// ReadMe # How to set the volumn to all of your scene's bgm/effect ## For Scene Bgm ### Step 1 : Set a static variable and name :"AudioID_<Scene_name>" Ex. static AudioID_Menu: number; ### Step 2 : Add code to "Script/<Scene_name>" Add the code to your Scene's script's onLoad function : ```c <Scene_name>.AudioID_<Scene_name> = cc.audioEngine.playMusic(<your BGM>, true); cc.audioEngine.setVolume(<Scene_name>.AudioID_<Scene_name>, Menu.BGMVolume); ``` => FINISH ! ## For Effect ### Step 1: Add code Add the code to where you want to play effect ```c let <Variable_name> = Menu.EffectVolume * 10; cc.audioEngine.play(<Audio_src>, false, <Variable_name>); ``` => FINISH !