// ReadMe
# How to set the volumn to all of your scene's bgm/effect
## For Scene Bgm
### Step 1 : Set a static variable and name :"AudioID_<Scene_name>"
Ex. static AudioID_Menu: number;
### Step 2 : Add code to "Script/<Scene_name>"
Add the code to your Scene's script's onLoad function :
```c
<Scene_name>.AudioID_<Scene_name> = cc.audioEngine.playMusic(<your BGM>, true);
cc.audioEngine.setVolume(<Scene_name>.AudioID_<Scene_name>, Menu.BGMVolume);
```
=> FINISH !
## For Effect
### Step 1: Add code
Add the code to where you want to play effect
```c
let <Variable_name> = Menu.EffectVolume * 10;
cc.audioEngine.play(<Audio_src>, false, <Variable_name>);
```
=> FINISH !