--- title: AI Ch.6 --- # Artificial Intelligence NTNU 人工智慧 ##### [Back to Note Overview](https://reurl.cc/XXeYaE) ##### [Back to Artificial Intelligence](https://hackmd.io/@NTNUCSIE112/AI110-2) {%hackmd @sophie8909/pink_theme %} ###### tags: `AI` `110-2` `CSIE` `選修` `NTNU` <!-- tag順序 [學校] [系 必選] or [學程 學程名(不含學程的 e.g. 大師創業)] [課程] [開課學期]--> <!-- 網址名稱 AI110-1_[] --> ## Ch.06 Adversarial Search 對抗搜尋 ### 6.1 Game Theory - Game Theory - Developed by von Neumann and Morgensten - Widely studied by economists, mathematicians, financiers - The action of one player (agent) can significantly affect the utilities of the others - Cooperative or competitive - Deal with the environments with multiple agents - Most games studied in AI are - Deterministic - Turn-taking - Two-player - Zero-sum - Perfect information ### 6.2 #### 6.2.1 Minimax Search - 1950 年 Shannon 提出 - A strategy/solution for optimal decisions ```= if n is a terminal: MINIMAX-VALUE = UTILITY ``` -