礦坑系列的目錄 內容主要會是 Cppreference、draft 等文章草案的翻譯 可以的話會把語法底層的一些原理也寫進去,可能會碰到一點編譯器和組語,希望能夠寫得盡量詳細 # C++ Miner ── 礦坑系列 ###### tags: `C++ Miner` 前言 --- + <a href = "https://hackmd.io/@Mes/Preface"><img src = "https://i.imgur.com/thmVmX6.png?w=720" height = 30> 礦坑系列 ── 序 </a> + <a href = "https://hackmd.io/@Mes/Miner_Modern_Introduce"><img src = "https://i.imgur.com/thmVmX6.png?w=720" height = 30> C\+\+03 ~ C\+\+17 主要變化介紹 </a> 新手教學 --- + <a href = "https://hackmd.io/@Mes/MinerT_ComputerIntroduction"><img src = "https://i.imgur.com/thmVmX6.png?w=720" height = 30> 淺談計算機概論 </a> + <a href = "https://hackmd.io/@Mes/MinerT_enviroment"><img src = "https://i.imgur.com/thmVmX6.png?w=720" height = 30> Windows 內的 C++ 與 Vscode 環境建置 </a> + <a href = "https://hackmd.io/@Mes/MinerT_Object_Expression_Statement"><img src = "https://i.imgur.com/thmVmX6.png?w=720" height = 30> Object、Expression 與 Statement </a> + <a href = "https://hackmd.io/@Mes/MinerT_array_and_pointer"><img src = "https://i.imgur.com/thmVmX6.png?w=720" height = 30> Array 與 Pointer </a> + <a href = "https://hackmd.io/@Mes/MinerT_function_and_memory"><img src = "https://i.imgur.com/thmVmX6.png?w=720" height = 30> Function 與 Memory </a> + <a href = "https://hackmd.io/@Mes/MinerT_Class"><img src = "https://i.imgur.com/thmVmX6.png?w=720" height = 30> Class </a> + <a href = "https://hackmd.io/@Mes/MinerT_OO"><img src = "https://i.imgur.com/thmVmX6.png?w=720" height = 30> Class & 物件導向</a> 礦坑系列本文 --- C++11 --- + <a href = "https://hackmd.io/@Mes/Miner_MoveSemantics"><img src = "https://i.imgur.com/thmVmX6.png?w=720" height = 30> 值類別 (Value Categoraries) </a> + <a href = "https://hackmd.io/@Mes/Miner_malloc_new_pod"><img src = "https://i.imgur.com/thmVmX6.png?w=720" height = 30> malloc、new 與 POD Type </a> + <a href = "https://hackmd.io/@Mes/Miner_std_function"><img src = "https://i.imgur.com/thmVmX6.png?w=720" height = 30> std::function </a> C++14 --- C++17 --- + <a href = "https://hackmd.io/@Mes/Miner_StructuredBinding"><img src = "https://i.imgur.com/thmVmX6.png?w=720" height = 30> 結構化綁定 (Structured Binding) </a> C++20 --- + <a href = "https://hackmd.io/@Mes/Concept_AND_SFINAE_AND_Detection_Idiom"><img src = "https://i.imgur.com/thmVmX6.png?w=720" height = 30> Concept & SFINAE & Detection Idiom </a> 坑內的黑魔法 --- + <a href = "https://hackmd.io/@Mes/Miner_Magic_Pre"><img src = "https://i.imgur.com/thmVmX6.png?w=720" height = 30> 前言 </a> + <a href = "https://hackmd.io/@Mes/Miner_Magic_NoConst"><img src = "https://i.imgur.com/thmVmX6.png?w=720" height = 30> 四個不該用 "const" 的時機 </a> + <a href = "https://hackmd.io/@Mes/Miner_Magic_explicit_detect_copy"><img src = "https://i.imgur.com/thmVmX6.png?w=720" height = 30> 用 "explicit" 偵測複製 </a> + <a href = "https://hackmd.io/@Mes/Miner_Magic_SSO"><img src = "https://i.imgur.com/thmVmX6.png?w=720" height = 30> Small String Optimization </a> + <a href = "https://hackmd.io/@Mes/indirect_through_null_pointer"><img src = "https://i.imgur.com/thmVmX6.png?w=720" height = 30> Indirect through null pointer </a> {%hackmd aPqG0f7uS3CSdeXvHSYQKQ %}
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