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tags: DnD
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# WWM - Howie's Saturday Pathfinder - Quests
### Party Fund:
- 7pp
- 20gp
- 15sp
- 6cp
### Armory
- 8 Suits of Leather Armor
- 3 Shortspears
- 2 Chain Shirts
- 2 Longbows
- 22 Daggers
- 8 Quater-Staffs
- 8 Slings
- 120 Arrows
- 8 Cure Light Wounds Potions
### Party Loot:
- 1 Potion of Pass Without Trace (1st Level)
- 2 Masterwork Thieves Tools
- Solid Goldd Idol of a Bull
- Quartz Statue of a Mermaid
- Diamond Ring
- Scroll of Tansposition
- Wand of Cure Light Wounds ( 10 Charages- CL 10)
- Wand of Cure Moderate Wounds (10 Charges - CL 5)
- Wand of Knock (10 Charages - CL 1)
- Cloak of Predatory Vigor
- Large +1 Hide Armour
- 3 Shortswords
- 2 Longswords
- 5 Crossbows
- 3 Masterwork Studded Leather Armour
- 2 Masterwork Chainmail
- 8 x Scale Mail
- 8 x Greataxe
- 8 x Javelin
- 1 x Large Hide Armour
- 1 x Large Greatclub
- 3 x Large Javelin
- 1 x Masterworkd Hide Armour
- 1 x Masterwork Battlaxe
- 1 x Shortbow
- 19 x Arrows
- 1 x Exotic Military Saddle
- 1 x Backpack (Smelly Leather Satchel)
- 1 x Scroll of Break
- 1 x Masterwork Heavy Steel Shield
### To Sell (Weapons and Armour for 75%, rest for 50%):
-
### Ongoing Quests:
-
### Completed Quests:
- **The Sage Society:** - The Ashen Ossuary
- **Reward:**
- 275gp
- 13sp
- **Progress:**
- We found a destroyed looking church or temple with footprints of other humainoids being there recently.
- We killed Goblins and Kobolds there.
- Strange Runes were found and weird looking armoured creatures (U S A F).
- We killed the Kobolds and strange Metallic Beasts there.
- After returning to the Sage Society, we got our reward.
- **Arturius Pass:** - Madam Courtney: The Bad Neighbourhood
- Kaliope found out a psychic woman knows the old man's name, but she needs to stop some robberies and extortion in a neighbourhood to get it.
- **Reward:**
- Learning the name of the strange old man who hired us from Madam Courtney.
- The Man's name is **"Merlin Arthois"**.
- **Progress:**
- We went there as a party and found out about the scheme.
- We fought them in the streets after a failed ambush.
- The new man we met, Antrul saids these are **The Bloon Talons** and he knows where their base is through a contact.
- We killed the Blood Talons in their hidden Sewer base and took it over. Their boss left though.
- **Arturius Pass: Corrupt Guards**
- **Reward:**
- Guild Hall out of the old Guard Precinct.
- 10% off at all merchants in Arturius Pass (Including Magical Shops)
- **Log:**
- The Blood Talons went to kill us at the taven, but the barkeep caught them and tied them up.
- The Blood Talons went to kill the kid so we fought them off, capturing two.
- We brought the two captives to the Guard Precinct nearby, and they arrested us.
- The Guards were corrupt and tried to kill those that didn't go (Kaliope, Antrul, and Mikhail) but the barkeep killed them with a few words.
- Mikhail planned a bomb based jailbreak and the three do some damage at the doors while the rest escaped their cell in a fight.
- The non corrupt guards arrive and finish off the last man. This was under investigation. They thanked us with the rewards.
### Failed/Ignored Quests:
-