# 2022-8-3 Sculpt/Texture/Paint Module Meeting
## Attendees
- Julien Kaspar
- Dalai Felinto
- Joe Eagar
- Ramil Roosileht
- Daniel Bystedt
- Bastien Montagne
## Agenda
### Brush Assets Discussion
We'll present the current conclusions from [recent conversations at the Blender HQ](https://developer.blender.org/T100122).
Questions can be clarrified but further discussion should be done another time, or after the meeting.
- Different brushes use different Shift Smooth algorythm
- Current behaviour is using the brush called "Smooth"
- Depending on the brush Shift does something different. Usually hard coded.
- Ctrl is also inconsitently changing brush behaviour
- For Shift and Ctrl modifier keys we could define a specific brush to be used instead
- Goals:
- First goal would be to improve smooth on sculpt and paint brushes (More consistent. Not pointing at other brushes)
- Afterwards we could add minimal customisation options
- With Nodes we could add way more customisation long term
### Needs Commit
- [⚙ D14734 Fix: add attribute with empty string name crash](https://developer.blender.org/D14734)
- Joe needs to commit
### High Prio Bugs
- [⚓ T99288 Color attributes of index above 7 deletes after entering edit mode](https://developer.blender.org/T99288)
- Hans & Joe are working on it
- Will continue on it
- [⚓ T98889 Regression: Sculpting on a linked copy of an objects crashes Blender](https://developer.blender.org/T98889)
- Joe, any help from viewport module
- They don't seem to have time atm
- Julien will poke them in the caht if they can take the time
- [⚓ T99282 Regression: Object invisible in Sculpt Mode when using >8 color attributes](https://developer.blender.org/T99282)
- Still depending on PBVH Draw Cleanup
### In Review
- [⚙ D15428 PBVH Draw Cleanup](https://developer.blender.org/D15428)
- Brecht seems confused on the state of the patch
- Joe will respond and clarify
- [⚙ D15344 Fix T99294: Voxel Remesher text is resized based on object scale.](https://developer.blender.org/D15344)
- Joe will do that asap
- [⚙ D15502 Support gradient color mode in sculpt paint brush](https://developer.blender.org/D15502)
- Joe will give final review
- Commit it to 3.3 as bug fix
- [⚙ D15596 Convert Color Attribute operator](https://developer.blender.org/D15596)
- Poke Hans for review
- [⚙ D15025 Expose Face Sets In Python API](https://developer.blender.org/D15025)
- Campbell has notes
- [⚙ D14970 3D Texturing: Fix seam bleeding.](https://developer.blender.org/D14970)
- No review update yet
- [⚙ D15298 Support Automasking For Texture Paint](https://developer.blender.org/D15298)
- No review update yet
- [⚙ D14900 PBVH Texture Paint Node Splitting](https://developer.blender.org/D14900)
- No review update yet
### In Progress
- [⚓ T96225 PBVH image texture painting implementation](https://developer.blender.org/T96225)
- Nothin new from Jeroen
- [⚓ T98383 Sculpt Mode Cavity Masking](https://developer.blender.org/T98383)
- Joe will update asap
- We'll need to wrap this up soon for the Brush Assets project
- [⚓ T98593 Paint Mode: Backface Occlusion](https://developer.blender.org/T98593)
- Blurring of the border would be best once cavity auto-masking is committed (Reuse cavity mask blurring)
- Small UI updates coming asap
- Performance relys on fixing the PBVH Draw Cleanup
- We'll need to wrap this up soon for the Brush Assets project
### Next To Do's
- Joe
- Automasking features
- Brush Refactor Design
- Experiments to simplify brush settings from sculpt-dev by combining properties tabs
- High Prio bugs
- Jeroen
- Busy
- Julien
- Brush Assets Design involvement
- Testing auto-masking patches
- Ramil
- Bug fixes
- Collaborate in brush asset design
- Daniel
- Ready for feedback and testing when poked
### New Tasks
- [⚓ T100122 Brush Assets](https://developer.blender.org/T100122)
- [⚓ T100137 Brush Properties](https://developer.blender.org/T100137)
- [⚓ T100147 Brushes Assets Viewport User Interface](https://developer.blender.org/T100147)
### Other Topics
- "Essentials" Asset Library
- Shipping current brush-tools as assets
- Call for content for more brushes
- Not strictly needed but good to do if we ahve the time
- Full Cloth brushes catalogue needed
- Chat with Pablo Dobarro for advice on optimal brush presets