{%hackmd @siusoon/FCXmy2OOTNeF7AkZtL4O-A %} πŸ¦‹πŸŒΏπŸŒžπŸ†‚πŸ†„πŸ…ΌπŸ…ΌπŸ…΄πŸ†β›±πŸŒŠπŸ¦ ## [Ghostkeepers](https://beta.hackfoldr.org/ghostkeepers) 7/30 - 10/16 @ Taiwan ## [Failure of Fathers](https://www.facebook.com/against.again.troupe/posts/pfbid0fFqfQCYsH1UjQDYahp5rN8JxDfghULqdvnvmwgjvjCHMKgbLLNUpUCrLzE4BzGEil) 8/14-16 ## [Makery: From Commons to NFT](https://www.makery.info/en/2022/07/31/english-sailing-in-the-pirate-sea-of-art/)published 7/31 ## [Forkonomy](https://www.instagram.com/against_the_dragon_light/) @ 8/24-8/30 @ Korea --- πŸ“…βŒšπŸ’»πŸ“§πŸ—ƒπŸ“‡πŸ“πŸƒπŸ˜©πŸ†ƒπŸ…·πŸ…ΈπŸ†‚ πŸ†‚πŸ…΄πŸ…ΌπŸ…΄πŸ†‚πŸ†ƒπŸ…΄πŸ† πŸ§ΎπŸ—‚πŸ“₯πŸ–¨πŸ“ƒπŸ–₯πŸ“ŠπŸ“„πŸ₯΅πŸ›ŒπŸ”„ <img src="https://imgur.com/Z97inZV.jpg" width="550"> --- # Positive Coin ## 2019 Version [Website](https://www.tzutung.com/positive-coin) [Archive](https://beta.hackfoldr.org/positivecoin/) [Video](https://youtu.be/muHTJMUggKY) --- ### 2022 Exhbition time & Constriction - Installation: 10/15 - 10/31 - On exhibition: 11/1 - 3/30 (5 months) - Site: Beijing, China - Constriction: Sensorship, the issuance of real cryptocoins is not allowed - curatorial title: [Time After Time: The Polychronicity in Blockchain](https://drive.google.com/file/d/1S4Dti5KCzr6sDZq-kM8tRvgLPvyeyPkv/view?usp=sharing). --- ### Curatorial Statement (abstract) Starting with block time, this exhibition attempts to search for a new timeframe that is based on the reference of blockchain, a data space impregnated with a topological arrow of time. Through three parallel networks of time - Chimera, Energy, and Spime - this exhibition delves into the temporal, social, and political order, the construction of consensus mechanisms, the circulation of energy and emotion, and the temporal slippages in technology time, in search of the forks of time and the poetry of technology. --- ### Improvement/Alternation for the current Design <img src="https://i.imgur.com/nxTOZ4U.jpg" width="280"> 1. Open-Source (CC-BY SA 4.0): improvement of the current archive, make the project easily replicable 2. The balance between gamification and art-making 3. The decision for the front-end users - test net - game coin (private chain, individual server) - using the orignal QR code design - [NFT game](https://axieinfinity.com/) --- ### More about the 2. -- aesthetics on setting the financial rules <img src="https://i.imgur.com/ogafIsV.jpg" width="280"> - sitgamatization ~= inflation - virus growth ~= interest rate - hospitalization ~= government sector - virus exchange(undertable) ~= private sector --- ### Prepartion 1. The clarfication of the user's journey 2. Delgation between the engineers 3. Potential developement for the other future project (eg. crytpo UBI for artists) ---
{"metaMigratedAt":"2023-06-17T09:39:54.145Z","metaMigratedFrom":"YAML","title":"Positive Coin _ Beijing Exhibition_MIT Presentation Slides","breaks":true,"description":"View the slide with \"Slide Mode\".","slideOptions":"{\"theme\":\"serif\",\"transition\":\"fade\"}","contributors":"[{\"id\":\"472fb45a-ded4-4c11-9fbf-ff108630e09e\",\"add\":3911,\"del\":902}]"}
    361 views
   Owned this note