# Scrum Notes
## 10/17/2020
### Members Present:
* Sapphire
* Jason
### What did I do last workday?
* Jason: Started on GDD, mostly done up until story
* Sapphire: Finished first draft of TDD. Flushed out more ideas
### What am I doing today?
* Jason: Trying to finish rest of GDD and getting some of the classes done for blender to start making characters
* Sapphire: Trying to get some rough versions of the gameplay mechanics finished and ready for prototype
### What are my blockers?
* Jason: I have no idead what I'm doing
* Sapphire: Only have one screen to try and work on
## 10/18/2020
### Members Present:
* Jason
* Sapphire
### What did I do last workday?
* Jason: Lessons 1-5 in the Intro to Maya. Made a rocket model and finished GDD
* Sapphire: Got started on the inventory system and item dropping. Inventory system is function, just working on the enemy dropping items and enemy health since it ties in with dropping items.
### What am I doing today?
* Jason: Trying to see if I can find the arnold tab for proper lighting and learning lighting, texturing, and hopefully animating to begin making blockout models for the game
* Sapphire: I'm gonna be working on enemy scripts (health/item dropping). Main goal today is to get those finished and then start on a new mechanic.
### What are my blockers?
* Jason: Arnold is not there and following along via YouTube so it's a slow process.
* Sapphire: No blockers
## 10/19/2020
### Members Present:
* Jason
* Sapphire
### What did I do last workday?
* Jason:
* Learned basic animation for rocket
* Textured rocket
* Finished rocket!
* Sapphire:
* Pushed project to GitHub private repo
* Upgraded project to Unity2020
* Finished basic movement
* Finished basic enemy health
* Finished basic player health
* Finished item dropping
* Finished basic inventory
* Finished item pickups
* Finished item usage
### What am I doing today?
* Jason:
* Start the basic enemy blockouts
* Start the basic enemy animations
* Start the character design document
* Sapphire:
* Camera movement
* Item rarity effects
* Some updates to inventory and item data scripts
### What are my blockers?
* Jason:
* Doing this without tutorial
* Not super familiar with every little thing in Maya
* Sapphire:
* No idea how to do item effects
* Don't know a ton about particles in HDRP
## 10/20/2020
### Members Present:
* Jason
* Sapphire
### What did I do last workday?
* Jason:
* Started basic enemy blockout
* Didn't like them, planning on redoing them
* Started basic enemy animations
* Learned how to rig
* Learned how to export/import properly (mostly) for Unity
* Sapphire:
* Set up a scene for Jason
* Camera movement
* Started item rarity effect
* Learned a lot about VFX graph and did some tutorials with that
### What am I doing today?
* Jason:
* Follow a 3D modelling tutorial to make a well
* Redo the enemy blockouts
* Start the character design document
* Sapphire:
* Working to improve item rarity effect in VFX graph
### What are my blockers?
* Jason:
* Still struggling with Maya
* Sapphire:
* Limited understanding of VFX Graph
# Template:
### Members Present: Jason
### What did I do last workday?
* Jason:
* Made a well and transfered it into Unity
* Sapphire:
### What am I doing today?
* Jason:
* Follow a 3d modelling tutorial to make a low poly character
* start the Character Design Document
* Sapphire:
### What are my blockers?
* Jason:
* I'm dog sitting 5 dogs
* maya
* Sapphire:
###### tags: `Detox`