very important - jin asking if anyone has tried avatar spriter yet - metarick shows custom export from ready player me - next thing for avatar interop group -- jin hooks anyone up with wearables for avatar, get a fashion shoot going on friday. thursday field trip to neos https://github.com/M3-org/avatar-interop/wiki/Avatars https://www.vpglossary.com/vpglossary/digital-backlot/ https://www.plutosphere.com/ - if we sign up to make an account on plutosphere can get some sort of tokens from jin and get some sort of pixel streaming tech ability