"Discussing the open metaverse through the creator's POV."
Visual aid:

Notes:
Software mentioned
- Vartiste
- Blender
- Open Brush
- NeosVR
- WebXR frameworks
Spaces convo
- Broad discussion about open metaverse
- Jin and Rarible are aligned w/ vision of the open metaverse
- Decentraland funding Blender
- Blender is core to everyone's toolkit.
- Decentraland DAO sitting on $500m treasury.
- Many large players support Blender, so this would be a good way for web3 native to enter the scene.
- 100% voted yes.
- Starting points for 3d creation
- 3d scan things to bootstrap your design, add details in another program, tweak in blender
- Guest is not sure that blender is the best tool for lightweight metaverse because of high poly counts. Also concerned that it is too technical for the actual creation mechanism to go viral.
- Lots of VR building apps that have easier learning curves. bartist by zack. neosvr. shapes3d. sprayspace.art. [list more here]
- If there was a social creation layer, that would be a game changer.
- Fortnite is golf for zoomers.
- Explore gamified development w/ RARI token
- Turn Rarible into a 3d multiplayer experience
- Reference to Venice VR festival
- Sharing and distribution
- Certain platforms that you're targeting have different requirements
- Widest reach = most limited requirements
- webxr framework to distribute gives ultimate control & distribution
- awesome webxr has diff frameworks
- it's getting easier
- pushes developers towards open file formats (gltf)
- webxr is a general term for 3d on the web that you can also view in xr
- There are a variety of frameworks and developers need to make use of the right tools to give users high quality experiences.
- Wonderland engine reference
- Pepsi and Facebook using NFT community lingo on twitter
- Jin's opinion on these their recent moves
- You can't do anythign w/ Pepsi nfts because of their copyright licensing
- You do more damange & confuse ppl when u have huge list of restrictions on what you can't do w/ the NFTs
- Brands entering the space should try to add value in ecosystem vs bandwagon
- Tezos has been a great gateway into web3 and cryptoart due to community and ease of access
- Multichain wallet could be game changing
- Monetization aspect of open metaverse
- How does open vs closed metaverse change monetization opportunities for artists?
- payout on platforms like roblox and app stores is extremely low. 30% tax etc.
- NFTs are the greatest thing ever because it's direct from artists to consumers + programmable royalties
- open metaverse builders will prob surpass larger brands because they have less baggange (guest commentary)
- mona allows u to build gallery and sell as an NFT
- having a copy of the files is essential for interop. taking your gallery to other metaverses etc
- Social creation pipelines re-emphasized. sharing speeds up development and enables culture
- Need to keep looking for usecases to prove that blockchain (ownership) is key to open metaverse