## Smokes ### Attacking A Standard A smokes: ![](https://hackmd.io/_uploads/By2Ckcau2.png) Suppose you come from Dish, could be: ![](https://hackmd.io/_uploads/S1Egl5T_h.png) I've seen this, not sure when it would be called for: ![](https://hackmd.io/_uploads/BkiGlcaO2.png) ### Attacking B ![](https://hackmd.io/_uploads/S1pmg5TOh.png) ### Defending A ![](https://hackmd.io/_uploads/HyfJZ56d2.png) The close sands smoke if they are rushing there, peek out the side and go for kills. The smoke on Main if they push that way, move close, even into the edge of the smoke to avoid pop flashes, and get ready to kill. The ropes position allows to assist smokes on B easier and faster. ### Defending B ![](https://hackmd.io/_uploads/ry1Z-c6_h.png) That second smoke on site would go down if they are pushing Main hard. Play close or in Heaven with a Judge. That smoke in Arcade cannot cover the whole space, but you can create a tempting gap and use the created off-angle. The position in Shop allows to smoke A quicker in the event. ### Retaking A ![](https://hackmd.io/_uploads/ByFAMPCO2.png) Smoke dish if they're likely to be there, but don't smoke Main if the bomb is planted for main (which it often is), because you just give them a free spam on the bomb. The smoke in A Main would facilitate a flank of Main. That smoke on A site one-ways much of under-site: ![](https://hackmd.io/_uploads/Hkiz7DCuh.png) ### Retaking B ![](https://hackmd.io/_uploads/ByEiFUR_3.png) Prioritize smoking Main, and if there is another, Arcade, as there are many potential angles to be shot from through that choke point. Molly Heaven as there are so few angles to be shot from - a molly ([from CT](https://hackmd.io/DHctexaOSXuPYESxFSonAA?view), [from Shop](https://hackmd.io/_91KsBrERkCRK1ddaJzftw?view)) does the trick. ## Mollies ### Post-Plant Offense |A|B| |-|-| |[Default from Drop](https://hackmd.io/_NC_hmQgTuqCwntsxS00hQ?view)|[Default from Tree](https://hackmd.io/nkx1ciWVSp-RG7eNQWjJog?view)| |[Default from Sands](https://hackmd.io/Aq35I4EfQdmx0QQXMpSvdg?view)|[Default from Arcade](https://hackmd.io/q_6q9xgjTEK5HViksf10UA?view)| |[Default from Outside Main](https://hackmd.io/96qnZP2CQBK-lKx8XLqGKQ?view)|[Default from Main](https://hackmd.io/uGkPXWMOQ2WeC7_s1huX6A?view)| |[Topsite from Outside Main](https://hackmd.io/g0C8rUT7SwG_SAfAUWnVGw?view)|[Corner from Main](https://hackmd.io/dLmcZb6QRLu1qe95fxaUVQ?view)| |[Corner from Sands](https://hackmd.io/DKeSPuiIQRCObHZirwk6QA?view)|[Corner from Arcade](https://hackmd.io/tL1Tl77kQ66uHRQxBzJX8Q?view)| |[Corner from Outside Main](https://hackmd.io/A_WdN-8uRKuC3ZAWIozYjQ?view)|| ### Retake Mollies |A|B| |-|-| |[Default from CT](https://hackmd.io/oKKJ_GQjTQaFOplmv8zq6w?view)|[Heaven from Shop (Unreliable)](https://hackmd.io/_91KsBrERkCRK1ddaJzftw?view)| |[Topsite from CT](https://hackmd.io/EEUrHvQhQvmnmtTKwtKJfQ?view)|[Heaven from CT](https://hackmd.io/DHctexaOSXuPYESxFSonAA?view)| |[Corner from Sands](https://hackmd.io/hqkMWKbSRM6QMdxiDnONMw?view)|| |[Corner from Rope](https://hackmd.io/CrTOD-KjTlaVm2iiPfleRg?view)|| ### Defensive Mollies |A|B| |-|-| |[Main Stall from Sands](https://hackmd.io/Cj3aVI3VSCesTn7lKCUuCw?view)|[Main from Close](https://hackmd.io/kE0-s6sIR6iyEn0dxtpO7w?view)| ||[Main from Heaven](https://hackmd.io/KPvb7a9ORcGEKUBtJiUjYA?view)| ||[Arcade from Heaven](https://hackmd.io/EGsvl71BRTqUBoFP-kTLpQ?view)| ## References - [Boaster's Guide](https://www.youtube.com/watch?v=fFRx0aRVHIY) -- [Notes](https://hackmd.io/0sbK-DEwTXOU2_ogsuzXZA?view) - [Woohoojin VoD Review (1)](https://www.youtube.com/watch?v=9ZI_cdMRn2c) -- [Notes](https://hackmd.io/P2ZD9O1rRMaIu0zhkWFQaw?view)