# 遊戲Diagram [Reference](https://hackmd.io/c/codimd-documentation/%2F%40codimd%2Fextra-supported-syntax) ## First Flowchart ```flow st=>start: Start e=>end: End op=>operation: My Operation op2=>operation: lalala cond=>condition: Earn alpha-certificate? check=>condition: User with decision? st->check->op->op2->cond check(yes)->op check(no)->cond cond(yes)->e cond(no)->op2 ``` ## Second Flowchart ```flow st=>start: Go! e=>end: Goal! st->e ``` ```flow st=>start: Start|past:>http://www.google.com[blank] e=>end: End|future:>http://www.google.com op1=>operation: My Operation|past op2=>operation: Stuff|current sub1=>subroutine: My Subroutine|invalid cond=>condition: Yes or No?|approved:>http://www.google.com c2=>condition: Good idea|rejected io=>inputoutput: catch something...|future st->op1(right)->cond cond(yes, right)->c2 cond(no)->sub1(left)->op1 c2(yes)->io->e c2(no)->op2->e ``` ```mermaid gantt title A Gantt Diagram section Section A task :a1, 2014-01-01, 30d Another task :after a1 , 20d section Another Task in sec :2014-01-12 , 12d anther task : 24d ``` ```mermaid classDiagram Animal <|-- Duck Animal <|-- Fish Animal <|-- Zebra Animal <|-- Cat Animal : +int age Animal : +String gender Animal: +isMammal() Animal: +mate() class Cat{ +int cute +meow() } class Duck{ +String beakColor +swim() +quack() } class Fish{ -int sizeInFeet -canEat() } class Zebra{ +bool is_wild +run() } ``` [Documentation](https://mermaid-js.github.io/mermaid/#/classDiagram) ```mermaid classDiagram 存在 <|-- 鴨子 存在 <|-- Fish 存在 <|-- Zebra 存在 <|-- Cat 存在 : +int age 存在 : +String gender 存在: +isMammal() 存在: +mate() class Cat{ +int cute +meow() } class 鴨子{ +String beakColor +swim() +quack() } class Fish{ -int sizeInFeet -canEat() } class Zebra{ +bool is_wild +run() } ``` ## Dialogue ```sequence Alice->Bob: У тебя́ есть лу́чший друг? Note right of Bob: Bob thinks Bob-->Alice: I am good thanks! Note left of Alice: Alice responds Alice->Bob: Where have you been? ```
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