Sai 的筆記
===
- [自序](/s/E1B3AW_ge)
CG 相關筆記
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- [Blender 推廣筆記](/s/r1vnd6Gbx)
- [PBR Physically Based Rendering](/s/NybaJaQKe)
- [Strict PBR Shader with Substance](/s/Skhj0hB8Z)
- [Gamma 2.2 and Linear Workflow](/s/VypKoOBw)
- [Vray DMC Image Sampler 全攻略 (偽)](/s/4JFpdeLu)
- [More About Image Sampling](/s/rJ6tJ5iHl)
- [Vray 如何算出好的景深效果](/s/SJLoT336x)
- [如何清除 HDR 的反射噪點](/s/ByyQ87hgW)
- [Camera Tracking 與 PFtrack](/s/EklBrlRn)
- [Polygon Retopo 筆記](/s/S16zQ3Ohg)
程式相關筆記
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- [Python and PySide 筆記](/s/EJkdhsIF)
- [blender bpy note](/s/ByeUVylqb)
- [之後想要開發的 blender 功能](/s/rJCfPFZSG)
其他筆記
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- [TD Develop Note](/s/E1WvuEmIx)
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