---
# System prepended metadata

title: Scrum Notes
tags: [Detox]

---

# Scrum Notes
## 10/17/2020
### Members Present:
* Sapphire
* Jason
### What did I do last workday?
* Jason: Started on GDD, mostly done up until story
* Sapphire: Finished first draft of TDD. Flushed out more ideas
### What am I doing today?
* Jason: Trying to finish rest of GDD and getting some of the classes done for blender to start making characters
* Sapphire: Trying to get some rough versions of the gameplay mechanics finished and ready for prototype
### What are my blockers?
* Jason: I have no idead what I'm doing
* Sapphire: Only have one screen to try and work on
## 10/18/2020
### Members Present:
* Jason
* Sapphire
### What did I do last workday?
* Jason: Lessons 1-5 in the Intro to Maya. Made a rocket model and finished GDD
* Sapphire: Got started on the inventory system and item dropping. Inventory system is function, just working on the enemy dropping items and enemy health since it ties in with dropping items.
### What am I doing today?
* Jason: Trying to see if I can find the arnold tab for proper lighting and learning lighting, texturing, and hopefully animating to begin making blockout models for the game
* Sapphire: I'm gonna be working on enemy scripts (health/item dropping). Main goal today is to get those finished and then start on a new mechanic.
### What are my blockers?
* Jason: Arnold is not there and following along via YouTube so it's a slow process.
* Sapphire: No blockers
## 10/19/2020
### Members Present:
* Jason
* Sapphire
### What did I do last workday?
* Jason: 
    * Learned basic animation for rocket
    * Textured rocket
    * Finished rocket!
* Sapphire: 
    * Pushed project to GitHub private repo
    * Upgraded project to Unity2020
    * Finished basic movement
    * Finished basic enemy health
    * Finished basic player health
    * Finished item dropping
    * Finished basic inventory
    * Finished item pickups
    * Finished item usage
### What am I doing today?
* Jason:
    * Start the basic enemy blockouts
    * Start the basic enemy animations
    * Start the character design document
* Sapphire:
    * Camera movement
    * Item rarity effects
    * Some updates to inventory and item data scripts
### What are my blockers?
* Jason:
    * Doing this without tutorial
    * Not super familiar with every little thing in Maya
* Sapphire:
    * No idea how to do item effects
    * Don't know a ton about particles in HDRP
## 10/20/2020
### Members Present:
* Jason
* Sapphire
### What did I do last workday?
* Jason:
    * Started basic enemy blockout
        * Didn't like them, planning on redoing them
    * Started basic enemy animations
    * Learned how to rig
    * Learned how to export/import properly (mostly) for Unity
* Sapphire: 
    * Set up a scene for Jason
    * Camera movement
    * Started item rarity effect
    * Learned a lot about VFX graph and did some tutorials with that 
### What am I doing today?
* Jason:
    * Follow a 3D modelling tutorial to make a well
    * Redo the enemy blockouts
    * Start the character design document
* Sapphire:
    * Working to improve item rarity effect in VFX graph
### What are my blockers?
* Jason:
    * Still struggling with Maya
* Sapphire:
    * Limited understanding of VFX Graph

# Template:
### Members Present: Jason 
### What did I do last workday?
* Jason: 
    * Made a well and transfered it into Unity
* Sapphire: 
### What am I doing today?
* Jason: 
    * Follow a 3d modelling tutorial to make a low poly character
    * start the Character Design Document
* Sapphire:
### What are my blockers?
* Jason:
    * I'm dog sitting 5 dogs
    * maya
* Sapphire:
###### tags: `Detox`