# BooGooTEAM CooMIC 2 - Exhibition Review
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<i class="fa fa-exclamation-triangle" aria-hidden="true"></i> This article was translated using "[ChatGPT](https://chatgpt.com/g/g-BBGmFnGT4-ji-qi-lang)".
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Hello, everyone! I’m Mirai, and this time I’d like to share about an event called "DIY GAME Only" held on May 25 by "BooGooTEAM" as part of "CooMIC 2".
This was a unique opportunity for showcasing independently developed games within a doujin event. Opportunities for indie games to be publicly showcased like this are actually quite rare in most places. In my own area, for example, there are events such as "DIY GAME Only (by DIYGM)", "Bahamut Anniversary Party (by ONEUP NETWORK CORP.)", "Student Show Games (by Taichung Indie Game Group)", and "G-Eight (by G-EIGHT Co., LTD)". In Japan, similar events include "BitSummit Drift (by JIGA)" and "Tokyo Game Dungeon (by Tokyo Game Dungeon)". I think Japan might have even more of these types of events, though I’d need to Google to confirm… 😅
For the event on May 25, I asked my brother and his friend to handle setting up and manning our booth. I do feel a little bad about not being there to meet everyone who visited the booth in person, but honestly, I’m not great with crowds in real life… 🙇♀️ So for future exhibitions, I’ll likely continue relying on my brother and his friends for help with booth management.
Now, I’ll give a quick rundown of our preparations and how the day went, based on what my brother and his friend shared with me afterward.
First, the other members of NekoGakuen and I learned about the event through the DIYGM Facebook page in early February, where we found out that they were collaborating with BooGooTEAM to hold a one-day indie game exhibition titled "DIY GAME Only" as part of the "CooMIC 2" female-oriented creative fair. After discussing and getting approval from Marionnette, I personally covered the 1300 TWD participation fee to register our game circle, "NekoGakuen and Rabbit Tea Party," on the BooGooTEAM official site. We chose the 1300 TWD "DIY GAME Only" package, which included a meeting table with a 180x90 cm tablecloth, an electrical outlet, six red plastic chairs, two bottles of water, two entry passes, and four additional tickets that required separate entry tickets for early access.
The "CooMIC 2" event itself required purchasing a 170 TWD ticket for general admission. The event entry pass was for registered staff of participating circles, allowing them to enter the venue and set up their booths, while the extra tickets allowed early access if combined with purchased entry tickets. However, we didn’t end up using those extra tickets.
Actually, I originally considered registering for a 600 TWD regular booth, but after asking BooGooTEAM, I learned that it didn’t include an electrical outlet. So I went for the 1300 TWD "DIY GAME Only" booth that provided power.
A week after registering, BooGooTEAM’s system experienced some issues with their circle registration site, so they asked participants to re-register through a temporary Google Form. I filled out the form and re-registered.
By around March 20, the list of accepted circles was announced, and they sent an email with payment details, so I paid the 1300 TWD fee. On April 8, the official list of participants was released, and on April 24, we received our booth number and placement map.


Around early May, I received two circle entry passes and some additional tickets in my mailbox. Each entry pass had two extra tickets attached on the right side.
Also, on DIYGM’s Facebook page, they thoughtfully posted some Q&A information for participants regarding preparations and on-site entry, making it easier for exhibitors and attendees to get ready for the event. I really appreciated this attention to detail.


For the "CooMIC 2" event, BooGooTEAM had organized some special activities for attendees. Each booth received a "badge design sheet" that could be taken to a badge-making station in the venue to create custom badges. There was also an AR effect app activity, but it required a separate fee, so we opted out.
For our booth’s badges, we’re incredibly grateful to Ms.Via for designing such beautiful artwork. The badges looked amazing, thanks to her creativity.


In the weeks leading up to the event, we were busy preparing games for visitors to try out, posting about the event on social media, and organizing materials like the Steam Deck for game demos, postcards, name cards, a guestbook for comments, and some merchandise for display.
Special thanks also go to YukishiroYuki for helping with our merchandise preparation; she kindly sent us a box of materials for the event. It was a huge help.





My brother’s friend, YIFAN, gifted us a suitcase, which made it easier for my brother to transport everything on the day. The night before, I packed the suitcase with the demo materials, a MacBook for video presentations, and the Steam Deck. I’m very grateful to my brother for carrying everything and managing the booth.


According to my brother and his friend, around 9 a.m. on the day of the event, they saw long lines forming at the back of the venue. They almost accidentally lined up with people holding extra tickets before finding the correct queue. After entering, they immediately headed to our booth, set up the badge sheets, event guides, a 500-point DLSite code card, and started setting up the table.


By around 10:30 a.m., visitors began entering, but my brother mentioned that the first 1-2 hours were slow in the "DIY GAME Only" area. Around 11 a.m., he decided to grab some dumplings from Bafang Yunji (10 pieces) for himself and his friend, along with two bottles of Unite Milky Tea from 7-11. Normally, it’s customary to give booth helpers some funds or a stipend, but my brother’s friend only requested lunch.
Visitors started arriving at our "DIY GAME Only" area around 1 p.m., and my brother exchanged some items with other booth exhibitors for their merch. Next to us was Starry Seaweed Game Studio, who also had a Steam Deck for their game demos. My brother said he found their game interesting and also exchanged some items with other teams, including YOHCAN Studio, Catlard Studio.
However, he mentioned that the crowd flow and movement around the "CooMIC 2" venue were quite chaotic. The line for the badge-making station became so backed up that they had to stop the badge service around 3 p.m.
Each booth had its own system for distributing badge design sheets. At our booth, visitors just had to leave a comment in the guestbook to receive a sheet. With a design sheet, they could queue up at the badge-making station to make badges for a fee of 10 TWD each, with a limit of three badges per visit.
Kii, a friend of Ms.Via, visited our booth and kindly offered to make badges for us as a keepsake. I’d asked my brother to give her three sheets if she visited, so we’d have a few badges for ourselves and Ms.Via.
Additionally, my brother’s friend YIFAN, who provided the suitcase, came by our booth with two handmade drinks for my brother and his friend.
Finally, around 4 p.m., the event concluded, and my brother and his friend packed up and headed home. My brother brought back some exchange items from other indie game teams and five leftover badge sheets. Despite being tired, he said it was a fulfilling and enjoyable experience.

###### tags: `展覽心得`