m3
devlog
Screens are usually expensive. VR/AR and AI offer augmentation that can be useful to enhance productivity with on an individual and organization basis.
The use cases hard to see sometimes.
Gardens are never finished, they're constantly growing, evolving, and changing. Just like a real soil, carrot, and cabbage garden.
"But ideas aren’t summoned from nowhere: they come from raw material, other ideas or observations about the world. Hence a two-step creative process: collect raw material, then think about it."
https://www.inkandswitch.com/capstone/#creative-professionals-and-the-two-step-process-for-developing-ideas
War rooms are where stakeholders can visually communicate with each other whenever required. You can get a sense of where the project is just by being in that room.
Replace these people with avatars, walls with spawned screens, pictures with AI generated art
More links:
https://www.pinterest.com/springfels/ux-war-rooms/
https://www.fastcompany.com/3028471/google-ventures-your-design-team-needs-a-war-room-heres-how-to-set-one-up
https://hbr.org/2008/09/how-pixar-fosters-collective-creativity
Hyperfy
Softspace HQ
Column 1 | Column 2 |
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Source: https://twitter.com/yiliu_shenburke/status/1590307873405296640
Inspiration
Less screens more books:
Bigger room?
Inspiration that went into Uncanny Alley:
My favorite one is this:
View site: https://3d.m3org.com/
Anarchy Arcade
Want to next have a setup where its a long table in the middle, more open to collab.
This also helps us create better thinking spaces