# AVIATOR SUBCLASS WEAPONS
desc
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## Variable Launcher
*Rare Martial Firearm*
A mainstay of the Aviator Cavalier's arsenal, this sleek cannon can transform to use a variety of attacks.
**Autocannon:**\
*Ranged (80/240), Reload 50, Burst Fire, Reliable 3*\
1d6 piercing damage
**Missile:**\
*Ranged (100/300), Limited 4, Seeking*\
1d8 force damage
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## Sylph Smartgun
*Rare Martial Firearm*
A mainstay of the Aviator Tactician's arsenal, this sleek, sharp rifle is loaded with an array of etheric sensors. With smart rounds, it marks enemies on a hit.
*Ranged (300/1000), Reload 20, Steady, Two-Handed, Special*\
1d8 piercing damage
***Special Property.*** For any target struck by the smartgun, all incoming attacks are made with a bonus equal to your Proficiency Bonus until the end of the round.
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## Gunreaver
*Rare Martial Firearm*
A mainstay of the Aviator Aggressor's arsenal, this massive melee weapon also contains an integrated cannon. As a bonus action, you can use this cannon to attack.
**Reaver:**
*Heavy, Two-Handed, Finesse*
2d6 slashing/piercing damage
**Subcannon:**
*Ranged (30/120), Reload 10, Burst Fire*\
1d4 piercing damage
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