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# System prepended metadata

title: 'Bobcombat: I literally cannot come up with names for projects without a self insert (i am sorry)'

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# Bobcombat: I literally cannot come up with names for projects without a self insert (i am sorry)

## Intro
Ok gamer, i am barely literate, but i have to start documenting my thought process when doing shit, so i can more easily organize my thoughts and spot glaring, gaping, anal flaws in my plans.
Moving on, this is Bobcombat. 

**The founding principles for this are very simple:**
* Combat should be punishing, and preferably avoided if you don't have preparation for it.
* Art imitates life, the game should strive for quasi-realism for the sake of immersion. Roleplaying should strive to immerse the player and not break the suspension of disbelief.
* While punishing, it shouldn't be pure CBT - the system needs to be flexible to allow players to put their character's best attributes to use. Ideally, no character should be completely useless (asides from beggars, fuck those).