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Anata Tattoo Complexity

Update

Set manifest.json to -1 for culling distance so it does not get culled for Character Studio.

Issue with Tattoos?

If we bake tattoos onto the skin mesh with the eyes, we get the most optimization savings.

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Notes

Tattoo_SHARED.blend shows the tattoos are based on the female body UV map, with some of the body faces deleted to prevent asymmetric tattoos from being mirrored.

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