# Expeditions
wip lol. The gameplay overview mostly goes into this in as much detail as I'm able to provide without having coded anything yet. Regardless, theres a couple things:
## Starting Expeditions
The Captain and other heads should converge to discuss where to land, and what is most needed. There will be several options, each with a given threat level, expedition-type, power usage to land, and expected resources and inhabitant level. Using this information, the crew manifest, and the alert given at roundstart about possible dangers, the Captain should select their first expedition target.