---
# System prepended metadata

title: <21343319>_J5Z1020_journal
tags: [Games Art, Uni work]

---

## Journal Header
###### tags: `Uni work` `Games Art`
# <21343319>_J5Z1020_journal
### The Game Production Pipeline
### Games Art BA(Hons) L5
### Jannah Rahman
# High Concept Pitch


## Elavator pitch slide
This is a 3D adventure puzzle game. you play as a lonely melancholic girl who gained an interest in planting because it gave her hope for somthing. She is on a quest to reach the highest point in the skies by climbing tall plants but no one knows why.

To start you must find seeds to plant in yor garden. To do this you need to travel around your villiage. As you progress you can climb your plants to reach different islands in the sky. as you reach new islands you will have to reside there and continue to explore and grow new types of plants in those islands to climb higher. Not taking care of plants can slow your progress because it could die then you will have to replant it.

As you explore the islands, you will be greeted by residents who will ask you favours and will reward you items which can be helpful for your plants to stay strong amd grow. Creating good bonds with residents restores memories of someone she knew in the past. Every island is different with the way you take care of plants, so you will have to adapt differently each time.

## Identify the market
This game will be appropriate to launch on console such as Nintendo Switch, Playstation and Xbox. The target audience will be aimed at ages range from 12-16+. This is because most console gamers are ages 16-24 from 2021 according to Statista. For nintendo switch, users are around age 3-18 according to Parent Zone. 

So it is important to release games like this on consoles because there is a bigger target audience which means there will be more sales.

## Story of the game
A lonely girl deprived of any emotion who lives in a small villiage. She has no interest in anything and sits at home all day. One day has an interest in plants because its beautiful and makes everything look colourful around her. She wonders if she can use these plants to reach above the skies one day by growing lots of plants which will help her climb up to the skies. Doing this restores her happiness and gives her confidence to reach her end goal of reaching the skyscraper for a unknown reason. 

## Using media to promote

Using socials is a good way to put advertisements to promote games aimed at a young audience. this is because young people tend to use social media and the interent a lot so this will allow games to be exposed to them. 

## Release Date

Having a release date is important. Certain times of the year will have better sales than others. This can be things like Christmas Holidays, Easter Holidays and Summer holidays etc. Usually young people ages 3-18 has these holidays. This means that there will be more sales on holidays because young people will have free time to try out new games especially in Christmas Holidays because that is when parents/carers buy gifts for their children. 
