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# System prepended metadata

title: 'Frontier Station Community Meeting #4'

---

# Frontier Station Community Meeting #4

Welcome everyone, thanks everyone, congratulations everyone!
Ive had a really busy month and apologize for my low participation, hopefully april + may will be better
## 1. Milestones
* 1090 opened, 933 merged PRs

* 1969 # of people joined and stayed, and active (according to strange metrics) 2673 says the invite.

* Dvir, ErhardSteinhauer, WolfKing, GentleButter + GhostPrince for the resprites, exincore, VividPups (despite technical difficulties), Arimah, VMSolidus, ThatOneGoblin. Too many to list here.

* Notable promotions: Welcome to Greasemonk, our newest maintainer. Still looking for another maintainer and another maptainer, DM me for more details

## 2. Roadmap

* Short term
    * Code:
        * March was slower, hopefully in 2 weeks I will be able to do good dev work.
        * Rebalancing - expeditions, vault events, loot rewards + enemy strength.
        * Cargo Split - on-station cargo will be very minimal (vending machine restocks, *maybe* fuel), trade crates and other 'supply' type stuff on a new POI, fuel split in the future as well
        * Smuggling tweaks
            * Less deterministic poster/DD locations
                * they can be any item
                * anywhere
        * Loadouts - i nabbed the PR and branch literally the day before s hit the fan at work, i want to get it in ASAP.
    * Community:
        * Polling channel
            * ship review
        * Discord Modernization (onboarding instead of using the bots)
        * Wiki cleanup
        * Police Acadamy
* Long Term
    * Code:
        * Syndicate Station
        * "Leaving Alpha/Beta/Gamma Testing"
            * full website + move to forums maybe for ban appeals.
            * Multi-Server
            * Loadouts
            * New professional logos and identity
            * Skrell (please someone help me get them in game)
    * Community:
        * player-faction integration
        * (*"Lore"*)

## 3. State of RP
* Very little improvement, and slight regressions since last meeting
    * No station bar is extending to no 'free' services on station since it interferes with lots of peoples' game play.
* The purpose of money
    * money should not be the main goal
    * nothing changes past 1m
    * vehicle to drive RP
    * hacking/exploiting natural human behavior for RP
* Escalation
    * always use words, always
    * longer rounds means slower burn RP
    * combat/hostilities must be escalated
    * DOA bounties and when we they should be allowed
    * Revive no matter what - no body dumping
* Ahelp, Ahelp, Ahelp
    * Ahelp
        * include specific details
    * Ahelp
        * we have a log even when offline
    * Ahelp
        * we cant always tell you the exact results

* The great and honorable Mr. Salvantrix takes the stage:

## 4. Questions/Comments/Concerns
* Econ Wipe
    * see RP section on role of cash
    * up to community -- I really dont care one way or the other personally, gunna be honest
    * no matter what, should be scheduled and anticipated if decided upon
    * money spending spree event the day before/our own type of ass-day
    * should be very infrequent
    * only good oppourtunity I see is the 'leaving alpha/beta/gamma test' event from upstream. Would be good to have the steamtide start on equal footing
