# MetaFactory Community Call 3/24/22 ###### tags: `metafactory` (penguin) - contracts for wearables coming together very well - good progress since last week - drop metadata being gathered - next month target demo (metadreamer) - forum proposals - vr crew content production -- cross into wearables. interdimensional cable like rick and morty; world hopping, products, partners, commercials, etc. - https://gov.metafactory.ai/t/proposal-mf-content-production/317/2 - reducing robot rewards for buyers... currently 42% ... reduce rewards, official vote soon. - https://gov.metafactory.ai/t/proposal-reduce-robot-buyer-rewards/313 - product werables and metadata... daofren might have some thoughts - https://gov.metafactory.ai/t/product-wearable-rarity-tiers/319 (daofren) - adopt and lean into gameifying rpg rarity tiers and ratings (wes) - Take something that isn't rare, slot with gem or effect to make it legendary - composability aspect to make something legendary - complicated in physical side - option on NFT side? Add-ons as tiers of scarcity - Imagine in the checkout, the physical might have super high baesline quality - 5 possible upgrades to come with item - X amount that comes with NFT (particle / color) - Would love to ideate around custom not on physical, play with it on digital side Metadreamer: - add extensions, remove things, change over time - solid base infra, try out / experiment with various ideas - foundation in order to modify / add buffs to items - jin mentions poaps thing (wearables for wearables) - part of DAO maybe have glow effect (drew) - start simple and increase compexity as we learn gameificaion - adding perks or attributes to drops could be cool (wes) - customization on digital side could get crazy, wants to experiment with it when possible - buying laptop as example... if thens... if you want extra X then extra $ ... this could be fun on digital NFT side Penguin: - setting up data model plan and ERP system needs to be done carefully - tightening up the way data is being used + getting ready for curation game Metadreamer: on data modeling - (sharing screen) - we're going to create our own internal system to manage everything better - create underlying data and making it web3 native to have composable data right away - automate a lot of this to allow anyone in the world to tap into metafactory network - penguin: this will allow us to continue without disrepution drew: - i want to give dedicated time to vr crew proposal and we have a few guests that i want to give them time to talk about their projects and their relationship to metafactory. pass it to pete, one of the founders of metagame Pete - (bad mic, cant hear) Drew: - reese has been working on crypto board game. has some prototypes. looking to help him with distribution, marketing, and sales of that Reese: - bear market project from 2018 - 9 coins in his game - (discussing his game) Drew: - could be a good way for use to expand from apparel into other products Pete - (giving demo of metagame setup) - jin: kind of like dao dashboard you can setup for all your dao's - pete: other communities can fork this and tailor it to their needs, individuals can customize however they'd like - jin: getting this kind of view every time i open a new tab would be great - pete: wants to focus on dao sorting system drew: - coordinape ops dist - steve: only follow up is to -- group sync on source cred side of it - ops distribution can be difficult, esp when 1 dao to all individuals. break down into fashion ops, vr ops, dao ops - vr crew proposal related to their first budget request -- jin? jin: - (shares screen of vr proposal) - (walks thru vr proposal) - drew: this hits a number of our goals and inititaives we identified at eth denver and before. will add a ton of value