# OS-Application Interface
## System calls

* 定義:作為 user process 與 kernel 之間的溝通界面,**當執行中的 process 需要 OS 提供某種服務時,則 user process 會對 OS 發出 system call 執行的請求(伴隨 ==Trap== 先行)**,當 OS 收到請求(含 system call ID 及相關參數)後,則會執行一連串的 system call 完成服務請求,並將服務結果回傳給 user process
* system call 種類
* Process Control
> ex: ```fork()```, ```exit()```, ```wait()```
* File management
> ex: ```open()```, ```read()```, ```write()```, ```close()```
* Device management
> ```ioctl()```, ```read()```, ```write()```
* Information maintenance
> ```getpid()```, ```alarm()```, ```sleep()```
* Communication
Process 間的 communication 且只針對 **message passing** 方式提供相關 system calls
> ```pipe()```, ```shmget()```, ```chown()```
* 補充:UNIX system calls 多一種類別 → protection
> ```chmod()```, ```umask()```, ```chown()```
* system call 參數傳遞方式
1. Register
2. Memory
3. Stack
* ==\[法一\] 使 register 保存參數==,OS 再從 register 取得
* 優點:存取速度快,simple
* 缺點:不適用於大量參數的情況
* ==\[法二\] 使用 memory,以**一個 table(or Block)** 來儲存這些參數,同時用**一個 register** 紀錄此 table 的起始位址==,then pass it to OS
* 優點:適用於大量參數的情況
* 缺點:存取速度比 register 慢
* ==\[法三\] 使用 stack 保存參數,即 push 參數到 stack 裡面,OS 再從 stack 取得這些參數
* 優點:操作較為 simple
* 缺點:stack space 預留要大一些,避免 overflow

## API: Application Program Interface
* Three most common APIs:
* ==Win32 API== for Windows
* ==POSIX API== for POSIX-based systems(including virtually all versions of UNIX, Linux, and Mac OS X)
* POSIX 全名:**P**ortable **O**perating **S**ystem **I**nterface for Uni**x**
* ==Java API== for the Java virtual machine(JVM)
## System Calls & API
* System Calls
* The **OS interface** to a running program
* An explicit request to the **kernel** made via a **software interrupt**
* Generally available as **assembly-language** instructions
* API: Application Program Interface
* **Users mostly program against API instead of system call**
> 純粹是為了 programming 方便,還有方便 application 而設計的,跟作業系統無關
* Commonly implemented by language libraries (ex: C library)
* An API call could involve **zero or multiple system call**
* Both ```malloc()``` and ```free()``` use system call ```brk()```
* Math API functions, suck as ```abs()```, don't need to involve system call
> 一個 API 可能會對應到好幾個 system call(一對多),也有可能一對 0(單純做數學運算),不用 OS

* 圖片說明:
* API 下才是 system call
* API call 到 system call 才會間接的進到 OS 裡面叫 OS 完成
* Interface vs. Library
* User program:
```printf("%d", exp2(intx, int y));```
* Interface:
```int exp2(intx, int y);```
* Library:
Imp 1: ```int exp2(int x, int y){ for(int i=0; i<y; i++)x=x+2; return x; }```
Imp 2: ```int exp2(int x, int y){ x = x << y; return x; }```
Imp 3: ```int exp2(int x, int y){ return HW_EXP(x,y);}```
* API & System Call & OS Relationship

* user 的 application 會先去 call API 的 library,如果需要 OS 幫忙,API 就會再去 call system call,就會進到 OS 裡面(kernel mode),透過 interrupt 去 call service routine,然後再回到 API 的部份
### Why Use API?
* Simplicity
* API is designed for applications
* Portability
* API is an unified defined interface
* Efficiency
* Not all functions require OS services or involve kernel
> 加一層 API 是最有效的方式去 implement OS service,讓使用者不用這麼了解下層如何執行
## Review
* What are the two commmuniaction models provided by OS?
> shared memory、mesage passing
* What is the relationship between system calls, API and C library?
* Whay use API rather than system calls?
###### tags: `OS` `共筆`