# Metafactory Community Call 5/5/22
###### tags: `metafactory`
### Opening Discussion
- daofren misses lobsta. did bleed
- jin has a demo to share
- showing first week of progress on 3d MF website
- also showing sith lord's 3d website
- shares idea of having npc in 3d website actually being a live person and being able to swap it between npc / person
- drew summing up lume studios call:
- yesterday call took place
- clarified our ask + approach
- looks like everything is a go
- creating virtual model 1:1 of physical space; test content and music production perspectives; offer digital experience along with physical experience
- looking to have MF event on Monday the 20th ... it will be a generalized educational informational experience over general state of metaverse + vision for making it interoperable + discussion of some "metaverses" that are more gated and aren't really metaverses
- drew doesnt mind being a bit controversial and asking tough questions about what metaverse really is
- in process of talking to DAO NYC ... unconferenced event on the 21st; looking to see what content can be rolled over
- atlantis world call yesterday
- sprite based top down browser based experience
- dao focused -- dao snapshots in world, dao votes, collab, etc.
- zelda-based marketplace with featured items
- drew sees good cross over in vision between us and them
- MF could have sprite based version of our 3d virtual prod efforts as well
### House Keeping and New Proposals
- will on curation funding proposal:
- idea to add on to curation game
- de risk some drops
- at least one drop in the past wasn't successul. if drop isn't successful it puts stress on MF since we own all costs
- potential of putting down collatteral -- some sort of agreement in place if drop doesn't sell out, there might be some re-balancing.
- this re-incentivies and de-risks
- MF won't survive if it doesn't address this
- drew sees economic incentive to bring more energy from partners to move sales and agrees with will overall on this strategy
- we are still niche -- not every single drop will be successul if partners are not helping pull their weight after we bring things to market while bearing costs
- asking partners to stake or have skin in the game makes sense -- will bring more value and effort from partners
- will is excited to see analytics after implementing this to see what we can learn
- partners put up stakes: unsuccessful drop could = some of that stake gets taken by MF; successful drop could = partners get back more than stake they put up
- make compensation match effort of individuals
- daofren's mini proposal for creative bounty budgets
- finding creative ways to have micro bounties to have low lift creative tasks for newer community members to take on if they don't have a lot of time to contribute
- stable compensation for top contributors
- flat rate for any member who is instrumental to ongoing success and growth of MF voted on and acknolwedged by other members who are part of core team + committing a full time effort to MF. generally thought of as 30+ hours. no timesheets but it is pretty evident
- 9 participants selected based on recent distributions + some new members as well
- 3k in stables each month; participation evaluated on a monthly basis
- meant for core memebrs and not meant to detract from other methods of pay out whatsoever
### upcoming drops
- wagmi coming up. they are all in NYC and ready to be shipped