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# System prepended metadata

title: Some tactics with boats (not maps!)

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# Some tactics with boats (not maps!)

First some thoughts from our bloody (and wise) philosophers ...

> [name=Ani] i find it important that the ships in main more **wait of each other behind the rocks before start attack...** one alone at open sea it's lost  [color=red]

> [name=PlumaAlWind] ... heal is crucial and the mvp doesnt really matter in Fleet Arena
> ... let Volador get the kills when you can ...  [color=red]
> > [name=gaf] works for any boat, let volador finish enemies when possible  [color=red]


## Illusion

While playing with calais in team, try to freeze only minimum (mostly tanks that approch too much), so calais don't have 50% damage off on frozen target.

With illusion, target enemies in this order :
1. most dangerous for us to stay in cercle, usually calais with sinbad/billy
1. then tank, larger and easier to hit with torpedos from far (even at 700m)
1. leave small boat to calais, for illusion small boat are harder to hit 

## Calais

> [name=PurplePete] We all want kills, but when going against a tough opponent: [color=red]
> 1. **Calais should let Volador take kills**
> 1. As Calais, **we need to soften the enemy so the Voladors can get the quick kills and the armor boost.**
> 1. One calais should have Cook to keep the fleet going while the other Calais (or two) are running damage caps like sinbad or Billy.


### Targeting with calais

> [name=PlumaAlWind] **playing calais the priority should be eliminate the other calais**, and then go for the other ships: 
1. While a target is frozen, should fire other enemies twice (if cooldown is 3s) and get back to frozen target to finish hit
    1. this works even better with catalina for late torpedos from other teammates.