--- tags: Development --- # 04/06/2020 Patch Changelog ## Bug Fixes - The Doctor's office at MacFarlane's Ranch has been adjusted; should no longer become trapped inside. - Fixed the Delivery Job failure bug. - Deleting a character now appropriately deletes the horse for that character slot as well. - If you manage to catch and bring large fish to a trapper/butcher, he'll no longer ask you to file paperwork when selling them. - Moved the Annesberg Trapper to a static table near same spot. - Changed delete entity to detachentity, and setentitycoords with cleanup. - Fixed the Horse Shop subtitle mentioning Buying on Preview menu. ## Assorted Changes - Added `/storehorse` and `/stablehorse` to put your horse away near a horse store or stable (somewhere that sells horses). - Upgraded `/removesaddle` and `/saddle 0` to not require deleting the horse and calling it back. (Thanks to Henry and Rob for the discoveries). - `/clearchat` command added to remove the system text from the screen. - `/hud` will now also turn off the death text and timer from displaying - Small cosmetic changes to Title across all shop/saloon menus. - The boat rental shops have a new top of the line boat for rent (it has a motor... for those too lazy to row). - Boat pricing updated. - The Emerald Ranch Saloon's Licensing Paperwork finally went through (Saloon blip added). - The government has eased fishing restrictions across Lemoyne (a dozen new static fishing spots). - The General Store now sells instant "Camp Coffee" (re-worked coffee animation, now tied to an inventory item). - Liquor & Spirit licenses have expanded; Saloon entrepreneurs can now server wine and champagne. - Additionally, they can now reach further across the bar (range for GiveItem extended). - A new training program has been rolled out to stables across the land... horses should be less likely to end up on roofs now. - Feeding your horse now requires you have fresh fruit and/or oatcakes in your inventory, and will restore horse core stamina. - Some food items have been updated to restore 50% more health; however, these now provide animations, and restore portions of health as you eat them. - Old food items that haven't been updated (and thus are eaten quicker) restore 33% less health. - The real feature here is that the new food animations are more immersive & fun to eat. - Added large fish to trapper. - Some new horses were added (But where?). ## Telegram Changes - Altered the main menu to use the Inventory style. - You can now save personal telegrams. - Added "Telegram Satchel" to the users inventory, for viewing the saved telegrams. - Telegram Satchel menu doesn't have the "back" button. - Users can delete saved telegrams in their satchel - Adjusted where the sender/location variables are adjusted for nil killing purposes. - Added the ability to register and change an alias. - Add each characters name to an alias table when they join the server. - On resource ready, it automatically populates the alias list with DB saved names so as to not steal them. ## Emote Changes - New Emote Menu. - Many new emotes and scenarios added. - List of all the Emotes: - https://hackmd.io/@Imthatguyhere/wwrp--emote-list - Some emotes won't work for females due to Rockstar restrictions. - Gender specific menus coming in the future. ## Developers - Charlie Copeland - Henry Houser - Rob Boss - Ty Byrne ## Testers - Sarah Connor - Jaena Shaw - Jack Burton