# After the End - Wild Wild Wasteland 1.3.0 *Save compatibility with 1.2.0 not guaranteed.* * Updated Canada Expanded to v0.3. * Reworked the Confederated Church of Canada - it is now a kingdom level title, uses Papal mechanics, gets access to new crusades, and has an in-depth formation. * Added Batenburger Nomads and Albertan Tribals in the north. * Consumerists and Monetarists get a unique government type - Corporate Feudal, that allows holding Cities as well as Castles - with some caveats. * Extra flavor for Consumerists. * Chrome Cultists can now go on scavenge expeditions, but it costs them piety. * Chrome Cultists can now choose to remove their limbs if they have a prosthetic in order to recieve piety and opinion bonuses. * Removed disinheritance from Cursed by Atom trait, buffed it and Blessed by Atom. * If the Kingdom of Dixieland is created/usurped by a non-South Anglo ruler, it splits into Alabama and Georgia. A Southorn or Dixie character can then meld it back together. * Fixed being able to adopt way too many kids than intended. * Evangelicals can't have saints - may change it later, unsure. * Hopefully fixed Rust Cultist scavenging locking up. * Refactored gender equality for the N-th time. * Some icons reworked.