---
# System prepended metadata

title: 'SP Balance: Gen 1: Mages -UK-'

---

SP Balance: Gen 1: Mages -UK-
===
Fire Mage
-
:::info
A fire mage cost too much mana at lower levels. SP has additional options for dealing long distance damage.
:::
![](https://i.imgur.com/Xi3Fbry.png) **Firebolt (basic)**

*    Mana Cost ~~40 MP~~ > 25 MP

![](https://i.imgur.com/NzidhN4.png) **Fire burst**

*    ++Add effect++ : **[![](https://i.imgur.com/uLUF8je.png) Short Blackout]** with 10% chance.

![](https://i.imgur.com/ZwK9ehz.png) **Firestorm**

*    Range of attack goes from ~~2 cells~~> 3 cells.

![](https://i.imgur.com/t9c6qLI.png) **Firelance**

*    Increased range ~~13 cells~~ > 15 cells.
*    Duration of the animation increased by ~~0.2 seconds~~> 0.4 seconds.

![](https://i.imgur.com/61jXVqR.png) **Fire blessing**

*    Recovery time decreased by ~~300 seconds~~> 180 seconds.
*    Buff duration decreased by ~~300 seconds~~> 180 seconds.

Holy Mage
-
:::info
The SP gain some options in PvE.
:::
![](https://i.imgur.com/XrLcX3s.png) **Holy Attack (basic)**

 *   Target: ~~Target only~~ > 1 cell.

![](https://i.imgur.com/KqTY1JC.png) **Holy Light**

 *   Target: ~~1 cell~~ > 2 cells.

![](https://i.imgur.com/UTpnV5o.png) **Undead purge**

  *  The duration of ![](https://i.imgur.com/RzkU79Q.png) [**Holy Shield**] effect increases by ~~10 seconds~~> 20 seconds.

![](https://i.imgur.com/Ffc6TJw.png) **Holy Hammer (s20)**

  *  Duration of the animation decreased by ~~0.7 seconds~~ > 0.6 seconds
  *  Target: ~~2 cells~~> 4 cells

Ice Mage
-
:::info Minors changes on the sp
:::
![](https://i.imgur.com/YUni37r.png) **Freezing blast**


*    Duration of the animation goes from ~~0.8 seconds~~> 0.6 seconds.

![](https://i.imgur.com/caePQhA.png) **Ice chain**

*    Increased range of ~~6 cells~~> 8 cells.

![](https://i.imgur.com/jcOD7Xx.png) **Frozen Shield**

*    Reload time increased by ~~10 seconds~~> 15 seconds.

![](https://i.imgur.com/cn6mZH4.png) **Blessing of water**

 *   Reload time decreased by ~~300 seconds~~> 180 seconds.
 *   Buff duration decreased by ~~300 seconds~~> 180 seconds.

Dark Gunners
-
:::info
The dark gunner is too strong overall. Nerf on auto attack speed. 
Possession duration is a bit lowered, the demonic potion no longer applies its effect permanently but it is no longer blocked by the acessories that counter the debuffs of level 4 and less
:::
![](https://i.imgur.com/5iDWdRP.png) **Spell revolver**

  *  Duration of the animation changed from ~~0.1 second~~> 0.2 seconds.

![](https://i.imgur.com/sGY0TAJ.png) **Ghost Guard**

  *  Reload time decreased 300> 180 seconds.
  *  Duration of effect decreased by ~~300~~ > 180 seconds.

![](https://i.imgur.com/ukr3Tjg.png) **Dark force**


  *  Reload time decreased ~~300~~> 180 seconds.
  *  Duration of effect decreased by ~~300~~> 180 seconds.

![](https://i.imgur.com/ETvmzzu.png) **Possession**

   * The duration of the effect goes from ~~25 seconds~~> 20 seconds.

![](https://i.imgur.com/PjNVmIY.png) **Evil potion**

   * Reload time decreases by ~~90 seconds~~> 80 seconds.
   * Animation time decreases by ~~1.0 seconds~~> 0.8 seconds.
   * The probability of causing the effect decreases by ~~100%~~> 80%.
 *   Debuff level increased for ~~Lv4~~ > Lv5.
    