# 11-8-22 Avatar Interop
- is there one source truth url for selling vrm?
- is it something worth visualizing?
- A thinks good idea to make museum to disect VRM
- show elements
- show how its put together
- enable artists to understand
- jin: if you could start with 2d mind map or figma then put it on ground and start building it out in 3d
- m00n has a really dope mesh baker thing
- https://www.npmjs.com/package/meshbaker



- m3tv outside booth setup
- jin really likes the idea of having badges and pins

- model 3d safes for each type of gnosis safe we make
- m00n: skin in the game. effort in building something. make stuff with your hands. put your time into it.
- move away from skin in the game by owning NFTs and move towards skin in the game as a builder
- jin: "build to earn"
- looking at vrchat creator patreon stats
- outside top ten sharp drop off
- some amazing creators barely crack $400 a month
- jin and m00n want to see tooling to enable this to change and empower builders to make money and
- jin likes idea of being patreon = name recognition

- jin adding blender exports to awesome metaverse
- m00n: trying to create creator class out of users but we should just be giving incentive to creator class
https://github.com/Poly-Haven/polyhavenassets
https://github.com/Miziziziz/Retro3DGraphicsCollection
https://github.com/needle-tools/needle-engine-support/blob/7a8fd8541c1c0e77540f7904f3118c6a59e5886f/documentation/technical-overview.md