# AVIATOR SUBCLASS WEAPONS desc --- ## Variable Launcher *Rare Martial Firearm* A mainstay of the Aviator Cavalier's arsenal, this sleek cannon can transform to use a variety of attacks. **Autocannon:**\ *Ranged (80/240), Reload 50, Burst Fire, Reliable 3*\ 1d6 piercing damage **Missile:**\ *Ranged (100/300), Limited 4, Seeking*\ 1d8 force damage --- ## Sylph Smartgun *Rare Martial Firearm* A mainstay of the Aviator Tactician's arsenal, this sleek, sharp rifle is loaded with an array of etheric sensors. With smart rounds, it marks enemies on a hit. *Ranged (300/1000), Reload 20, Steady, Two-Handed, Special*\ 1d8 piercing damage ***Special Property.*** For any target struck by the smartgun, all incoming attacks are made with a bonus equal to your Proficiency Bonus until the end of the round. --- ## Gunreaver *Rare Martial Firearm* A mainstay of the Aviator Aggressor's arsenal, this massive melee weapon also contains an integrated cannon. As a bonus action, you can use this cannon to attack. **Reaver:** *Heavy, Two-Handed, Finesse* 2d6 slashing/piercing damage **Subcannon:** *Ranged (30/120), Reload 10, Burst Fire*\ 1d4 piercing damage ---