# Python 五子棋
```python=
SIZE = 8
board = []
game_finish = False
Chess = ['●','○']
def initBoard():
global board
for i in range(SIZE):
board.append([])
for j in range(SIZE):
board[i].append('+')
def drawBoard():
global board
for i in range(SIZE):
for j in range(SIZE):
print(board[i][j],end=' ')
if j == (SIZE-1):
print('%1d'%(i+1),end='')
print()
if i == (SIZE-1):
for k in range(SIZE):
print('%-2d'%(k+1),end='')
print()
def gameStart():
global game_finish
game_round = 0
while not game_finish:
if game_round%2 == 0:
if not playChess(Chess[0]):
continue
game_finish = checkWin(Chess[0])
if game_finish :
print('Black win')
else:
if not playChess(Chess[1]):
continue
game_finish = checkWin(Chess[1])
if game_finish :
print('White win')
game_round+=1
print('Finish')
def playChess(chess):
global game_finish
global board
flag = False
if chess == Chess[0]:
print('Black Turn!')
else:
print('White Turn!')
print('input X:',end='')
x = eval(input())
print('input Y:',end='')
y = eval(input())
if (x or y) == -1:
game_finish = True
elif (x or y )>=SIZE or (x or y)< -1:
return False
if board[y-1][x-1] == '+':
board[y-1][x-1] = chess
flag = True
else:
flag = False
drawBoard()
return flag
def checkWin(chess):
global board
for i in range(SIZE):
for j in range(SIZE):
if board[i][j] == chess:
try:
if board[i][j] == board[i][j+1]==board[i][j+2]==board[i][j+3]==board[i][j+4]:
return True
elif board[i][j] == board[i+1][j]==board[i+2][j]==board[i+3][j]==board[i+4][j]:
return True
elif board[i][j] == board[i+1][j+1]==board[i+2][j+2]==board[i+3][j+3]==board[i+4][j+4]:
return True
elif board[i][j] == board[i-1][j-1]==board[i-2][j-2]==board[i-3][j-3]==board[i-4][j-4]:
return True
except:
print()
return False
initBoard()
drawBoard()
gameStart()
```
###### tags: `python`