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tags: Development
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# 04/06/2020 Patch Changelog
## Bug Fixes
- The Doctor's office at MacFarlane's Ranch has been adjusted; should no longer become trapped inside.
- Fixed the Delivery Job failure bug.
- Deleting a character now appropriately deletes the horse for that character slot as well.
- If you manage to catch and bring large fish to a trapper/butcher, he'll no longer ask you to file paperwork when selling them.
- Moved the Annesberg Trapper to a static table near same spot.
- Changed delete entity to detachentity, and setentitycoords with cleanup.
- Fixed the Horse Shop subtitle mentioning Buying on Preview menu.
## Assorted Changes
- Added `/storehorse` and `/stablehorse` to put your horse away near a horse store or stable (somewhere that sells horses).
- Upgraded `/removesaddle` and `/saddle 0` to not require deleting the horse and calling it back. (Thanks to Henry and Rob for the discoveries).
- `/clearchat` command added to remove the system text from the screen.
- `/hud` will now also turn off the death text and timer from displaying
- Small cosmetic changes to Title across all shop/saloon menus.
- The boat rental shops have a new top of the line boat for rent (it has a motor... for those too lazy to row).
- Boat pricing updated.
- The Emerald Ranch Saloon's Licensing Paperwork finally went through (Saloon blip added).
- The government has eased fishing restrictions across Lemoyne (a dozen new static fishing spots).
- The General Store now sells instant "Camp Coffee" (re-worked coffee animation, now tied to an inventory item).
- Liquor & Spirit licenses have expanded; Saloon entrepreneurs can now server wine and champagne.
- Additionally, they can now reach further across the bar (range for GiveItem extended).
- A new training program has been rolled out to stables across the land... horses should be less likely to end up on roofs now.
- Feeding your horse now requires you have fresh fruit and/or oatcakes in your inventory, and will restore horse core stamina.
- Some food items have been updated to restore 50% more health; however, these now provide animations, and restore portions of health as you eat them.
- Old food items that haven't been updated (and thus are eaten quicker) restore 33% less health.
- The real feature here is that the new food animations are more immersive & fun to eat.
- Added large fish to trapper.
- Some new horses were added (But where?).
## Telegram Changes
- Altered the main menu to use the Inventory style.
- You can now save personal telegrams.
- Added "Telegram Satchel" to the users inventory, for viewing the saved telegrams.
- Telegram Satchel menu doesn't have the "back" button.
- Users can delete saved telegrams in their satchel
- Adjusted where the sender/location variables are adjusted for nil killing purposes.
- Added the ability to register and change an alias.
- Add each characters name to an alias table when they join the server.
- On resource ready, it automatically populates the alias list with DB saved names so as to not steal them.
## Emote Changes
- New Emote Menu.
- Many new emotes and scenarios added.
- List of all the Emotes:
- https://hackmd.io/@Imthatguyhere/wwrp--emote-list
- Some emotes won't work for females due to Rockstar restrictions.
- Gender specific menus coming in the future.
## Developers
- Charlie Copeland
- Henry Houser
- Rob Boss
- Ty Byrne
## Testers
- Sarah Connor
- Jaena Shaw
- Jack Burton