---
# System prepended metadata

title: Comic Script
tags: [Gitcoin Graphic Novel]

---

---
###### tags: `Gitcoin Graphic Novel`
---
# Comic Script
> Notes: The story is told from the voice of an omnipotent narrator, like a D&D dungeon master. The narration addresses the PC in the first person, describes the events to them. The PCs can also speak for themselves.
> The text in [brackets] is for reference only and **should not be lettered into the finished comic.**


### Working Title
RaidGuild Mercenaries and the Phantasmagoric Moloch!

### Page 1
[sounds of the tavern. text spread around the top of the page like bg noise]
***kling klang chang*
*kok kok kok*
*looopppeee*
*nom nom nom*
*pomp pomp*
*barf*
*belch*
*burp*
*glug... gurgle*
*splosh***

[Narration of the "Game Master" positioned on the tavern scene with all the characters]
As though waking from a dream, you find yourself in a seedy smoke-filled tavern. It smells of strong alcohol and body odor. You slowly become aware that you have been speaking for some time, evidently sharing the tale of your tumultuous past and journey to this small village on the outskirts of civilization. Seekers seeking...

[Captions under the hero frames, ordered from left to right top to bottom, integrated in or around the character frames how you wish]
**groundedness**
**camaraderie**
**challenge**
**belonging**
**immortality**
**sustainability**
**approval**
**purpose** 

### Page 2
[Narration. Frame 1 showing tavern keeper]
The tavern keeper stumbles around the edge of the bar.

[Tavern keeper speaking, frame 1 showing tavern keeper]
*You're looking for some adventure? Bring me the head of a **leshy** and I'll make it worth your while... more **gold** and **glory** than you can garner in those moth-ridden pockets.*

[Narration, frame 2 showing characters walking]
You set out together, believing that your combined skills will improve your chances for riches.

[Heros speaking, frame 3, doesn't matter which character you choose to be speaking]
*Remember we're here because of **me**, so I deserve a bigger cut.*

[Heros speaking, frame 4, doesn't matter which character you choose to be speaking]
*Who do you think you are!?*

[Heros speaking, frame 5, doesn't matter which character you choose to be speaking]
*Backup mage! Learn your place!*

[Background noises, frame 6, noises in background]
***chatter mumble mutter whisper***

### Page 3
[Narration, main frame, composed as you wish]
The frigid air soaks through your clothes, chilling to the bone. 
Endless paths curve through ominous wilderness and abandoned mining operations. 
The smell of sulfur, machine oil, decay... 

[Landscape noises, spread across all the frames, as you wish]
***crackle*
*ripple*
*squish*
*hissss*
*chirp chirp*
*zzzzzzz*
*brum-rum-rum-rum*
*splish splash splosh***

### Page 4
[Landscape noises, positioned at the top of the page]
***crackle crunch grooooooan***

[Narration, top of the page and/or frame 1]
You hear rustling in the bushes... a strange creature emerges.

[Big colorful explosion text, positioned next to the leshy character with antlers]
***The LESHY!*** 

[The leshy speaks, positioned how you wish] 
*whoooo doooo youuuu seeeeeerve?*

[From the hero with one eye on the bottom of the page]
*There it is! Kill it!*

### Page 5
[The leshy speaks. This dialogue can be creatively spread across the page how you wish. The voices seems to be speaking from within their heads, so perhaps a fond decision to reflect this. The leshy addresses all the characters.]
*Doooo not raise youuur blades to meeee! Confront your oooown delusions that have led you heeeere! Your seeeervitude to your sssselfish desires at the ssssacrifice of fuuuuture potentials has bliiiinded you to the truuuuth. Faaaace your feeeears!*

[Noises from the heros, positioned as you wish]
***uuuuuugggghhh*
*whoooooaaaaa***

### Page 6
[Battle noises, positioned as you wish. Exciting/colorful text style used for these action sounds?]
***gakk*
*uggh*
*argh*
*clunk clink kerchunk*
*crack slash*
*zip***

[Heros in combat, each line separated to a different character, but it doesn't matter which. Styled as loud battle cries]
*He's mine!*
*Hands off my trophy!*
*I knew you would try to take it all for yourself!*
*Traitor!*
*Who are you to question me?*

[After the battle, exhausted, the 2 character looking upon the plant chacter speak the lines, bottom right frame depicting the character on the ground.]
*What's that?*
*Some kind of... **artifact?***

### Page 7
[The sound of the portal opening, positioned in the margin between frames 1/2 and frame 3]
***vooooooom***

[A mysterious voice speaks, frame 3 middle] 
*You already haaaave everything you neeeeed.*

[Heros, each line from a different character standing outside of the frame]
*Whaa??*
*Look! A p-p-portal?*
*What strange magic is this?*
*I've heard tales of these **quadratic lands,** the schelling point for the hopeful beyond the apocalyptic veil.*

### Page 8
[Heros describing the scene, doesn't matter which character is speaking, frame 1]
*The machines help these industrious folk to distribute their wealth...*

[Heros describing the scene, doesn't matter which character is speaking, frame 2]
*to grow food...*

[Heros describing the scene, doesn't matter which character is speaking, frame 3]
*filter the water...*

[Heros describing the scene, doesn't matter which character is speaking, frame 5]
*harvest energy from the sun...*

[Heros describing the scene, doesn't matter which character is speaking, bottom frame showing the characters looking into the portal]
*Such incredible cooperation and coordination...*

[a different character speaking, same bottom frame]
*Is this a dream?*

### Page 9
[Heros speaking to each other, doesn't matter which one is speaking, frame 1 on the left]
*This is no fantasy, **it's a choice!***

[different character, doesn't matter which, frame 1 on the right]
*How could we have been so wrong, focusing only on ourselves?*

[different character, doesn't matter which, frame 2 in the center (so between frame 2 and 3 that depict the characters transformed and marked with a glowing crytal on the forhead)]
*It's all so clear now... Let's go!*

[The characters that stay behind, that do not pass through the portal, shown at the bottom of the page. Position is up to you]
*Hmm mmm this isn't what we signed up for...*
*No **gold**? No **glory**? No way.*

### Page 10
[Narration, position anywhere over frame 1, 2, 3]
The shadowy gloom convulses between the trees, dark hands reaching out from the abyss.
You can feel an enormous imminent calamity, fogging your thoughts and blurring your faculties. 

[Caption, middle frame showing characters in the doorway]
Back at the tavern...

[Heros speaking, middle frame in the doorway, 3 characters with 3 lines, doesn't matter which]
*We're too late!* 
*Or has it always been this way?* 
*Their eyes are so hollow...*

### Page 11
[Caption or narration? The text on this last page is disembodied. Priority is to integrate it into the imagery in an aesthetically impactful way. Position is up to you]
A massive maligned magnitude of miscreation magnetizes the chamber... 
A mammoth mutant monstrosity... 
A malformed mega mondo marvel...
A misshaped Mephistopheles...
A mastermind mirage...
A mu... ma... mo... ***MOLOCH!***

### Title Page (Page 0 inside cover)
[There is currently no art for this page, so there's a rich opportunity for a creative solution. Open to your suggestions, or we can provide clear direction. Please letter the following text. Weirder the better!]

We would like to thank the GitcoinDAO Funders League for their generous support!

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**Concept & Direction by RaidGuild**
*Monk: plor*
*Cleric: DAO Jones*
*Scribe/Archer: TravisWyche*

**Art by Horacio Boriotti**
**Lettering by Alex de Luca**
*Metaverse Coordination: bestape*