# Anata Tattoo Complexity
**Update**
Set manifest.json to -1 for culling distance so it does not get culled for Character Studio.
- https://cdn.discordapp.com/attachments/1042487211649663017/1157121735062212618/Tattoo_FEMALE.blend?ex=65177517&is=65162397&hm=fc4d89a13e7c0fbd00b02e097ac863e28eddc5c70557769b7363a9477836b700&
## Issue with Tattoos?
- https://cdn.discordapp.com/attachments/1042487211649663017/1157120372362182728/female_ARKit_bakehelp.blend?ex=651773d3&is=65162253&hm=7a5b9408de4338f7ea29ffc6f86f476b31ea06fa0bc94a0b6553abf5379d7e2d&
If we bake tattoos onto the skin mesh with the eyes, we get the most optimization savings.


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## Notes
- https://cdn.discordapp.com/attachments/1041270464271622234/1157351472984502484/Tattoo_SHARED.blend?ex=65184b0d&is=6516f98d&hm=e066c08dad87bb07d9282e19740fbaa851f1432fc6dd19cc2fc7b16f4cde30e6&
Tattoo_SHARED.blend shows the tattoos are based on the female body UV map, with some of the body faces deleted to prevent asymmetric tattoos from being mirrored.
