# Hyperfy Builder Community Meeting Agenda 2025-01-23 👥🤝🤗
**High-level Summary**
* Review latest code updates and planned updates for the coming week
* Recognizing contributions by the community over the last week
* Highlighting call-for-assets to add into the core app
**Recording Information**
* Source = [YouTube](https://www.youtube.com/watch?v=Q0ZhER2bdaU&pp=ygUPbWF4aW11cyBoeXBlcmZ5)
* Discord Event = [Stage](https://discord.com/events/958209073277456457/1331024608219893900/1332122694451200000)
* Presenters = Ash/Saori/Hyperfy Mods
* Transcribers = Hyperfy Mods
## **Primary Discussion Topics**
### Core Developers ⚡
* Agent awareness enabled and running, next up is audio/speech with users and other agents https://x.com/hyperfy_io/status/1881938760155201763 | https://x.com/hyperfy_io/status/1881758125474386175
* DevStarlight contributed Docker, code standards, and other quality of life developer code
* Technical documentation added on models and scripts; improved touch input; resolved dependencies; and added a few app. functions. Check announcement for full details of the change log: https://discord.com/channels/958209073277456457/958214956426350652/1331076046237204601
### Needs and Follow-up from Community 🙏
* We have an active call-out for outdoor assets that can be used as part of the native app such as tables, seats, neon-lit ramps, environments, trees/bushes, benches, planters, etc
* Be sure to check the [Discord 💰| Bounties](https://discord.com/channels/958209073277456457/1084667751269929001) forum for additional opportunities to collaborate and build together
### Innovation Developers 💻
* Howie Duhzit teasing us with Hyperfone capabilities in the hyperverse https://x.com/HowieDuhzit/status/1881879079454192005
* HiroP spin up a blender plugin to help optimize in-world experiences: https://github.com/docherty/hiros-tools
* Metamike's drone and OBS expirements in full swing https://x.com/itsmetamike/status/1881069753063940314
### 3D Designers 🧊
* Uuuuu and scoe collabing on a Uuuu VRM (see image below)
* Community documentation on optimization released to public (will be ongoing updates to improve it): https://hackmd.io/YtEOOp2FQhWq3qfHOrLiiw
* Draco and other compression algos are not fully running yet; for now use plan GLBs in v2
* Callout to Valiant, scoe, vincentskele for continued support on the designer channel
### Other channels
* Infrastructure 🏗️ = Numinia team killing it standing up Hyperfy Terraform pipelines on AWS
* Agents 🤖 = bounties created to start creating models and wallet connections in preperation for v2 full release
### Community Spotlights
* Honorable mentions to Natefrog, Warfreakzplays, Morph, jar0d posting on X about how much Hyperfy is coded and is a sleeper hit and Mudbone pulling in team to chat with zerebro
* Community bringing life to play.hyperfy.xyz https://x.com/hyperfy_io/status/1881381597154513234 | https://x.com/hyperfy_io/status/1879689749478232197
* Roustan's showcase of experiences in Hyperfy https://x.com/RoustanNFT/status/1879439441561079970
* Metarick and Fractilians giving us Uncanny Alley future vibes https://x.com/hyperfy_io/status/1878893912984854946
* Psyxology post about staying ahead of the puck as a trader https://x.com/Psyxology_/status/1879231703526334760
* Voxvienne sharing Hyperfy use with XR https://x.com/voxvienne/status/1879677737390031307
* Metamike's recap of key innovative features being brought over from v1: https://x.com/hyperfy_io/status/1881868091144970485
* Bankless clip describing the future of Hyper-enabled agents https://x.com/victorkunai/status/1877701800167350320
* Be sure to be on the look-out for posts coming out of [Hyperfy_io](https://x.com/hyperfy_io/) X account
Scoe and Uuuuu 3d model collaboration in-progress :stuck_out_tongue_closed_eyes:

{%hackmd Syq4xkPwkg %}