# Anata Male Batch Export Checklist 1/19 Make a bullet point for any relevant issues pertaining to each Anata ID or general notes from observations Bounty Ideas - Review and take notes on assets for QA - Keep retexturing hairs, biggest ROI atm - Start working on QA for clothing per batch - Anata trait NFT render experiments: https://hackmd.io/@XR/anata/https%3A%2F%2Fhackmd.io%2F_F4SXMX4S_2mnwEQKtmSBA - Compose transparent PNG to background like Fortnite weapons - Try blender render pipeline - Work on animations with freshly exported Anata files - Experiment with LoRA trained on male / female Anata - BVH -> VRMA animation pipeline (deadhanded) ## Batch 1 - 1 different hair 2 + 65 ![image](https://hackmd.io/_uploads/ry2iyuuFp.png) 3 fix hair 6 - desaturate head / glasses textures 11 change glasses color 41 + 43 + 47 recolor clothing lets remove elf ears 49 recolor halo double check to see if we have 62 hair 71 recolor clothing + halo, fix hair organize martial arts robes assets into 1 folder (live2d + blend file with clothing pre-simplygon) 111 fix skin 171 we def have that hair, recolor clothing fix leather jacket turtleneck problem new hair 579 ![image](https://hackmd.io/_uploads/HJnyxFuKT.png) Best to prescribe guidelines on what we're fixing, things to leave alone: Leave alone: - Mech suits - Martial arts robes (FOR NOW) - will make this task easier for all of them - Ignore elf ears (they're getting deleted later) jin - get martial arts robes files to help artists fix