---
# System prepended metadata

title: 16/08/2020 Patch Changelog
tags: [Development]

---

---
tags: Development
---

# 16/08/2020 Patch Changelog


## Bug Fixes
- Prevented outfit changing while in a coach/wagon, as this could result in... badness.
- Fixed Mislabeled Horse Tack items.
- Fixed some missing inventory icons (Cooked Prime Beef Joint) -- existing cooked beef items may still be missing the icon.
- Fixed issues with female eyeshadow.
- Fixed a bug allowing the carrying of too much Barley for your inventory to hold.
- Removed the duplicated Chesapeake Bay Retriever pet option that didn't work properly and fixed it's name.

## Assorted Changes
- Added `/IveFallenAndICantGetUp` command to respawn you on flat ground if you fall through the world.
- The timeout on the queue was changed to 5 minutes to stop people from afking and getting stuck on a loading screen without noticing.
- Tools added!
    - Axe, pitchfork, hoe, pickaxe, shovel, and rake.
        - There may be some that don't see you digging with a shovel or using your pickaxe, this is a known issue.
- Campfires will be a bit more noticeable from a distance.
- Stamina Outer Ring Increase.
- Gun Cleaning added (just for RP currently; stats are not impacted).
- Outfit limit increased to 10.
- After repeated lawsuits and complaints, the wagon dealers will now explicitly inform you if a wagon has been built to carry carcasses
- Added carcass carrying capacity to half a dozen or so of the existing wagons.
- A new salesman can be found in St. Denis, but you'll have to "time" your visit.
- Some NPC locations/available times have shifted. You may not see NPC vendors where they once were.
- New Alexandria's tailors no longer discriminate against tall people who want to try on hats.
- Added a brief animation and forced delay to `/pvp` when becoming unfriendly.
- Fixed lighting in Hagen Mine to proper interior, and removed torch props ( Interior change; Cache clearing may be required).
- Removed all fast travel posts (except at Macfarlane's Ranch).
- Removed RDO Series markers by Valentine.
- Opened change rooms in tailors and shops.
- Opened the Bath in Tumbleweed.
- Enabled the Bathtub in Tumbleweed bath.
- Added a small General Store to Tumbleweed that only sells some limited goods and provisions. (But they will still buy all items).
- Set doors that had locks placed on them in a previous patch set to default to unlocked to allow RP when not in use.
- Removed the Popup Notifications when voice distance is changed. (As it shows on the HUD).
- Lowered telegram prices.


- Back-end optimizations
    - Optimized Horse Tack Loops (reduced idle overhead by 50%).
    - Optimized Fishing Loops (reduced idle overhead by 80%).
    - Language/localization issues.
    - Compressed the size of some of the inventory images.

## Developers
- Henry Houser
- Cletus Smiff
- Hudson Chesterfield

## Testers
- Jaena Shaw

