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Vivaldi gpu report
Graphics Feature Status
=======================
* Canvas: Software only, hardware acceleration unavailable* Canvas out-of-process rasterization: Disabled* Direct Rendering Display Compositor: Disabled* Compositing: Software only. Hardware acceleration disabled* Multiple Raster Threads: Enabled* OpenGL: Disabled* Rasterization: Software only. Hardware acceleration disabled* Raw Draw: Disabled* Skia Graphite: Disabled* Video Decode: Software only. Hardware acceleration disabled* Video Encode: Software only. Hardware acceleration disabled* Vulkan: Disabled* WebGL: Software only, hardware acceleration unavailable* WebGL2: Software only, hardware acceleration unavailable* WebGPU: Disabled* WebNN: Software only, hardware acceleration unavailableVersion Information
===================
Data exported : 2024-12-20T19:37:40.456Z
Chrome version : Chrome/7.0.3495.27
Operating system : Linux 6.11.0-13-generic
Software rendering list URL: https://chromium.googlesource.com/chromium/src/+/5716b44cc2ea88cf62c8ec5f3529a3e0cfbd9727/gpu/config/software_rendering_list.jsonDriver bug list URL : https://chromium.googlesource.com/chromium/src/+/5716b44cc2ea88cf62c8ec5f3529a3e0cfbd9727/gpu/config/gpu_driver_bug_list.json
ANGLE commit id : 2984ac012dd8
2D graphics backend : Skia/130 d41eba845cdb7ade07e68f20676675c25e2734fc
Command Line : /snap/vivaldi/125/opt/vivaldi/vivaldi --class=Vivaldi-snap --password-store=xdg-desktop-portal --restart --save-page-as-mhtml --restart --flag-switches-begin --flag-switches-end
Driver Information
==================
Initialization time : 69
In-process GPU : false
Passthrough Command Decoder : true
Sandboxed : false
GPU0 : VENDOR= 0xffff [Google Inc. (Google)], DEVICE=0xffff [ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0)], DRIVER_VENDOR=SwANGLE, DRIVER_VERSION=5.0.0 *ACTIVE*
Optimus : false
AMD switchable : false
Pixel shader version : 1.00
Vertex shader version : 1.00
Max. MSAA samples : 4
Machine model name :
Machine model version :
GL implementation parts : (gl=egl-angle,angle=swiftshader)
Display type : ANGLE_SWIFTSHADER
GL_VENDOR : Google Inc. (Google)
GL_RENDERER : ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0)
GL_VERSION : OpenGL ES 2.0.0 (ANGLE 2.1.23877 git hash: 2984ac012dd8)
GL_EXTENSIONS : GL_AMD_performance_monitor GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control GL_ANGLE_read_only_depth_stencil_feedback_loops GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory GL_ANGLE_robust_fragment_shader_output GL_ANGLE_robust_resource_initialization GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_ANGLE_vulkan_image GL_APPLE_clip_distance GL_ARM_shader_framebuffer_fetch GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture GL_CHROMIUM_lose_context GL_EXT_EGL_image_external_wrap_modes GL_EXT_blend_minmax GL_EXT_buffer_storage GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_clamp GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers GL_EXT_draw_elements_base_vertex GL_EXT_float_blend GL_EXT_frag_depth GL_EXT_instanced_arrays GL_EXT_map_buffer_range GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_occlusion_query_boolean GL_EXT_polygon_offset_clamp GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_non_constant_global_initializers GL_EXT_shader_texture_lod GL_EXT_shadow_samplers GL_EXT_texture_border_clamp GL_EXT_texture_compression_bptc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc_srgb GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_mirror_clamp_to_edge GL_EXT_texture_norm16 GL_EXT_texture_rg GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_type_2_10_10_10_REV GL_EXT_unpack_subimage GL_KHR_blend_equation_advanced GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_NV_depth_buffer_float2 GL_NV_fence GL_NV_framebuffer_blit GL_NV_pack_subimage GL_NV_pixel_buffer_object GL_NV_polygon_mode GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_compressed_EAC_R11_signed_texture GL_OES_compressed_EAC_R11_unsigned_texture GL_OES_compressed_EAC_RG11_signed_texture GL_OES_compressed_EAC_RG11_unsigned_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_ETC2_RGB8_texture GL_OES_compressed_ETC2_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture GL_OES_compressed_ETC2_sRGB8_alpha8_texture GL_OES_compressed_ETC2_sRGB8_texture GL_OES_copy_image GL_OES_depth24 GL_OES_depth32 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_draw_elements_base_vertex GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_get_program_binary GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_OES_primitive_bounding_box GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_3D GL_OES_texture_border_clamp GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_array_object GL_OES_vertex_half_float
Disabled Extensions :
Disabled WebGL Extensions :
Window system binding vendor : Google Inc. (Google)
Window system binding version : 1.5 (ANGLE 2.1.23877 git hash: 2984ac012dd8)
Window system binding extensions: EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility EGL_CHROMIUM_create_context_bind_generates_resource EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_ANGLE_create_surface_swap_interval EGL_ANGLE_vulkan_image EGL_KHR_partial_update EGL_ANGLE_global_fence_syncXDG_CURRENT_DESKTOP : ubuntu:GNOME
XDG_SESSION_TYPE : wayland
GDMSESSION : ubuntu
Ozone platform : x11
Direct rendering version : unknown
Reset notification strategy : 0x8252
GPU process crash count : 0
gfx::BufferFormats supported for allocation and texturing: R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
Problems Detected
=================
* WebGPU has been disabled via blocklist or the command line.
Disabled Features: webgpu
* WebGL2 has been disabled via blocklist or the command line.
Disabled Features: webgl2
* Accelerated rasterization has been disabled, either via blocklist, about:flags or the command line.
Disabled Features: rasterization
* Accelerated video encode has been disabled, either via blocklist, about:flags or the command line.
Disabled Features: video_encode
* Accelerated video decode has been disabled, either via blocklist, about:flags or the command line.
Disabled Features: video_decode
* WebGL has been disabled via blocklist or the command line.
Disabled Features: webgl
* Gpu compositing has been disabled, either via blocklist, about:flags or the command line. The browser will fall back to software compositing and hardware acceleration will be unavailable.
Disabled Features: gpu_compositing
* Accelerated 2D canvas is unavailable: either disabled via blocklist or the command line.
Disabled Features: 2d_canvas
ANGLE Features
==============
* allowCompressedFormats (Frontend workarounds): Enabled
condition: true
Allow compressed formats
* alwaysEnableEmulatedMultidrawExtensions (Frontend workarounds) (http://anglebug.com/355645824): Disabled
Enable multi-draw and base vertex base instance extensions for non-WebGL
contexts if they are emulated.
* alwaysRunLinkSubJobsThreaded (Frontend features) (http://anglebug.com/42266842): Enabled
condition: true
If true, sub tasks of the link job are always threaded, regardless of
GL_KHR_parallel_shader_compile
* cacheCompiledShader (Frontend features) (http://anglebug.com/42265509): Enabled
condition: true
Enable to cache compiled shaders
* compileJobIsThreadSafe (Frontend features) (http://anglebug.com/41488637): Enabled
condition: true
If false, parts of the compile job cannot be parallelized
* disableAnisotropicFiltering (Frontend workarounds): Disabled
Disable support for anisotropic filtering
* disableDrawBuffersIndexed (Frontend features) (http://anglebug.com/42266194): Disabled
Disable support for OES_draw_buffers_indexed and EXT_draw_buffers_indexed
* disableProgramBinary (Frontend features) (http://anglebug.com/42263580): Disabled
Disable support for GL_OES_get_program_binary
* disableProgramCaching (Frontend features) (http://anglebug.com/1423136): Disabled
Disables saving programs to the cache
* disableProgramCachingForTransformFeedback (Frontend workarounds): Disabled
On some GPUs, program binaries don't contain transform feedback varyings
* dumpShaderSource (Frontend features) (http://anglebug.com/42266231): Disabled
Write shader source to temp directory
* dumpTranslatedShaders (Frontend features) (http://anglebug.com/40644912): Disabled
Write translated shaders to temp directory
* emulatePixelLocalStorage (Frontend features) (http://anglebug.com/40096838): Enabled
condition: true
Emulate ANGLE_shader_pixel_local_storage using shader images
* enableCaptureLimits (Frontend features) (http://anglebug.com/42264287): Disabled
Set the context limits like frame capturing was enabled
* enableProgramBinaryForCapture (Frontend features) (http://anglebug.com/42264193): Disabled
Even if FrameCapture is enabled, enable GL_OES_get_program_binary
* enableShaderSubstitution (Frontend workarounds) (http://anglebug.com/42266232): Disabled
Check the filesystem for shaders to use instead of those provided through
glShaderSource
* enableTranslatedShaderSubstitution (Frontend workarounds) (http://anglebug.com/40644912): Disabled
Check the filesystem for translated shaders to use instead of the shader
translator's
* forceDepthAttachmentInitOnClear (Frontend workarounds) (https://anglebug.com/42265720): Disabled
Force depth attachment initialization on clear ops
* forceFlushAfterDrawcallUsingShadowmap (Frontend workarounds) (https://issuetracker.google.com/349489248): Disabled
Force flush after drawcall use shadow map for intel device.
* forceGlErrorChecking (Frontend features) (https://issuetracker.google.com/220069903): Disabled
condition: (IsAndroid() && isSwiftShader)
Force GL error checking (i.e. prevent applications from disabling error
checking
* forceInitShaderVariables (Frontend features): Disabled
Force-enable shader variable initialization
* forceMinimumMaxVertexAttributes (Frontend features): Disabled
condition: false
Force the minimum GL_MAX_VERTEX_ATTRIBS that the context's client version
allows.
* forceRobustResourceInit (Frontend features) (http://anglebug.com/42264571): Disabled
Force-enable robust resource init
* linkJobIsThreadSafe (Frontend features) (http://anglebug.com/41488637): Enabled
condition: true
If false, parts of the link job cannot be parallelized
* loseContextOnOutOfMemory (Frontend workarounds): Enabled
condition: true
Some users rely on a lost context notification if a GL_OUT_OF_MEMORY error
occurs
* rejectWebglShadersWithUndefinedBehavior (Frontend workarounds) (http://crbug.com/350528343): Enabled
condition: true
Attempts to detect undefined behavior when in WebGL mode and reject
shaders if any detected.
* singleThreadedTextureDecompression (Frontend workarounds): Disabled
Disables multi-threaded decompression of compressed texture formats
* uncurrentEglSurfaceUponSurfaceDestroy (Frontend workarounds) (https://issuetracker.google.com/292285899): Enabled
condition: true
Make egl surface uncurrent when calling eglDestroySurface(), if the
surface is still bound by the context of current render thread
* adjustClearColorPrecision (Vulkan workarounds) (https://issuetracker.google.com/292282210): Disabled
condition: IsAndroid() && mFeatures.supportsLegacyDithering.enabled && isARM && armDriverVersion < ARMDriverVersion(50, 0, 0)
Adjust normalized clear color precision based on framebuffer color channel
bits count
* allocateNonZeroMemory (Vulkan features) (http://anglebug.com/42263010): Disabled
condition: false
Fill new allocations with non-zero values to flush out errors.
* allowGenerateMipmapWithCompute (Vulkan features) (http://anglebug.com/42263158): Disabled
condition: supportsSubgroupQuadOpsInComputeShader && mSubgroupExtendedTypesFeatures.shaderSubgroupExtendedTypes && maxComputeWorkGroupInvocations >= 256 && ((isAMD && !IsWindows()) || isNvidia || isSamsung)
Use the compute path to generate mipmaps on devices that meet the minimum
requirements, and the performance is better.
* allowHostImageCopyDespiteNonIdenticalLayout (Vulkan features): Disabled
condition: false
When using VK_EXT_host_image_copy, allow
VK_IMAGE_USAGE_HOST_TRANSFER_BIT_EXT even ifperf query indicates only
optimalDeviceAccess, but not identicalMemoryLayout
* allowMultisampledRenderToTextureEmulation (Vulkan workarounds) (http://anglebug.com/42266725): Disabled
condition: (isTileBasedRenderer && !isARM) || isSamsung
Allow emulation of EXT_multisampled_render_to_texture
* appendAliasedMemoryDecorations (Vulkan workarounds) (b/266235549): Enabled
condition: true
Append aliased memory decoration to ssbo and image in SPIR-V if they are
not declared with restrict memory qualifier in GLSL
* asyncCommandBufferReset (Vulkan features) (https://issuetracker.google.com/255411748): Enabled
condition: true
Reset command buffer in async thread.
* asyncCommandQueue (Vulkan features) (http://anglebug.com/42262955): Disabled
condition: false
Use CommandQueue worker thread to dispatch work to GPU.
* avoidOpSelectWithMismatchingRelaxedPrecision (Vulkan workarounds) (http://anglebug.com/41493495): Disabled
condition: isNvidia && (nvidiaVersion.major >= 535 && nvidiaVersion.major <= 551)
On some drivers, the OpSelect SPIR-V instruction with arguments with
mismatching RelaxedPrecision decoration causes a crash
* bottomLeftOriginPresentRegionRectangles (Vulkan workarounds): Disabled
condition: IsAndroid()
On some platforms present region rectangles are expected to have a
bottom-left origin, instead of top-left origin as from spec
* bresenhamLineRasterization (Vulkan features): Enabled
condition: mLineRasterizationFeatures.bresenhamLines == 1U
Enable Bresenham line rasterization via VK_EXT_line_rasterization
extension
* clDumpVkSpirv (Vulkan features): Disabled
Enable SPIR-V dumping at runtime for OpenCL programs compiled with clspv
* clampFragDepth (Vulkan workarounds) (http://anglebug.com/40096643): Disabled
condition: isNvidia && !mFeatures.supportsDepthClampZeroOne.enabled
gl_FragDepth is not clamped when rendering to a floating point depth
buffer without VK_EXT_depth_clamp_zero_one
* clampPointSize (Vulkan workarounds) (http://anglebug.com/40644663): Disabled
condition: isNvidia && nvidiaVersion.major < uint32_t(IsWindows() ? 430 : 421)
The point size range reported from the API is inconsistent with the actual
behavior
* compressVertexData (Vulkan workarounds): Disabled
Compress vertex data to smaller data types when possible. Using this
feature makes ANGLE non-conformant.
* disableDepthStencilResolveThroughAttachment (Vulkan workarounds) (http://anglebug.com/42267095): Disabled
condition: isNvidia || isQualcommProprietary
On some drivers, using a depth/stencil resolve attachment results in
errors
* disableFlippingBlitWithCommand (Vulkan workarounds) (http://anglebug.com/42262161): Disabled
condition: IsAndroid() && isQualcommProprietary
vkCmdBlitImage with flipped coordinates blits incorrectly.
* disablePipelineCacheLoadForTesting (Vulkan workarounds) (https://anglebug.com/42266842): Disabled
Disable loading the pipeline cache from the blob cache for testing
* disableSeparateShaderObjects (Vulkan app workarounds) (https://issuetracker.google.com/309028728): Disabled
Disable GL_EXT_separate_shader_objects and cap core ES version to 3.0
* disallowMixedDepthStencilLoadOpNoneAndLoad (Vulkan workarounds) (http://anglebug.com/42265841): Disabled
condition: isARM && armDriverVersion < ARMDriverVersion(38, 1, 0)
Disallow use of LOAD_OP_NONE for only one of the depth or stencil aspects
of a depth/stencil attachment
* doubleDepthBiasConstantFactor (Vulkan workarounds): Disabled
condition: (isIntel && !IsWindows()) || isRADV || isNvidia
Due to a Vulkan spec ambiguity, some drivers interpret
depthBiasConstantFactor as half the expected value
* eglColorspaceAttributePassthrough (Vulkan features) (https://anglebug.com/42265792): Disabled
condition: IsAndroid() && isSamsung
Support passthrough of EGL colorspace attribute values
* emulateAdvancedBlendEquations (Vulkan features) (http://anglebug.com/42262249): Disabled
condition: !mFeatures.supportsBlendOperationAdvanced.enabled && (IsAndroid() || !isIntel || (isIntel && IsLinux() && isMesaAtLeast22_0_0))
Emulate GL_KHR_blend_equation_advanced
* emulateDithering (Vulkan features) (http://anglebug.com/42265248): Disabled
condition: IsAndroid() && !mFeatures.supportsLegacyDithering.enabled
Emulate OpenGL dithering
* emulateR32fImageAtomicExchange (Vulkan workarounds) (http://anglebug.com/42264071): Enabled
condition: true
Emulate r32f images with r32ui to support imageAtomicExchange.
* emulateTransformFeedback (Vulkan features) (http://anglebug.com/42261881): Enabled
condition: !mFeatures.supportsTransformFeedbackExtension.enabled && vk::CanSupportTransformFeedbackEmulation(mPhysicalDeviceFeatures)
Emulate transform feedback as the VK_EXT_transform_feedback is not
present.
* emulatedPrerotation180 (Vulkan features) (http://anglebug.com/42263477): Disabled
Emulate 180-degree prerotation.
* emulatedPrerotation270 (Vulkan features) (http://anglebug.com/42263477): Disabled
Emulate 270-degree prerotation.
* emulatedPrerotation90 (Vulkan features) (http://anglebug.com/42263477): Disabled
Emulate 90-degree prerotation.
* enableAdditionalBlendFactorsForDithering (Vulkan app workarounds) (https://issuetracker.google.com/328837151): Disabled
Dithering darkens or brightens pixels depending on coordinates and when
repeated sufficient numbers of times this effect becomes visible to users.
Conditionally enable additional blend factors for dithering
* enableAsyncPipelineCacheCompression (Vulkan workarounds) (http://anglebug.com/42263322): Enabled
condition: true
Enable compressing pipeline cache in a thread.
* enableMergeClientAttribBuffer (Vulkan features) (https://issuetracker.google.com/328301788): Disabled
Enable merge for client attrib buffer if possible
* enableMultisampledRenderToTexture (Vulkan workarounds) (http://anglebug.com/40644747): Disabled
condition: mFeatures.supportsMultisampledRenderToSingleSampled.enabled || (mFeatures.supportsDepthStencilResolve.enabled && mFeatures.allowMultisampledRenderToTextureEmulation.enabled)
Expose EXT_multisampled_render_to_texture
* enableParallelCompileAndLink (Vulkan features) (http://anglebug.com/41488637): Disabled
Expose the GL_KHR_parallel_shader_compile extension
* enablePipelineCacheDataCompression (Vulkan features) (https://issuetracker.google.com/258207403): Enabled
condition: true
enable pipeline cache data compression.
* enablePortabilityEnumeration (Vulkan workarounds) (http://anglebug.com/42266666): Disabled
condition: mFeatures.supportsPortabilityEnumeration.enabled && IsApple()
Enable use of VK_KHR_portability_enumeration extension
* enablePreRotateSurfaces (Vulkan features) (http://anglebug.com/42262166): Disabled
condition: IsAndroid()
Enable Android pre-rotation for landscape applications
* enablePrecisionQualifiers (Vulkan features) (http://anglebug.com/42261756): Enabled
condition: !(IsPixel2(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID) && (qualcommDriverVersion < QualcommDriverVersion(512, 490, 0))) && !IsPixel4(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID)
Enable precision qualifiers in shaders
* explicitlyCastMediumpFloatTo16Bit (Vulkan workarounds) (https://issuetracker.google.com/274859104): Disabled
condition: isARM
Explicitly cast mediump floating point values to 16 bit
* explicitlyEnablePerSampleShading (Vulkan workarounds) (http://anglebug.com/42265369): Enabled
condition: !isQualcommProprietary
Explicitly enable per-sample shading if the fragment shader contains the
sample qualifier
* exposeNonConformantExtensionsAndVersions (Vulkan workarounds) (http://anglebug.com/42263914): Disabled
condition: kExposeNonConformantExtensionsAndVersions
Expose GLES versions and extensions that are not conformant.
* forceContinuousRefreshOnSharedPresent (Vulkan features) (https://issuetracker.google.com/229267970): Disabled
condition: false
Force to create vulkan swapchain with continuous refresh on shared present
* forceD16TexFilter (Vulkan workarounds) (http://anglebug.com/42262115): Disabled
condition: IsAndroid() && isQualcommProprietary
VK_FORMAT_D16_UNORM does not support
VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT, which prevents
OES_depth_texture from being supported.
* forceDisableFullScreenExclusive (Vulkan workarounds) (http://anglebug.com/42266652): Disabled
Device needs VK_EXT_full_screen_exclusive explicitly disabled
* forceFallbackFormat (Vulkan workarounds): Disabled
Force a fallback format for angle_end2end_tests
* forceFragmentShaderPrecisionHighpToMediump (Vulkan workarounds) (https://issuetracker.google.com/184850002): Disabled
condition: false
Forces highp precision in fragment shader to mediump.
* forceMaxUniformBufferSize16KB (Vulkan workarounds) (https://issuetracker.google.com/161903006): Disabled
condition: isQualcommProprietary && isAdreno540
Force max uniform buffer size to 16K on some device due to bug
* forceNearestFiltering (Vulkan workarounds): Disabled
Force nearest filtering when sampling.
* forceNearestMipFiltering (Vulkan workarounds): Disabled
Force nearest mip filtering when sampling.
* forceSampleUsageForAhbBackedImages (Vulkan app workarounds) (https://issuetracker.google.com/155487768): Disabled
Force enable VK_IMAGE_USAGE_SAMPLED_BIT usage for all AHB images
* forceSubmitImmutableTextureUpdates (Vulkan app workarounds) (http://anglebug.com/42265407): Disabled
Force submit updates to immutable textures
* forceTextureLodOffset1 (Vulkan workarounds): Disabled
Increase the minimum texture level-of-detail by 1 when sampling.
* forceTextureLodOffset2 (Vulkan workarounds): Disabled
Increase the minimum texture level-of-detail by 2 when sampling.
* forceTextureLodOffset3 (Vulkan workarounds): Disabled
Increase the minimum texture level-of-detail by 3 when sampling.
* forceTextureLodOffset4 (Vulkan workarounds): Disabled
Increase the minimum texture level-of-detail by 4 when sampling.
* forceWaitForSubmissionToCompleteForQueryResult (Vulkan workarounds) (https://issuetracker.google.com/253522366): Disabled
condition: isARM || (isNvidia && nvidiaVersion.major < 470u)
Force wait for submission to complete before calling getQueryResult(wait).
* generateFragmentShadingRateAttchementWithCpu (Vulkan features) (http://anglebug.com/42266906): Disabled
condition: mPhysicalDeviceFeatures.shaderStorageImageExtendedFormats != 1U
Generate the fragment shading rates on the CPU instead of a compute shader
* hasEffectivePipelineCacheSerialization (Vulkan features) (https://anglebug.com/42265839): Disabled
condition: !isSwiftShader && !nvVersionLessThan520
Whether the implementation serializes the Vulkan pipeline cache
effectively. On some implementations, pipeline cache serialization returns
no data, so there is no benefit to serializing it
* limitMaxStorageBufferSize (Vulkan workarounds) (http://anglebug.com/345244067): Disabled
condition: isMaliJobManagerBasedGPU
On some drivers, a storage buffer max size limit is exposed that is
incompatible with older hardware
* limitSampleCountTo2 (Vulkan workarounds) (http://anglebug.com/42266602): Disabled
Limit sample count to 2 to save memory on low end devices.
* logMemoryReportCallbacks (Vulkan features): Disabled
condition: false
Log each callback from VK_EXT_device_memory_report
* logMemoryReportStats (Vulkan features): Disabled
condition: false
Log stats from VK_EXT_device_memory_report each swap
* mapUnspecifiedColorSpaceToPassThrough (Vulkan features): Disabled
condition: ExtensionFound("VK_EXT_swapchain_colorspace", mEnabledInstanceExtensions)
Use VK_COLOR_SPACE_PASS_THROUGH_EXT for EGL_NONE or unspecifed color
spaces
* mergeProgramPipelineCachesToGlobalCache (Vulkan workarounds) (https://anglebug.com/42265839): Enabled
condition: !mFeatures.supportsGraphicsPipelineLibrary.enabled || (mFeatures.preferMonolithicPipelinesOverLibraries.enabled && libraryBlobsAreReusedByMonolithicPipelines)
Whether it's beneficial to merge the pipeline cache for the shaders subset
of the pipeline into the monolithic pipeline cache. Only useful on
platforms where monolithic pipelines can reuse blobs from partial
pipelines
* mutableMipmapTextureUpload (Vulkan features) (https://anglebug.com/42265782): Enabled
condition: canPreferDeviceLocalMemoryHostVisible(mPhysicalDeviceProperties.deviceType)
Enable uploading the previously defined mutable mipmap texture.
* overrideSurfaceFormatRGB8ToRGBA8 (Vulkan workarounds) (http://anglebug.com/42265147): Enabled
condition: true
Override surface format GL_RGB8 to GL_RGBA8
* padBuffersToMaxVertexAttribStride (Vulkan workarounds) (http://anglebug.com/42263049): Disabled
condition: isAMD || isSamsung
Vulkan considers vertex attribute accesses to count up to the last
multiple of the stride. This additional access supports AMD's robust
buffer access implementation. AMDVLK in particular will return incorrect
values when the vertex access extends into the range that would be the
stride padding and the buffer is too small. This workaround limits
GL_MAX_VERTEX_ATTRIB_STRIDE to a maximum value and pads up every buffer
allocation size to be a multiple of the maximum stride.
* perFrameWindowSizeQuery (Vulkan workarounds) (http://anglebug.com/40096601, http://anglebug.com/42262286, http://anglebug.com/42262287): Disabled
condition: IsAndroid() || isIntel || (IsWindows() && isAMD) || IsFuchsia() || isSamsung || nativeWindowSystem == angle::NativeWindowSystem::Wayland
Vulkan swapchain is not returning VK_ERROR_OUT_OF_DATE when window
resizing
* permanentlySwitchToFramebufferFetchMode (Vulkan features): Disabled
condition: isTileBasedRenderer
Whether the context should permanently switch to framebuffer fetch mode on
first encounter
* persistentlyMappedBuffers (Vulkan features) (http://anglebug.com/40096464): Enabled
condition: true
Persistently map buffer memory to reduce map/unmap IOCTL overhead.
* preferAggregateBarrierCalls (Vulkan workarounds) (http://anglebug.com/42263239): Enabled
condition: isImmediateModeRenderer
Single barrier call is preferred over multiple calls with fine grained
pipeline stage dependency information
* preferCPUForBufferSubData (Vulkan features) (http://issuetracker.google.com/200067929): Disabled
condition: isARM
Prefer use CPU to do bufferSubData instead of staged update.
* preferCachedNoncoherentForDynamicStreamBufferUsage (Vulkan features) (https://issuetracker.google.com/347601787): Disabled
condition: IsMeteorLake(mPhysicalDeviceProperties.deviceID)
Prefer host cached + non-coherent memory for buffers with dynamic/stream
usage.
* preferDeviceLocalMemoryHostVisible (Vulkan features) (http://anglebug.com/42265516): Enabled
condition: canPreferDeviceLocalMemoryHostVisible(mPhysicalDeviceProperties.deviceType)
Prefer adding HOST_VISIBLE flag for DEVICE_LOCAL memory when picking
memory types
* preferDoubleBufferSwapchainOnFifoMode (Vulkan features) (https://issuetracker.google.com/311022968): Disabled
allow create double buffer swapchain for fifo present mode
* preferDrawClearOverVkCmdClearAttachments (Vulkan workarounds) (https://issuetracker.google.com/166809097): Disabled
condition: isQualcommProprietary && qualcommDriverVersion < QualcommDriverVersion(512, 762, 12)
On some hardware, clear using a draw call instead of vkCmdClearAttachments
in the middle of render pass due to bugs
* preferDriverUniformOverSpecConst (Vulkan features) (http://anglebug.com/42265878): Enabled
condition: (isQualcommProprietary && qualcommDriverVersion < QualcommDriverVersion(512, 513, 0)) || isARM || isPowerVR || isSwiftShader
Prefer using driver uniforms instead of specialization constants.
* preferDynamicRendering (Vulkan features) (http://anglebug.com/42267038): Enabled
condition: mFeatures.supportsDynamicRendering.enabled && mFeatures.supportsDynamicRenderingLocalRead.enabled && !hasLegacyDitheringV1 && !emulatesMultisampledRenderToTexture && !isARM
Whether dynamic rendering should be used instead of render pass objects
* preferHostCachedForNonStaticBufferUsage (Vulkan features) (https://issuetracker.google.com/288119108): Disabled
prefer host cached memory for non static buffer usage
* preferLinearFilterForYUV (Vulkan features) (https://anglebug.com/42265854): Disabled
Prefer to use VK_FILTER_LINEAR for VkSamplerYcbcrConversion
* preferMSRTSSFlagByDefault (Vulkan features) (http://anglebug.com/42267057): Disabled
condition: mFeatures.supportsMultisampledRenderToSingleSampled.enabled && isARM
Enable MSRTSS for each image initialization if available
* preferMonolithicPipelinesOverLibraries (Vulkan workarounds) (https://anglebug.com/42265839): Enabled
condition: !mGraphicsPipelineLibraryProperties.graphicsPipelineLibraryFastLinking || isSwiftShader
Whether monolithic pipelines perform significantly better than libraries
* preferSkippingInvalidateForEmulatedFormats (Vulkan workarounds) (http://anglebug.com/42265353): Enabled
condition: isImmediateModeRenderer
Skipping invalidate is preferred for emulated formats that have extra
channels over re-clearing the image
* preferSubmitAtFBOBoundary (Vulkan workarounds) (https://issuetracker.google.com/187425444): Enabled
condition: isTileBasedRenderer || isSwiftShader
Submit commands to driver at each FBO boundary for performance
improvements.
* preferSubmitOnAnySamplesPassedQueryEnd (Vulkan workarounds) (https://issuetracker.google.com/250706693): Disabled
condition: isTileBasedRenderer
Submit commands to driver when last GL_ANY_SAMPLES_PASSED query is made
for performance improvements.
* provokingVertex (Vulkan features): Enabled
condition: mProvokingVertexFeatures.provokingVertexLast == 1U
Enable provoking vertex mode via VK_EXT_provoking_vertex extension
* retainSPIRVDebugInfo (Vulkan features) (http://anglebug.com/42264443): Disabled
condition: getEnableValidationLayers()
Retain debug info in SPIR-V blob.
* roundOutputAfterDithering (Vulkan workarounds) (http://anglebug.com/42265429): Disabled
condition: isQualcomm
Round output after dithering to workaround a driver bug that rounds the
output up
* slowAsyncCommandQueueForTesting (Vulkan workarounds) (https://anglebug.com/40644850): Disabled
Artificially slow down async command queue for threading testing
* slowDownMonolithicPipelineCreationForTesting (Vulkan workarounds) (https://anglebug.com/42265839): Disabled
Artificially slow down async monolithic pipeline creation for threading
testing
* supports16BitInputOutput (Vulkan features) (http://anglebug.com/42267113): Disabled
condition: m16BitStorageFeatures.storageInputOutput16 == 1U
VkDevice supports the VK_KHR_16bit_storage extension and has the
storageInputOutput16 feature
* supports16BitPushConstant (Vulkan features) (http://anglebug.com/42267113): Disabled
condition: m16BitStorageFeatures.storagePushConstant16 == 1U
VkDevice supports the VK_KHR_16bit_storage extension and has the
storagePushConstant16 feature
* supports16BitStorageBuffer (Vulkan features) (http://anglebug.com/42267113): Disabled
condition: m16BitStorageFeatures.storageBuffer16BitAccess == 1U
VkDevice supports the VK_KHR_16bit_storage extension and has the
storageBuffer16BitAccess feature
* supports16BitUniformAndStorageBuffer (Vulkan features) (http://anglebug.com/42267113): Disabled
condition: m16BitStorageFeatures.uniformAndStorageBuffer16BitAccess == 1U
VkDevice supports the VK_KHR_16bit_storage extension and has the
uniformAndStorageBuffer16BitAccess feature
* supports8BitPushConstant (Vulkan features) (http://anglebug.com/42267113): Disabled
condition: m8BitStorageFeatures.storagePushConstant8 == 1U
VkDevice supports the VK_KHR_8bit_storage extension and has the
storagePushConstant8 feature
* supports8BitStorageBuffer (Vulkan features) (http://anglebug.com/42267113): Disabled
condition: m8BitStorageFeatures.storageBuffer8BitAccess == 1U
VkDevice supports the VK_KHR_8bit_storage extension and has the
storageBuffer8BitAccess feature
* supports8BitUniformAndStorageBuffer (Vulkan features) (http://anglebug.com/42267113): Disabled
condition: m8BitStorageFeatures.uniformAndStorageBuffer8BitAccess == 1U
VkDevice supports the VK_KHR_8bit_storage extension and has the
uniformAndStorageBuffer8BitAccess feature
* supportsAndroidHardwareBuffer (Vulkan features): Disabled
VkDevice supports the VK_ANDROID_external_memory_android_hardware_buffer
extension
* supportsAndroidNativeFenceSync (Vulkan features) (http://anglebug.com/42261226): Disabled
condition: (mFeatures.supportsExternalFenceFd.enabled && FencePropertiesCompatibleWithAndroid(externalFenceProperties) && mFeatures.supportsExternalSemaphoreFd.enabled && SemaphorePropertiesCompatibleWithAndroid(externalSemaphoreProperties))
VkDevice supports the EGL_ANDROID_native_fence_sync extension
* supportsBindMemory2 (Vulkan features) (https://anglebug.com/42263540): Enabled
condition: true
VkDevice supports the VK_KHR_bind_memory2 extension
* supportsBlendOperationAdvanced (Vulkan features) (http://anglebug.com/42262249): Enabled
condition: ExtensionFound("VK_EXT_blend_operation_advanced", deviceExtensionNames)
VkDevice supports VK_EXT_blend_operation_advanced extension.
* supportsBlendOperationAdvancedCoherent (Vulkan features) (http://anglebug.com/42262258): Disabled
condition: mFeatures.supportsBlendOperationAdvanced.enabled && mBlendOperationAdvancedFeatures.advancedBlendCoherentOperations == 1U
VkDevice supports VK_EXT_blend_operation_advanced_coherent extension.
* supportsColorWriteEnable (Vulkan features) (https://anglebug.com/42265636): Disabled
VkDevice supports VK_EXT_color_write_enable extension
* supportsComputeTranscodeEtcToBc (Vulkan features): Disabled
condition: !mPhysicalDeviceFeatures.textureCompressionETC2 && kSupportTranscodeEtcToBc && (mSubgroupProperties.supportedOperations & kRequiredSubgroupOp) == kRequiredSubgroupOp && (limitsVk.maxTexelBufferElements >= kMaxTexelBufferSize)
supports compute shader transcode etc format to bc format
* supportsCustomBorderColor (Vulkan features) (http://anglebug.com/42262239): Enabled
condition: mCustomBorderColorFeatures.customBorderColors == 1U && mCustomBorderColorFeatures.customBorderColorWithoutFormat == 1U
VkDevice supports the VK_EXT_custom_border_color extension
* supportsDenormFtzFp16 (Vulkan features) (https://anglebug.com/360031000): Disabled
condition: mFloatControlProperties.shaderDenormFlushToZeroFloat16 == 1U
VkDevice supports the DenormFlushToZeroFloat16 mode from
VK_KHR_shader_float_controls extension
* supportsDenormFtzFp32 (Vulkan features) (https://anglebug.com/360031000): Disabled
condition: mFloatControlProperties.shaderDenormFlushToZeroFloat32 == 1U
VkDevice supports the DenormFlushToZeroFloat32 mode from
VK_KHR_shader_float_controls extension
* supportsDenormFtzFp64 (Vulkan features) (https://anglebug.com/360031000): Disabled
condition: mFloatControlProperties.shaderDenormFlushToZeroFloat64 == 1U
VkDevice supports the DenormFlushToZeroFloat64 mode from
VK_KHR_shader_float_controls extension
* supportsDenormPreserveFp16 (Vulkan features) (https://anglebug.com/360031000): Disabled
condition: mFloatControlProperties.shaderDenormPreserveFloat16 == 1U
VkDevice supports the DenormPreserveFloat16 mode from
VK_KHR_shader_float_controls extension
* supportsDenormPreserveFp32 (Vulkan features) (https://anglebug.com/360031000): Disabled
condition: mFloatControlProperties.shaderDenormPreserveFloat32 == 1U
VkDevice supports the DenormPreserveFloat32 mode from
VK_KHR_shader_float_controls extension
* supportsDenormPreserveFp64 (Vulkan features) (https://anglebug.com/360031000): Disabled
condition: mFloatControlProperties.shaderDenormPreserveFloat64 == 1U
VkDevice supports the DenormPreserveFloat64 mode from
VK_KHR_shader_float_controls extension
* supportsDepthClampZeroOne (Vulkan features) (http://anglebug.com/40096643): Disabled
condition: mDepthClampZeroOneFeatures.depthClampZeroOne == 1U
VkDevice supports the VK_EXT_depth_clamp_zero_one extension
* supportsDepthClipControl (Vulkan features) (http://anglebug.com/42263960): Enabled
condition: mDepthClipControlFeatures.depthClipControl == 1U
VkDevice supports VK_EXT_depth_clip_control extension.
* supportsDepthStencilIndependentResolveNone (Vulkan features) (http://anglebug.com/42266019): Enabled
condition: mFeatures.supportsDepthStencilResolve.enabled && mDepthStencilResolveProperties.independentResolveNone
VkDevice supports the VK_KHR_depth_stencil_resolve extension with the
independentResolveNone feature
* supportsDepthStencilResolve (Vulkan features) (http://anglebug.com/40644740): Enabled
condition: mFeatures.supportsRenderpass2.enabled && mDepthStencilResolveProperties.supportedDepthResolveModes != 0
VkDevice supports the VK_KHR_depth_stencil_resolve extension
* supportsDynamicRendering (Vulkan features) (http://anglebug.com/42267038): Enabled
condition: mDynamicRenderingFeatures.dynamicRendering == 1U
VkDevice supports VK_KHR_dynamic_rendering extension
* supportsDynamicRenderingLocalRead (Vulkan features) (http://anglebug.com/42267038): Enabled
condition: mDynamicRenderingLocalReadFeatures.dynamicRenderingLocalRead == 1U
VkDevice supports VK_KHR_dynamic_rendering_local_read extension
* supportsExtendedDynamicState (Vulkan features) (http://anglebug.com/42264446): Enabled
condition: mExtendedDynamicStateFeatures.extendedDynamicState == 1U && !isExtendedDynamicStateBuggy
VkDevice supports VK_EXT_extended_dynamic_state extension
* supportsExtendedDynamicState2 (Vulkan features) (http://anglebug.com/42264446): Disabled
condition: mExtendedDynamicState2Features.extendedDynamicState2 == 1U && !isExtendedDynamicStateBuggy
VkDevice supports VK_EXT_extended_dynamic_state2 extension
* supportsExternalFenceCapabilities (Vulkan features): Enabled
condition: true
VkInstance supports the VK_KHR_external_fence_capabilities extension
* supportsExternalFenceFd (Vulkan features) (http://anglebug.com/42261226): Disabled
condition: ExtensionFound("VK_KHR_external_fence_fd", deviceExtensionNames)
VkDevice supports the VK_KHR_external_fence_fd extension
* supportsExternalFormatResolve (Vulkan features): Disabled
condition: false
VkDevice supports the VK_ANDROID_external_format_resolve extension
* supportsExternalMemoryDmaBufAndModifiers (Vulkan features) (http://anglebug.com/42264767): Disabled
condition: ExtensionFound("VK_EXT_external_memory_dma_buf", deviceExtensionNames) && ExtensionFound("VK_EXT_image_drm_format_modifier", deviceExtensionNames)
VkDevice supports the VK_EXT_external_memory_dma_buf and
VK_EXT_image_drm_format_modifier extensions
* supportsExternalMemoryFd (Vulkan features): Enabled
condition: ExtensionFound("VK_KHR_external_memory_fd", deviceExtensionNames)
VkDevice supports the VK_KHR_external_memory_fd extension
* supportsExternalMemoryFuchsia (Vulkan features): Disabled
condition: ExtensionFound("VK_FUCHSIA_external_memory", deviceExtensionNames)
VkDevice supports the VK_FUCHSIA_external_memory extension
* supportsExternalMemoryHost (Vulkan features): Disabled
VkDevice supports the VK_EXT_external_memory_host extension
* supportsExternalSemaphoreCapabilities (Vulkan features): Enabled
condition: true
VkInstance supports the VK_KHR_external_semaphore_capabilities extension
* supportsExternalSemaphoreFd (Vulkan features): Enabled
condition: ExtensionFound("VK_KHR_external_semaphore_fd", deviceExtensionNames)
VkDevice supports the VK_KHR_external_semaphore_fd extension
* supportsExternalSemaphoreFuchsia (Vulkan features): Disabled
condition: ExtensionFound("VK_FUCHSIA_external_semaphore", deviceExtensionNames)
VkDevice supports the VK_FUCHSIA_external_semaphore extension
* supportsFormatFeatureFlags2 (Vulkan features): Enabled
condition: ExtensionFound("VK_KHR_format_feature_flags2", deviceExtensionNames)
VkDevice supports the VK_KHR_format_feature_flags2 extension
* supportsFoveatedRendering (Vulkan features) (http://anglebug.com/42266906): Disabled
condition: mFeatures.supportsImagelessFramebuffer.enabled && mFeatures.supportsRenderPassLoadStoreOpNone.enabled && mFeatures.supportsFragmentShadingRate.enabled && canSupportFoveatedRendering()
Use VK_KHR_fragment_shading_rate extension to implement QCOM foveated
rendering extensions
* supportsFragmentShaderPixelInterlock (Vulkan features): Disabled
condition: mFragmentShaderInterlockFeatures.fragmentShaderPixelInterlock == 1U
VkDevice supports the VK_EXT_fragment_shader_interlock extension and has
the fragmentShaderPixelInterlock feature
* supportsFragmentShadingRate (Vulkan features) (http://anglebug.com/42265647): Disabled
condition: canSupportFragmentShadingRate()
VkDevice supports VK_KHR_fragment_shading_rate extension
* supportsFullScreenExclusive (Vulkan features) (http://anglebug.com/42266652): Disabled
VkDevice supports the VK_EXT_full_screen_exclusive extension
* supportsGGPFrameToken (Vulkan features): Disabled
VkDevice supports the VK_GGP_frame_token extension
* supportsGeometryStreamsCapability (Vulkan features) (http://anglebug.com/42261882): Disabled
condition: mFeatures.supportsTransformFeedbackExtension.enabled && mTransformFeedbackFeatures.geometryStreams == 1U
Implementation supports the GeometryStreams SPIR-V capability.
* supportsGetMemoryRequirements2 (Vulkan features) (https://anglebug.com/40644738): Enabled
condition: true
VkDevice supports the VK_KHR_get_memory_requirements2 extension
* supportsGraphicsPipelineLibrary (Vulkan features) (https://anglebug.com/42265839): Enabled
condition: mGraphicsPipelineLibraryFeatures.graphicsPipelineLibrary == 1U && (!isNvidia || nvidiaVersion.major >= 531) && !isRADV
VkDevice supports the VK_EXT_graphics_pipeline_library extension
* supportsHostImageCopy (Vulkan features): Enabled
condition: mHostImageCopyFeatures.hostImageCopy == 1U && mHostImageCopyProperties.identicalMemoryTypeRequirements && !IsFuchsia()
VkDevice supports the VK_EXT_host_image_copy extension
* supportsHostQueryReset (Vulkan features) (http://anglebug.com/42265186): Enabled
condition: mHostQueryResetFeatures.hostQueryReset == 1U
VkDevice supports VK_EXT_host_query_reset extension
* supportsImage2dViewOf3d (Vulkan features) (https://anglebug.com/42265794): Disabled
condition: mImage2dViewOf3dFeatures.image2DViewOf3D == 1U
VkDevice supports VK_EXT_image_2d_view_of_3d
* supportsImageCubeArray (Vulkan features) (http://anglebug.com/42262247): Enabled
condition: mPhysicalDeviceFeatures.imageCubeArray == 1U
VkDevice supports the imageCubeArray feature properly
* supportsImageFormatList (Vulkan features) (http://anglebug.com/40644776): Enabled
condition: ExtensionFound("VK_KHR_image_format_list", deviceExtensionNames)
Enable VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT by default for ICDs that support
VK_KHR_image_format_list
* supportsImagelessFramebuffer (Vulkan features) (http://anglebug.com/42266021): Enabled
condition: mImagelessFramebufferFeatures.imagelessFramebuffer == 1U && !isSamsungDriverWithImagelessFramebufferBug
VkDevice supports VK_KHR_imageless_framebuffer extension
* supportsIncrementalPresent (Vulkan features): Disabled
condition: ExtensionFound("VK_KHR_incremental_present", deviceExtensionNames)
VkDevice supports the VK_KHR_incremental_present extension
* supportsIndexTypeUint8 (Vulkan features) (http://anglebug.com/42263031): Disabled
condition: mIndexTypeUint8Features.indexTypeUint8 == 1U
VkDevice supports the VK_EXT_index_type_uint8 extension
* supportsLegacyDithering (Vulkan features) (https://issuetracker.google.com/284462263): Disabled
condition: mDitheringFeatures.legacyDithering == 1U
VkDevice supports the VK_EXT_legacy_dithering extension
* supportsLockSurfaceExtension (Vulkan features): Disabled
condition: IsAndroid()
Surface supports the EGL_KHR_lock_surface3 extension
* supportsLogicOpDynamicState (Vulkan features) (http://anglebug.com/42262506): Disabled
condition: mFeatures.supportsExtendedDynamicState2.enabled && mExtendedDynamicState2Features.extendedDynamicState2LogicOp == 1U && !(IsLinux() && isIntel && isMesaLessThan22_2) && !(IsAndroid() && isGalaxyS23)
VkDevice supports the logicOp feature of VK_EXT_extended_dynamic_state2
extension
* supportsMaintenance5 (Vulkan features) (https://anglebug.com/42267038): Disabled
condition: mMaintenance5Features.maintenance5 == 1U
VkDevice supports the VK_KHR_maintenance5 extension
* supportsMemoryBudget (Vulkan features): Disabled
condition: ExtensionFound("VK_EXT_memory_budget", deviceExtensionNames)
VkDevice supports the VK_EXT_memory_budget extension.
* supportsMixedReadWriteDepthStencilLayouts (Vulkan features) (https://anglebug.com/42266364): Enabled
condition: true
VkDevice supports the mixed read and write depth/stencil layouts
introduced by VK_KHR_maintenance2
* supportsMultiDrawIndirect (Vulkan features) (http://anglebug.com/42264951): Enabled
condition: mPhysicalDeviceFeatures.multiDrawIndirect == 1U
VkDevice supports the multiDrawIndirect extension
* supportsMultisampledRenderToSingleSampled (Vulkan features) (http://anglebug.com/40644740): Disabled
condition: mMultisampledRenderToSingleSampledFeatures.multisampledRenderToSingleSampled == 1U && mFeatures.supportsRenderpass2.enabled && mFeatures.supportsDepthStencilResolve.enabled && CanSupportMSRTSSForRGBA8(this)
VkDevice supports the VK_EXT_multisampled_render_to_single_sampled
extension
* supportsMultiview (Vulkan features) (http://anglebug.com/42264577): Enabled
condition: mMultiviewFeatures.multiview == 1U
VkDevice supports the VK_KHR_multiview extension
* supportsPipelineCreationFeedback (Vulkan features) (http://anglebug.com/42264422): Enabled
condition: ExtensionFound("VK_EXT_pipeline_creation_feedback", deviceExtensionNames)
VkDevice supports VK_EXT_pipeline_creation_feedback extension
* supportsPipelineProtectedAccess (Vulkan features) (https://anglebug.com/42266183): Disabled
condition: mPipelineProtectedAccessFeatures.pipelineProtectedAccess == 1U && mProtectedMemoryFeatures.protectedMemory == 1U
VkDevice supports the VK_EXT_pipeline_protected_access extension
* supportsPipelineRobustness (Vulkan features) (https://anglebug.com/42264383): Enabled
condition: mPipelineRobustnessFeatures.pipelineRobustness == 1U && mPhysicalDeviceFeatures.robustBufferAccess
VkDevice supports VK_EXT_pipeline_robustness extension
* supportsPipelineStatisticsQuery (Vulkan features) (http://anglebug.com/42263969): Disabled
condition: mPhysicalDeviceFeatures.pipelineStatisticsQuery == 1U
VkDevice supports the pipelineStatisticsQuery feature
* supportsPortabilityEnumeration (Vulkan features) (http://anglebug.com/42266666): Enabled
condition: ExtensionFound("VK_KHR_portability_enumeration", instanceExtensionNames)
Vulkan supports VK_KHR_portability_enumeration extension
* supportsPresentation (Vulkan features): Enabled
condition: nativeWindowSystem != angle::NativeWindowSystem::Gbm
VkDisplay supports presentation through a present family queue
* supportsPrimitiveTopologyListRestart (Vulkan features) (http://anglebug.com/42262476): Enabled
condition: mPrimitiveTopologyListRestartFeatures.primitiveTopologyListRestart == 1U
VkDevice supports VK_EXT_primitive_topology_list_restart extension.
* supportsPrimitivesGeneratedQuery (Vulkan features) (http://anglebug.com/42263969): Disabled
condition: mFeatures.supportsTransformFeedbackExtension.enabled && mPrimitivesGeneratedQueryFeatures.primitivesGeneratedQuery == 1U
VkDevice supports VK_EXT_primitives_generated_query extension
* supportsProtectedMemory (Vulkan features) (http://anglebug.com/42262605): Disabled
condition: mProtectedMemoryFeatures.protectedMemory == 1U && (!isARM || mPipelineProtectedAccessFeatures.pipelineProtectedAccess == 1U)
VkDevice supports protected memory
* supportsRasterizationOrderAttachmentAccess (Vulkan features) (https://anglebug.com/42266070): Enabled
condition: !isQualcomm && mRasterizationOrderAttachmentAccessFeatures.rasterizationOrderColorAttachmentAccess == 1U
VkDevice supports VK_EXT_rasterization_order_attachment_access extension
* supportsRenderPassLoadStoreOpNone (Vulkan features) (http://anglebug.com/42263911): Enabled
condition: ExtensionFound("VK_EXT_load_store_op_none", deviceExtensionNames)
VkDevice supports VK_EXT_load_store_op_none extension.
* supportsRenderPassStoreOpNone (Vulkan features) (http://anglebug.com/42263622): Disabled
condition: !mFeatures.supportsRenderPassLoadStoreOpNone.enabled && ExtensionFound("VK_QCOM_render_pass_store_ops", deviceExtensionNames)
VkDevice supports VK_QCOM_render_pass_store_ops extension.
* supportsRenderpass2 (Vulkan features): Enabled
condition: ExtensionFound("VK_KHR_create_renderpass2", deviceExtensionNames)
VkDevice supports the VK_KHR_create_renderpass2 extension
* supportsRoundingModeRteFp16 (Vulkan features) (https://anglebug.com/360031000): Disabled
condition: mFloatControlProperties.shaderRoundingModeRTEFloat16 == 1U
VkDevice supports the RTEFloat16 rounding mode from
VK_KHR_shader_float_controls extension
* supportsRoundingModeRteFp32 (Vulkan features) (https://anglebug.com/360031000): Disabled
condition: mFloatControlProperties.shaderRoundingModeRTEFloat32 == 1U
VkDevice supports the RTEFloat32 rounding mode from
VK_KHR_shader_float_controls extension
* supportsRoundingModeRteFp64 (Vulkan features) (https://anglebug.com/360031000): Disabled
condition: mFloatControlProperties.shaderRoundingModeRTEFloat64 == 1U
VkDevice supports the RTEFloat64 rounding mode from
VK_KHR_shader_float_controls extension
* supportsRoundingModeRtzFp16 (Vulkan features) (https://anglebug.com/360031000): Disabled
condition: mFloatControlProperties.shaderRoundingModeRTZFloat16 == 1U
VkDevice supports the RTZFloat16 rounding mode from
VK_KHR_shader_float_controls extension
* supportsRoundingModeRtzFp32 (Vulkan features) (https://anglebug.com/360031000): Disabled
condition: mFloatControlProperties.shaderRoundingModeRTZFloat32 == 1U
VkDevice supports the RTZFloat32 rounding mode from
VK_KHR_shader_float_controls extension
* supportsRoundingModeRtzFp64 (Vulkan features) (https://anglebug.com/360031000): Disabled
condition: mFloatControlProperties.shaderRoundingModeRTZFloat64 == 1U
VkDevice supports the RTZFloat64 rounding mode from
VK_KHR_shader_float_controls extension
* supportsSPIRV14 (Vulkan features) (http://anglebug.com/342316794): Enabled
condition: ExtensionFound("VK_KHR_spirv_1_4", deviceExtensionNames) && !(isNvidia && nvidiaVersion.major < 525) && !isQualcommProprietary && !(isARM && armDriverVersion < ARMDriverVersion(47, 0, 0))
VkDevice supports VK_KHR_spirv_1_4 extension
* supportsSampler2dViewOf3d (Vulkan features) (https://anglebug.com/42265794): Disabled
condition: mFeatures.supportsImage2dViewOf3d.enabled && mImage2dViewOf3dFeatures.sampler2DViewOf3D == 1U
VkDevice supports the sampler2DViewOf3D feature of
VK_EXT_image_2d_view_of_3d
* supportsSamplerMirrorClampToEdge (Vulkan features): Enabled
condition: ExtensionFound("VK_KHR_sampler_mirror_clamp_to_edge", deviceExtensionNames)
VkDevice supports the VK_KHR_sampler_mirror_clamp_to_edge extension
* supportsShaderFloat16 (Vulkan features) (http://anglebug.com/42263158): Disabled
condition: mShaderFloat16Int8Features.shaderFloat16 == 1U
VkDevice supports the VK_KHR_shader_float16_int8 extension and has the
shaderFloat16 feature
* supportsShaderFloat64 (Vulkan features): Disabled
condition: mPhysicalDeviceFeatures.shaderFloat64 == 1U
VkDevice supports the shaderFloat64 bit of VkPhysicalDeviceFeatures
* supportsShaderFramebufferFetch (Vulkan features): Enabled
condition: (IsAndroid() && isARM) || mFeatures.supportsRasterizationOrderAttachmentAccess.enabled
Whether the Vulkan backend supports coherent framebuffer fetch
* supportsShaderFramebufferFetchNonCoherent (Vulkan features): Enabled
condition: isSwiftShader
Whether the Vulkan backend supports non-coherent framebuffer fetch
* supportsShaderInt8 (Vulkan features): Disabled
condition: mShaderFloat16Int8Features.shaderInt8 == 1U
VkDevice supports the VK_KHR_shader_float16_int8 extension and has the
shaderInt8 feature
* supportsShaderNonSemanticInfo (Vulkan features) (http://anglebug.com/42266976): Disabled
condition: false
Enable non-semantic info inside shader module via
VK_KHR_shader_non_semantic_info extension
* supportsShaderStencilExport (Vulkan features): Disabled
condition: ExtensionFound("VK_EXT_shader_stencil_export", deviceExtensionNames) && !isSwiftShader
VkDevice supports the VK_EXT_shader_stencil_export extension
* supportsSharedPresentableImageExtension (Vulkan features): Disabled
condition: ExtensionFound("VK_KHR_shared_presentable_image", deviceExtensionNames)
VkSurface supports the VK_KHR_shared_presentable_images extension
* supportsSignedZeroInfNanPreserveFp16 (Vulkan features) (https://anglebug.com/360031000): Enabled
condition: mFloatControlProperties.shaderSignedZeroInfNanPreserveFloat16 == 1U
VkDevice supports SignedZeroInfNanPreserve execution mode for 16-bit
floating point from VK_KHR_shader_float_controls extension
* supportsSignedZeroInfNanPreserveFp32 (Vulkan features) (https://anglebug.com/360031000): Enabled
condition: mFloatControlProperties.shaderSignedZeroInfNanPreserveFloat32 == 1U
VkDevice supports SignedZeroInfNanPreserve execution mode for 32-bit
floating point from VK_KHR_shader_float_controls extension
* supportsSignedZeroInfNanPreserveFp64 (Vulkan features) (https://anglebug.com/360031000): Enabled
condition: mFloatControlProperties.shaderSignedZeroInfNanPreserveFloat64 == 1U
VkDevice supports SignedZeroInfNanPreserve execution mode for 64-bit
floating point from VK_KHR_shader_float_controls extension
* supportsSurfaceCapabilities2Extension (Vulkan features): Enabled
condition: ExtensionFound("VK_KHR_get_surface_capabilities2", instanceExtensionNames) && useVulkanSwapchain == UseVulkanSwapchain::Yes
VkInstance supports the VK_KHR_get_surface_capabilities2 extension
* supportsSurfaceMaintenance1 (Vulkan features) (https://anglebug.com/42266319): Enabled
condition: !isMockICDEnabled() && ExtensionFound("VK_EXT_surface_maintenance1", instanceExtensionNames)
VkDevice supports the VK_EXT_surface_maintenance1 extension
* supportsSurfaceProtectedCapabilitiesExtension (Vulkan features): Disabled
condition: ExtensionFound("VK_KHR_surface_protected_capabilities", instanceExtensionNames) && useVulkanSwapchain == UseVulkanSwapchain::Yes
VkInstance supports the VK_KHR_surface_protected_capabilities extension
* supportsSurfaceProtectedSwapchains (Vulkan features): Disabled
condition: IsAndroid()
VkSurface supportsProtected for protected swapchains
* supportsSurfacelessQueryExtension (Vulkan features): Disabled
condition: ExtensionFound("VK_GOOGLE_surfaceless_query", instanceExtensionNames) && useVulkanSwapchain == UseVulkanSwapchain::Yes && !isMockICDEnabled() && !IsXclipse()
VkInstance supports the VK_GOOGLE_surfaceless_query extension
* supportsSwapchainMaintenance1 (Vulkan features) (https://anglebug.com/42266319): Enabled
condition: mSwapchainMaintenance1Features.swapchainMaintenance1 == 1U && useVulkanSwapchain == UseVulkanSwapchain::Yes
VkDevice supports the VK_EXT_surface_maintenance1 and
VK_EXT_swapchain_maintenance1 extensions
* supportsSynchronization2 (Vulkan features) (https://issuetracker.google.com/336844257): Enabled
condition: mSynchronization2Features.synchronization2 == 1U
VkDevice supports VK_KHR_synchronization2 extension
* supportsTimelineSemaphore (Vulkan features): Enabled
condition: mTimelineSemaphoreFeatures.timelineSemaphore == 1U
VkDevice supports the VK_KHR_timeline_semaphore extension
* supportsTimestampSurfaceAttribute (Vulkan features) (https://anglebug.com/42265958): Disabled
condition: IsAndroid() && ExtensionFound("VK_GOOGLE_display_timing", deviceExtensionNames)
Platform supports setting frame timestamp surface attribute
* supportsTransformFeedbackExtension (Vulkan features) (http://anglebug.com/42261882): Disabled
condition: vk::CanSupportTransformFeedbackExtension(mTransformFeedbackFeatures)
Transform feedback uses the VK_EXT_transform_feedback extension.
* supportsVertexInputDynamicState (Vulkan features) (https://anglebug.com/42265637): Enabled
condition: mVertexInputDynamicStateFeatures.vertexInputDynamicState == 1U && !(IsWindows() && isIntel)
VkDevice supports VK_EXT_vertex_input_dynamic_state extension
* supportsYUVSamplerConversion (Vulkan features): Enabled
condition: mSamplerYcbcrConversionFeatures.samplerYcbcrConversion != 0U
VkDevice supports the VK_KHR_sampler_ycbcr_conversion extension
* supportsYuvTarget (Vulkan features): Disabled
VkDevice supports VK_ANDROID_render_to_external_format and
VK_EXT_ycbcr_attachment
* swapbuffersOnFlushOrFinishWithSingleBuffer (Vulkan features) (http://anglebug.com/42265370): Disabled
condition: IsAndroid()
Bypass deferredFlush with calling swapbuffers on flush or finish when in
Shared Present mode
* syncMonolithicPipelinesToBlobCache (Vulkan workarounds) (https://anglebug.com/42265839): Disabled
condition: mFeatures.hasEffectivePipelineCacheSerialization.enabled && (hasNoPipelineWarmUp || canSyncLargeMonolithicCache)
Whether it's beneficial to store monolithic pipelines in the blob cache
when VK_EXT_graphics_pipeline_library is in use. Otherwise the libraries
are stored only, and monolithic pipelines are recreated on every run
* useCullModeDynamicState (Vulkan workarounds) (http://anglebug.com/42264446): Enabled
condition: mFeatures.supportsExtendedDynamicState.enabled && !isExtendedDynamicStateBuggy
Use the Cull Mode dynamic state from VK_EXT_extended_dynamic_state
* useDepthBiasEnableDynamicState (Vulkan workarounds) (http://anglebug.com/42264446): Disabled
condition: mFeatures.supportsExtendedDynamicState2.enabled
Use the Depth Bias Enable dynamic state from
VK_EXT_extended_dynamic_state2
* useDepthCompareOpDynamicState (Vulkan workarounds) (http://anglebug.com/42264446): Enabled
condition: mFeatures.supportsExtendedDynamicState.enabled
Use the Depth Compare Op dynamic state from VK_EXT_extended_dynamic_state
* useDepthTestEnableDynamicState (Vulkan workarounds) (http://anglebug.com/42264446): Enabled
condition: mFeatures.supportsExtendedDynamicState.enabled
Use the Depth Test Enable dynamic state from VK_EXT_extended_dynamic_state
* useDepthWriteEnableDynamicState (Vulkan workarounds) (http://anglebug.com/42264446): Enabled
condition: mFeatures.supportsExtendedDynamicState.enabled && !isExtendedDynamicStateBuggy
Use the Depth Write Enable dynamic state from
VK_EXT_extended_dynamic_state
* useFrontFaceDynamicState (Vulkan workarounds) (http://anglebug.com/42264446): Enabled
condition: mFeatures.supportsExtendedDynamicState.enabled
Use the Front Face dynamic state from VK_EXT_extended_dynamic_state
* useMultipleDescriptorsForExternalFormats (Vulkan workarounds) (http://anglebug.com/42264669): Enabled
condition: true
Return a default descriptor count for external formats.
* useNonZeroStencilWriteMaskStaticState (Vulkan workarounds) (http://anglebug.com/42266024): Disabled
condition: isARM && armDriverVersion < ARMDriverVersion(43, 0, 0)
Work around a driver bug where 0 in stencil write mask static state would
make the corresponding dynamic state malfunction in the presence of
discard or alpha to coverage
* usePrimitiveRestartEnableDynamicState (Vulkan workarounds) (http://anglebug.com/42264446): Disabled
condition: mFeatures.supportsExtendedDynamicState2.enabled && !isExtendedDynamicStateBuggy
Use the Primitive Restart Enable dynamic state from
VK_EXT_extended_dynamic_state2
* useRasterizerDiscardEnableDynamicState (Vulkan workarounds) (http://anglebug.com/42264446): Disabled
condition: mFeatures.supportsExtendedDynamicState2.enabled
Use the Rasterizer Discard Enable dynamic state from
VK_EXT_extended_dynamic_state2
* useResetCommandBufferBitForSecondaryPools (Vulkan workarounds): Disabled
condition: isARM
Use VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT for initializing
SecondaryCommandPools when using VulkanSecondaryCommandBuffer.
* useStencilOpDynamicState (Vulkan workarounds) (http://anglebug.com/42264446): Enabled
condition: mFeatures.supportsExtendedDynamicState.enabled
Use the Stencil Op dynamic state from VK_EXT_extended_dynamic_state
* useStencilTestEnableDynamicState (Vulkan workarounds) (http://anglebug.com/42264446): Enabled
condition: mFeatures.supportsExtendedDynamicState.enabled
Use the Stencil Test Enable dynamic state from
VK_EXT_extended_dynamic_state
* useVertexInputBindingStrideDynamicState (Vulkan workarounds) (http://anglebug.com/42264446): Disabled
condition: mFeatures.supportsExtendedDynamicState.enabled && !mFeatures.supportsVertexInputDynamicState.enabled && !isExtendedDynamicStateBuggy && !isVertexInputBindingStrideBuggy
Use the Vertex Input Bininding Stride dynamic state from
VK_EXT_extended_dynamic_state
* useVkEventForImageBarrier (Vulkan features) (https://issuetracker.google.com/336844257): Enabled
condition: isTileBasedRenderer || isSwiftShader
Uses VkEvent instead of VkCmdPipelineBarrier for image barriers
* useVmaForImageSuballocation (Vulkan features): Enabled
condition: true
Utilize VMA for image memory suballocation.
* varyingsRequireMatchingPrecisionInSpirv (Vulkan workarounds) (http://anglebug.com/42265957): Disabled
condition: isPowerVR
Add additional SPIR-V instructions to make sure precision between shader
stages match with each other
* waitIdleBeforeSwapchainRecreation (Vulkan workarounds) (http://anglebug.com/42263629): Disabled
condition: IsAndroid() && isARM
Before passing an oldSwapchain to VkSwapchainCreateInfoKHR, wait for queue
to be idle. Works around a bug on platforms which destroy oldSwapchain in
vkCreateSwapchainKHR.
* warmUpPipelineCacheAtLink (Vulkan features) (http://anglebug.com/42264422): Enabled
condition: libraryBlobsAreReusedByMonolithicPipelines && !isQualcommProprietary && !(IsLinux() && isIntel) && !(IsChromeOS() && isSwiftShader)
Warm up the Vulkan pipeline cache at link time
* wrapSwitchInIfTrue (Vulkan workarounds) (http://crbug.com/350528343): Disabled
condition: isIntel && IsLinux()
On some drivers, nested switch statements are mishandled which can be
worked around by wrapping them in if(true)
Dawn Info
=========
<CPU> Vulkan backend - SwiftShader Device (Subzero)
----------------------------------------------------
[WebGPU Status]
---------------
* Blocklisted - crbug.com/40057808: CPU adapters not fully tested or conformant.[Adapter Supported Features]
----------------------------
* depth-clip-control* depth32float-stencil8* timestamp-query* texture-compression-bc* texture-compression-etc2* texture-compression-astc* indirect-first-instance* rg11b10ufloat-renderable* bgra8unorm-storage* float32filterable* subgroups* dawn-internal-usages* dawn-multi-planar-formats* dawn-native* implicit-device-synchronization* surface-capabilities* transient-attachments* unorm16texture-formats* adapter-properties-memory-heaps* adapter-properties-vk* format-capabilities* shared-texture-memory-opaque-fd* shared-fence-vk-semaphore-opaque-fd* dawn-load-resolve-texture[Enabled Toggle Names]
----------------------
* lazy_clear_resource_on_first_use:
(https://crbug.com/dawn/145):
Clears resource to zero on first usage. This initializes the resource so
that no dirty bits from recycled memory is present in the new resource.
* use_temporary_buffer_in_texture_to_texture_copy:
(https://crbug.com/dawn/42):
Split texture-to-texture copy into two copies: copy from source texture
into a temporary buffer, and copy from the temporary buffer into the
destination texture when copying between compressed textures that don't
have block-aligned sizes. This workaround is enabled by default on all
Vulkan drivers to solve an issue in the Vulkan SPEC about the
texture-to-texture copies with compressed formats. See #1005
(https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more
details.
* vulkan_use_d32s8:
(https://crbug.com/dawn/286):
Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When
available the backend will use D32S8 (toggle to on) but setting the toggle
to off will make it use the D24S8 format when possible.
* vulkan_use_s8:
(https://crbug.com/dawn/666):
Vulkan has a pure stencil8 format but it is not universally available.
When this toggle is on, the backend will use S8 for the stencil8 format,
otherwise it will fallback to D32S8 or D24S8.
* disallow_spirv:
(https://crbug.com/1214923):
Disallow usage of SPIR-V completely so that only WGSL is used for shader
modules. This is useful to prevent a Chromium renderer process from
successfully sending SPIR-V code to be compiled in the GPU process.
* use_placeholder_fragment_in_vertex_only_pipeline:
(https://crbug.com/dawn/136):
Use a placeholder empty fragment shader in vertex only render pipeline.
This toggle must be enabled for OpenGL ES backend, the Vulkan Backend, and
serves as a workaround by default enabled on some Metal devices with Intel
GPU to ensure the depth result is correct.
* timestamp_quantization:
(https://crbug.com/dawn/1800):
Enable timestamp queries quantization to reduce the precision of timers
that can be created with timestamp queries.
* use_vulkan_zero_initialize_workgroup_memory_extension:
(https://crbug.com/dawn/1302):
Initialize workgroup memory with OpConstantNull on Vulkan when the Vulkan
extension VK_KHR_zero_initialize_workgroup_memory is supported.
[WebGPU Required Toggles - enabled]
-----------------------------------
* disallow_spirv:
(https://crbug.com/1214923):
Disallow usage of SPIR-V completely so that only WGSL is used for shader
modules. This is useful to prevent a Chromium renderer process from
successfully sending SPIR-V code to be compiled in the GPU process.
* timestamp_quantization:
(https://crbug.com/dawn/1800):
Enable timestamp queries quantization to reduce the precision of timers
that can be created with timestamp queries.
<CPU> OpenGLES backend - ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0) (Compatibility Mode)
-------------------------------------------------------------------------------------------------------------------------------------------------
[WebGPU Status]
---------------
* Blocklisted - crbug.com/40057808: CPU adapters not fully tested or conformant.[Adapter Supported Features]
----------------------------
* texture-compression-bc* texture-compression-etc2* texture-compression-astc* dawn-internal-usages* dawn-native* implicit-device-synchronization* angle-texture-sharing* unorm16texture-formats* snorm16texture-formats* format-capabilities* norm16texture-formats[Enabled Toggle Names]
----------------------
* lazy_clear_resource_on_first_use:
(https://crbug.com/dawn/145):
Clears resource to zero on first usage. This initializes the resource so
that no dirty bits from recycled memory is present in the new resource.
* disable_indexed_draw_buffers:
(https://crbug.com/dawn/582):
Disables the use of indexed draw buffer state which is unsupported on some
platforms.
* flush_before_client_wait_sync:
(https://crbug.com/dawn/633):
Call glFlush before glClientWaitSync to work around bugs in the latter
* disallow_spirv:
(https://crbug.com/1214923):
Disallow usage of SPIR-V completely so that only WGSL is used for shader
modules. This is useful to prevent a Chromium renderer process from
successfully sending SPIR-V code to be compiled in the GPU process.
* use_placeholder_fragment_in_vertex_only_pipeline:
(https://crbug.com/dawn/136):
Use a placeholder empty fragment shader in vertex only render pipeline.
This toggle must be enabled for OpenGL ES backend, the Vulkan Backend, and
serves as a workaround by default enabled on some Metal devices with Intel
GPU to ensure the depth result is correct.
* timestamp_quantization:
(https://crbug.com/dawn/1800):
Enable timestamp queries quantization to reduce the precision of timers
that can be created with timestamp queries.
* use_blit_for_buffer_to_stencil_texture_copy:
(https://crbug.com/dawn/1389):
Use a blit instead of a copy command to copy buffer data to the stencil
aspect of a texture. Works around an issue where stencil writes by copy
commands are not visible to a render or compute pass.
* use_blit_for_depth16unorm_texture_to_buffer_copy:
(https://crbug.com/dawn/1782):
Use a blit instead of a copy command to copy depth aspect of a texture to
a buffer.Workaround for OpenGL and OpenGLES.
* use_blit_for_depth32float_texture_to_buffer_copy:
(https://crbug.com/dawn/1782):
Use a blit instead of a copy command to copy depth aspect of a texture to
a buffer.Workaround for OpenGLES.
* use_blit_for_stencil_texture_to_buffer_copy:
(https://crbug.com/dawn/1782):
Use a blit instead of a copy command to copy stencil aspect of a texture
to a buffer.Workaround for OpenGLES.
* use_blit_for_snorm_texture_to_buffer_copy:
(https://crbug.com/dawn/1781):
Use a blit instead of a copy command to copy snorm texture to a
buffer.Workaround for OpenGLES.
* use_blit_for_rgb9e5ufloat_texture_copy:
(https://crbug.com/dawn/2079):
Use a blit instead of a copy command to copy rgb9e5ufloat texture to a
texture or a buffer.Workaround for OpenGLES.
* use_t2b2t_for_srgb_texture_copy:
(https://crbug.com/dawn/2362):
Use T2B and B2T copies to emulate a T2T copy between sRGB and non-sRGB
textures.Workaround for OpenGLES.
[WebGPU Required Toggles - enabled]
-----------------------------------
* disallow_spirv:
(https://crbug.com/1214923):
Disallow usage of SPIR-V completely so that only WGSL is used for shader
modules. This is useful to prevent a Chromium renderer process from
successfully sending SPIR-V code to be compiled in the GPU process.
* timestamp_quantization:
(https://crbug.com/dawn/1800):
Enable timestamp queries quantization to reduce the precision of timers
that can be created with timestamp queries.
Compositor Information
======================
Tile Update Mode: One-copyPartial Raster : Enabled
GpuMemoryBuffers Status
=======================
R_8 : Software only
R_16 : Software only
RG_88 : Software only
RG_1616 : Software only
BGR_565 : Software only
RGBA_4444 : Software only
RGBX_8888 : Software only
RGBA_8888 : Software only
BGRX_8888 : Software only
BGRA_1010102 : Software only
RGBA_1010102 : Software only
BGRA_8888 : Software only
RGBA_F16 : Software only
YVU_420 : Software only
YUV_420_BIPLANAR : Software only
YUVA_420_TRIPLANAR: Software onlyP010 : Software only
Display(s) Information
======================
Info : Display[33] bounds=[0,0 2560x1440], workarea=[0,0 2560x1440], scale=1, rotation=0, panel_rotation=0 external detected
Color space (all) : {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
Buffer format (all) : BGRA_8888
Color volume : {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
SDR white level in nits : 203
HDR relative maximum luminance: 1Bits per color component : 8
Bits per pixel : 24
Refresh Rate in Hz : 74.88983154296875
Info : Display[35] bounds=[317,1440 1920x1080], workarea=[317,1440 1920x1080], scale=1, rotation=0, panel_rotation=0 internal detected
Color space (all) : {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
Buffer format (all) : BGRA_8888
Color volume : {name:'srgb', r:[0.6400, 0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
SDR white level in nits : 203
HDR relative maximum luminance: 1Bits per color component : 8
Bits per pixel : 24
Refresh Rate in Hz : 59.96284484863281
Video Acceleration Information
==============================
Decoding:
Encoding:Vulkan Information
==================
Device Performance Information
==============================
Log Messages
============
GpuProcessHost: The GPU process exited normally. Everything is okay.GpuProcessHost: The GPU process exited normally. Everything is okay.[46848:46848:1220/223457.377896:ERROR:angle_platform_impl.cc(44)] : Display.cpp:1083 (initialize): ANGLE Display::initialize error 12289: Could not create a backing OpenGL context.[46848:46848:1220/223457.378023:ERROR:gl_display.cc(497)] : EGL Driver message (Critical) eglInitialize: Could not create a backing OpenGL context.[46848:46848:1220/223457.378085:ERROR:gl_display.cc(767)] : eglInitialize OpenGL failed with error EGL_NOT_INITIALIZED, trying next display type[46848:46848:1220/223457.379011:ERROR:angle_platform_impl.cc(44)] : Display.cpp:1083 (initialize): ANGLE Display::initialize error 12289: Could not create a backing OpenGL context.[46848:46848:1220/223457.379082:ERROR:gl_display.cc(497)] : EGL Driver message (Critical) eglInitialize: Could not create a backing OpenGL context.[46848:46848:1220/223457.379121:ERROR:gl_display.cc(767)] : eglInitialize OpenGLES failed with error EGL_NOT_INITIALIZED[46848:46848:1220/223457.379164:ERROR:gl_display.cc(801)] : Initialization of all EGL display types failed.[46848:46848:1220/223457.379208:ERROR:gl_ozone_egl.cc(26)] : GLDisplayEGL::Initialize failed.[46848:46848:1220/223457.381910:ERROR:angle_platform_impl.cc(44)] : Display.cpp:1083 (initialize): ANGLE Display::initialize error 12289: Could not create a backing OpenGL context.[46848:46848:1220/223457.382192:ERROR:gl_display.cc(497)] : EGL Driver message (Critical) eglInitialize: Could not create a backing OpenGL context.[46848:46848:1220/223457.382277:ERROR:gl_display.cc(767)] : eglInitialize OpenGL failed with error EGL_NOT_INITIALIZED, trying next display type[46848:46848:1220/223457.383281:ERROR:angle_platform_impl.cc(44)] : Display.cpp:1083 (initialize): ANGLE Display::initialize error 12289: Could not create a backing OpenGL context.[46848:46848:1220/223457.383337:ERROR:gl_display.cc(497)] : EGL Driver message (Critical) eglInitialize: Could not create a backing OpenGL context.[46848:46848:1220/223457.383370:ERROR:gl_display.cc(767)] : eglInitialize OpenGLES failed with error EGL_NOT_INITIALIZED[46848:46848:1220/223457.383401:ERROR:gl_display.cc(801)] : Initialization of all EGL display types failed.[46848:46848:1220/223457.383431:ERROR:gl_ozone_egl.cc(26)] : GLDisplayEGL::Initialize failed.[46848:46848:1220/223457.384375:WARNING:viz_main_impl.cc(85)] : VizNullHypothesis is disabled (not a warning)[46848:46848:1220/223457.384839:ERROR:viz_main_impl.cc(181)] : Exiting GPU process due to errors during initializationGpuProcessHost: The GPU process exited normally. Everything is okay.[46855:46855:1220/223457.464660:WARNING:sandbox_linux.cc(441)] : InitializeSandbox() called with multiple threads in process gpu-process.[46855:46855:1220/223457.465294:WARNING:viz_main_impl.cc(85)] : VizNullHypothesis is disabled (not a warning)