# Drone Exploration Content Plan :tm: Quick overview: - Build scanner arrays to get remote targets. - Build and equip exodrones with tools. - Shoot exodrones at target. - Get text adventure/other events. - Drone returns with loot or gets blasted. ## Scanning * Scanner Computer linked with Dish machinery , more dishes quicker and more precise scans * Sites have scan conditions now so different scanner setups are required. * You perform wide scan to scan and get points of interests: * Planet/Derelict Spaceship/TradePost etc * Type is not visible at the start until point scan is done. * Each PoI is made of baseline type and list of events : * Adventure type - Operator needs to guide the drone throught text adventure with options depending on drone toolset. * Auto type- actions performed automatically depending on drone toolset. * Resource Type Event * Danger Type Event * Trader Type Event * Fluff Type Event * Can only have one adventure type event * Can have multiple auto type events * Each target shows single random band info initially after point scan, you can do repeat scan for more bands/more precise info Bands values are built from stuff in poi / poi properties. Example plasma gas giant + wreck with sm shipment -> Plasma band high, Technobabble These are shared between multiple similar things so you can mistake plasma deposit for xeno nest etc. * You can also perform deep scan which ## Exodrone construction Drones have 6 cargo slots. Each tool takes one slot. You can only carry back loot in leftover slots. ## Shooting at target Launcher pad needs to be fitted with fuel pellet. Advanced fuel pellets can be produced at atmos crystallizer for travel time reduction. ## Exploration: Text adventures and prebaked events. Create adventures here: https://anturk.github.io/adventure-maker/