shares idea of having npc in 3d website actually being a live person and being able to swap it between npc / person
drew summing up lume studios call:
yesterday call took place
clarified our ask + approach
looks like everything is a go
creating virtual model 1:1 of physical space; test content and music production perspectives; offer digital experience along with physical experience
looking to have MF event on Monday the 20th … it will be a generalized educational informational experience over general state of metaverse + vision for making it interoperable + discussion of some "metaverses" that are more gated and aren't really metaverses
drew doesnt mind being a bit controversial and asking tough questions about what metaverse really is
in process of talking to DAO NYC … unconferenced event on the 21st; looking to see what content can be rolled over
atlantis world call yesterday
sprite based top down browser based experience
dao focused – dao snapshots in world, dao votes, collab, etc.
zelda-based marketplace with featured items
drew sees good cross over in vision between us and them
MF could have sprite based version of our 3d virtual prod efforts as well
House Keeping and New Proposals
will on curation funding proposal:
idea to add on to curation game
de risk some drops
at least one drop in the past wasn't successul. if drop isn't successful it puts stress on MF since we own all costs
potential of putting down collatteral – some sort of agreement in place if drop doesn't sell out, there might be some re-balancing.
this re-incentivies and de-risks
MF won't survive if it doesn't address this
drew sees economic incentive to bring more energy from partners to move sales and agrees with will overall on this strategy
we are still niche – not every single drop will be successul if partners are not helping pull their weight after we bring things to market while bearing costs
asking partners to stake or have skin in the game makes sense – will bring more value and effort from partners
will is excited to see analytics after implementing this to see what we can learn
partners put up stakes: unsuccessful drop could = some of that stake gets taken by MF; successful drop could = partners get back more than stake they put up
make compensation match effort of individuals
daofren's mini proposal for creative bounty budgets
finding creative ways to have micro bounties to have low lift creative tasks for newer community members to take on if they don't have a lot of time to contribute
stable compensation for top contributors
flat rate for any member who is instrumental to ongoing success and growth of MF voted on and acknolwedged by other members who are part of core team + committing a full time effort to MF. generally thought of as 30+ hours. no timesheets but it is pretty evident
9 participants selected based on recent distributions + some new members as well
3k in stables each month; participation evaluated on a monthly basis
meant for core memebrs and not meant to detract from other methods of pay out whatsoever
upcoming drops
wagmi coming up. they are all in NYC and ready to be shipped