# Drone Exploration Content Plan :tm:
Quick overview:
- Build scanner arrays to get remote targets.
- Build and equip exodrones with tools.
- Shoot exodrones at target.
- Get text adventure/other events.
- Drone returns with loot or gets blasted.
## Scanning
* Scanner Computer linked with Dish machinery , more dishes quicker and more precise scans
* Sites have scan conditions now so different scanner setups are required.
* You perform wide scan to scan and get points of interests:
* Planet/Derelict Spaceship/TradePost etc
* Type is not visible at the start until point scan is done.
* Each PoI is made of baseline type and list of events :
* Adventure type - Operator needs to guide the drone throught text adventure with options depending on drone toolset.
* Auto type- actions performed automatically depending on drone toolset.
* Resource Type Event
* Danger Type Event
* Trader Type Event
* Fluff Type Event
* Can only have one adventure type event
* Can have multiple auto type events
* Each target shows single random band info initially after point scan, you can do repeat scan for more bands/more precise info
Bands values are built from stuff in poi / poi properties. Example plasma gas giant + wreck with sm shipment -> Plasma band high, Technobabble
These are shared between multiple similar things so you can mistake plasma deposit for xeno nest etc.
* You can also perform deep scan which
## Exodrone construction
Drones have 6 cargo slots.
Each tool takes one slot.
You can only carry back loot in leftover slots.
## Shooting at target
Launcher pad needs to be fitted with fuel pellet.
Advanced fuel pellets can be produced at atmos crystallizer for travel time reduction.
## Exploration:
Text adventures and prebaked events.
Create adventures here:
https://anturk.github.io/adventure-maker/