# MetaFactory Community Call 3/24/22
###### tags: `metafactory`
(penguin)
- contracts for wearables coming together very well
- good progress since last week
- drop metadata being gathered
- next month target demo
(metadreamer)
- forum proposals
- vr crew content production -- cross into wearables. interdimensional cable like rick and morty; world hopping, products, partners, commercials, etc.
- https://gov.metafactory.ai/t/proposal-mf-content-production/317/2
- reducing robot rewards for buyers... currently 42% ... reduce rewards, official vote soon.
- https://gov.metafactory.ai/t/proposal-reduce-robot-buyer-rewards/313
- product werables and metadata... daofren might have some thoughts
- https://gov.metafactory.ai/t/product-wearable-rarity-tiers/319
(daofren)
- adopt and lean into gameifying rpg rarity tiers and ratings
(wes)
- Take something that isn't rare, slot with gem or effect to make it legendary
- composability aspect to make something legendary
- complicated in physical side
- option on NFT side? Add-ons as tiers of scarcity
- Imagine in the checkout, the physical might have super high baesline quality
- 5 possible upgrades to come with item
- X amount that comes with NFT (particle / color)
- Would love to ideate around custom not on physical, play with it on digital side
Metadreamer:
- add extensions, remove things, change over time
- solid base infra, try out / experiment with various ideas
- foundation in order to modify / add buffs to items
- jin mentions poaps thing (wearables for wearables)
- part of DAO maybe have glow effect
(drew)
- start simple and increase compexity as we learn gameificaion
- adding perks or attributes to drops could be cool
(wes)
- customization on digital side could get crazy, wants to experiment with it when possible
- buying laptop as example... if thens... if you want extra X then extra $ ... this could be fun on digital NFT side
Penguin:
- setting up data model plan and ERP system needs to be done carefully
- tightening up the way data is being used + getting ready for curation game
Metadreamer: on data modeling
- (sharing screen)
- we're going to create our own internal system to manage everything better
- create underlying data and making it web3 native to have composable data right away
- automate a lot of this to allow anyone in the world to tap into metafactory network
- penguin: this will allow us to continue without disrepution
drew:
- i want to give dedicated time to vr crew proposal and we have a few guests that i want to give them time to talk about their projects and their relationship to metafactory. pass it to pete, one of the founders of metagame
Pete
- (bad mic, cant hear)
Drew:
- reese has been working on crypto board game. has some prototypes. looking to help him with distribution, marketing, and sales of that
Reese:
- bear market project from 2018
- 9 coins in his game
- (discussing his game)
Drew:
- could be a good way for use to expand from apparel into other products
Pete
- (giving demo of metagame setup)
- jin: kind of like dao dashboard you can setup for all your dao's
- pete: other communities can fork this and tailor it to their needs, individuals can customize however they'd like
- jin: getting this kind of view every time i open a new tab would be great
- pete: wants to focus on dao sorting system
drew:
- coordinape ops dist
- steve: only follow up is to -- group sync on source cred side of it
- ops distribution can be difficult, esp when 1 dao to all individuals. break down into fashion ops, vr ops, dao ops
- vr crew proposal related to their first budget request -- jin?
jin:
- (shares screen of vr proposal)
- (walks thru vr proposal)
- drew: this hits a number of our goals and inititaives we identified at eth denver and before. will add a ton of value