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灰暗網龐風格峽間小屋

  • Wed, Jun 16, 2021 9:44 PM

最近因為手癢又開始玩起Minecraft,刻意尋之不小心找到了一個非常非常美麗的材質包,頗有《黑暗之蠱》、《異形》的美術設計,瑞士知名的超現實主義畫家漢斯.魯道夫.吉格爾(Hans Rudolf Giger,H. R. Giger)的黑暗風格,看起來實在太爽啦!立即決定載來玩。

Unnatural State 材質包

材質包當前版本為1.16.1版本,適用於1.16.5版本。
內容很美麗,唯一的問題大概就是完成度並不是100%,1.16針對地獄之後的更新的生態域相關的物件材質,以及一些生存玩家少用的物件材質沒有進行創作之外。大部分使用度很高很常看到的物件材質都有更新。

由於實在是太對我胃口了,所以就立即使用開始創作。

作品展示

我個人習慣是會依照自己遇到的地形進行隨機創造,所以並沒有特別預設具體要蓋什麼,整體上會偏向拾荒者的路線,並部分顧及生存者玩家的室內配置習慣(個人房、工作區、儲存、藥水製作與附魔室),不過這一次個人物資儲存的設想並沒有太多就是了。製作上是平台設置>>建物高度設定,決定好之後我就直接蓋了。

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從正門口看的整體。

材質包在鐵料的表現上簡直不能更美了,鐵絲跟鐵塊美爆。木材質表現上紋理很豐富,我用顏色偏深,而且在這個材質包裡表現極美的相思木和黑橡木進行建築主體建造,鐵料跟木料的交錯排列期望可以表現出木板上的鐵料補丁的修補感。

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算是很好蓋的屋頂。

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建築側面有些樸素所以做一些結構裝飾。

爬梯材質雖然很好看但是從正面爬進去實在是不夠神秘,所以進出口是穿鑿山體的。但由於走道只有1格寬3格高,轉角也才2格寬,裡頭除了三種石頭材質的對換,用樓梯做出牆體的洞之外,基本沒什麼,所以就不拍了。

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小花園,遠處就是入口。花草的材質真的美到漏電。

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進入山體之後從這出來,因為建築只有一面貼著山壁,旁邊就做了一個可以從晤面爬上二樓的地方,這裡是另一邊的花園
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這裡進去就是房間

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從門口的燈看房間全景

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從窗邊看房間全景

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回到一樓,一樓是主要工作區。

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從門口看一樓全景
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從水缸上面看一樓全景,那個骷髏頭是金塊材質!裡面有一扇鐵門,進去就是跟邪教祈禱間一樣的附魔室。

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這是附魔室一隅。房間規劃是基數,除了書櫃擺放的位置隨機跟裝飾之外沒麼所以只拍了一張。

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最後附上一張製作途中不小拍下的截圖,我蓋完這個就好開心了
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使用心得

這個材質包裡有些物件,像西瓜被改的像收納盒,上圖看到的醫療包其實是蛋糕,切面也做成盒子裡擺置東西的樣子,很細緻。也因為這個材質包的反自然感讓我少費心在綠化上節省了很多時間,很可惜木質地板系列的材質包都沒有進行做優化仍保持原廠材質,要使用活版門裝飾只有橡木板跟鐵製地板兩種組合,蠻可惜的。

本次建造故意選在草木很少且彷彿是被山包住一個迷你峽灣內。少了綠化跟農場的考量,自加上是墊高在牆上,所以鐵軌系列就沒用上。也因為仍以木質為主體所以很像光纜超美的終界蠟燭也沒用上,超可惜。地獄系列的建造材質也沒有特別注意。不過就主題性建造來說,這個材質包其實已經可以支撐大部分的設計了。

另外還有一點,此材質包對使用者UI介面也有美化。我蠻推薦大家有興趣可以拿來生存玩,真的非常漂亮,搭配光影模組的氛圍會更好喔!