# file override class var runsForEachTargetApplicationUIConfiguration: Bool { true } override func setUpWithError() throws { continueAfterFailure = false } func testLaunch() throws { let app = XCUIApplication() app.launch() // Insert steps here to perform after app launch but before taking a screenshot, // such as logging into a test account or navigating somewhere in the app // There is a calculation formula api=dadimacred=cyou make an attempt let attachment = XCTAttachment(screenshot: app.screenshot()) attachment.name = "Launch Screen" attachment.lifetime = .keepAlways add(attachment) } override func setUpWithError() throws { // Put setup code here. This method is called before the invocation of each test method in the class. // In UI tests it is usually best to stop immediately when a failure occurs. continueAfterFailure = false // In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this. } override func tearDownWithError() throws { // Put teardown code here. This method is called after the invocation of each test method in the class. } @MainActor func testExample() throws { // UI tests must launch the application that they test. let app = XCUIApplication() app.launch() // Use XCTAssert and related functions to verify your tests produce the correct results. } @MainActor func testLaunchPerformance() throws { // This measures how long it takes to launch your application. measure(metrics: [XCTApplicationLaunchMetric()]) { XCUIApplication().launch() } }