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# System prepended metadata

title: Deadbeats and Dipshits - Group 2 - Session 8+
tags: [DnD]

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tags: DnD
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# Deadbeats and Dipshits - Group 2 - Session 8+


Session 8 (27/03/2020) - (Howizter Missing)
---------------------------------------------
**Current EXP: _4,470_**

We wake from our long rest and prepare to depart. We plan to hit the nearest camp and then go to Woodpine.
Celia heads outside to find some chickens to play with. She tries to catch one, but it just lets her pick it up. She holds onto it as it pecks her and heads back to the party.
We depart, but 30 minutes in the Chicken starts getting upset, but Celia holds onto it as it flaps. She stuffs it in her bag next to the rotting corpse hand.

We run into an old man at a three way split in the road. Glint gives him 6cp and he says straight is the way to go.
Celia shows the rotting hands of a corpse to the old man and offers to pay him if he can identify it. He tells her to leave and she tosses it at the dog, who ignores the smelly thing.
Celia tosses 5gp to the old man.  He then says we are noble, so take the path on the right as it is safer.
Drogard asks if the middle path has bandits, and he says there are golbins and he has a deal with them to pay him for travellers he sends their way.
Glint takes the party aside and says he things the right path is a trap to rob the rich, so he says to take the middle. Drogard isn't scared of Goblins either way.
Celia offers to slay the golbins if he tells her where they are at, but he says he already told her.

We take the middle path. It seems like it isn't travelled by carriages. on our left is a fall and our right, a wall of craggy cliffs.
Drogard notices a wire setup to trip those walking through as he was passing it, and he avoids it with a roll.
There is a bell attached to it, likely with an alarm spell according to Glint.
Glint says to set an ambush. Everyone steps back and Glint sets it off to create a trap.
Celia decides to run ahead. Glint crosses the wire and sets off the trap.
The alarm goes off and there is skuttling noises on the rocks above. Goblins can be heard and a bunch of rocks slide down the wall.
There are three Goblins heads at the top. 10 seconds later they bitch about having to put the rocks back up again and then walk away.

We take the difficult climb up the rocks and find some small goblin hovels and rocks. There are like 12 goblins a bit away and the three we spotted walking to meet them, around 600ft away.
The party takes some time to discuss a plan and Celia finds her way back, hearing the noise. She sits at the wall and starts to smoke her pipe.
She doesn't want to join us but Drogard convinces her to and she clambers up.
We plan an ambush to take a few Geeeeeeeeeeeeeeerblins out. We'll wait for them to come back to reset the trap and take a few out.
Celia and Misrielle head to the bottom around the corner. Glint disguises Drogard covered with a blanket as a pile of rocks and Glint disguises himself in mud and rocks.

10 goblins start walking down the path that will lead to Celia and Misrielle, they have ropes with them. There are 5 goblins left in the camp that are visible, maybe 2-3 more are in the hovels.
Glint alerts Drogard to the incoming Goblins and he heads down to warn them as Glint tries to make a distraction in the camp.
Glint is halfway to the Goblin Camp as the Goblins are within vision of the party.
The rest of the party clambers back up the rocks as the Goblins get close.

Celia pulls out Gary, her Chicken, and tries to tie a rope to it. But as she does it loudly screams. The goblin yells out to catch it.
Misrielle spots a few trying to run towards the sound of the Chicken. Celia finishes tying up Gary and waits near the rock ledge.
In a spurt of _"genius"_ Misrielle decides to cast Minor illusion to make a giant boulder appear in front of them, blocking their path.
The 3 goblins that saw it appear, believe it was real. They decide to poke it with a stick.
Drogard jumps off the ledge into the goblins, landing on one and hurting himself a bit as he flattens the poor, now flat, Goblin.
Our Minotaur stands back up and then attacks 3 times. He swings high and misses twice, but the third strike lands
A now enraged Goblin stabs Drogard in his knee. The _"very intelligent"_ goblins start climbing the wall near the Illusionary Boulder blocking their path.
This repeats many times as the pint size idiots try to get their revenge. One swings so poorly that Drogard just takes his **Goblin Scimitar** and keeps it.
Glint hears the commotion as Drogard shouts that they are climb the walls and decides to full-sprint toward the Goblin Camp.
Celia kisses Gary the Chicken, casts Darknesss on him and then throws him off the cliff while holding the rope to blind the Goblins.
Misrielle inspires Drogard and Celia to give them some Temporary HP and then casts Crown of Madness on one of the Goblins.
Drogard flexes and then seems to look a little less poorly. With his new found vigor, he starts chopping again, but is still aiming too high and misses both times.
The Goblin who lost his Scimitar tries to get it back, and grabs the Scimitar, but Drogard picks him up along with it.
The maddened Goblin stabs his friend, killing him. He freaks out and then starts running away as Drogard tricks to attack him by throwing the Scimitar Goblin combo at him.
Instead he fumbles the sword and the Golbin grabs onto his back-fur and mounts him.
Glint moves up and is 115ft away from the camp. Celia casts Burning Hands on the four climbers, killing all of them. Gary clucks loudly at being hung.
Celia lowers Gary to the ground, still attached to the rope. He just starts pecking the rocks in the darkness.
Misrielle kills another Goblin with a thunderous clap. Drogard slams the Golbin on his back into the wall, and it yelps and falls off. He then swings and misses again.
The last two Goblins try to stab Drogard, but miss. Glint continues his sprint, getting 40ft away.
Celia casts Thaumaturgy to make a loud noise to make Gary move. He does move, but he immediately runs in the stone wall of the cliff and knocks himself out.
Shocked, Celia jumps down the cliff to clutch Gary, busting her ass as she went.
Still in the Darkness, Misrielle can't do much and just waits as Drogard wildly swings and manages to clip two of the Goblins, killing both and ending their fight.

Glint reaches the camp, lights a torch, and tosses it on the first tent, setting it alight. He dashes behind the tent where he is setting his trap.
The Goblins seem to still not have noticed the fire though. Glint sprints around to another building. One Goblin smells the fire and alerts them.
The Goblins start running over there trying to put it out. The one is left at another fire by himself.
Glint runs up and stabs one of the Goblins. Four Goblins try to put out the ingulfed tent.
Another three Goblins emerge from the tents. Glint sneaks over to one, missing it once, and then fumbling his dagger on the second attack, which the Goblin picks up.
The Goblins give up on putting out the fire. The Party notices the plume of smoke.
The Goblin misses Glint. Glint stabs back with his shortsword killing him. He then moves over behind a tent and hides.
Some of the Goblins seem to cheer at the fire, the rest are confused. Glint sneakily fires an arrow at one of the Goblins in the crowd, but misses.
Misrielle enters from the road, and sees the Goblins at the flaming tent and those looking at the tent where Glint is hiding.
Drogard enters as well, and sees the strange scene. He tosses a Javelin at the Goblins, hitting one in the chest and killing it while impaling it to the ground.
Surprised by the death of their comrade, the Goblins run at Drogard and Misrielle. Glint kills one with a sneaky stab and then misses his backstab on another.
Celia finally arrives, casts Expedious Retreat to be ready for a dash. She has a rope with ten hands tied to it with her.
Misrielle casts Shatter on the group of Goblins, killing the last four of them that are in front of Glint. Drogard confirms they are dead.

Glint opens the small locked box outside of a tent.

---

Goblin Loot:

- 7gp - Taken by Misrielle
- 9sp - Taken by Misrielle
- 2cp - Taken by Misrielle
- Carnelian Amulet (Orage-red Clay with a Hawk carved into it, the rest is silver coloured). - Taken by Glint
- 20 Rations - 4 Rations each after we each eat one.
- A Blanket - Taken by Glint
- Small Ruby (Or at least it looks like it) - Taken by Misrielle

---

EXP: 300

---

**Celia gains a new ideal: Taking a trophy of something she's slain.**
**Drogard gains a new Trait: Fights the enemy head on.**

After our long rest, the Old Man comes wandering in whisting, and bumps into Drogard. He doesn't seem excited that his extra pay is gone.
Glint shoots him dead with an arrow and Drogard grabs his coinpurse and then tosses him on the Goblin pile, which he burns.

---

Old Man Loot:

- 15gp - Given to Glint by Drogard
- 52sp - Given to Glint by Drogard
- 15cp - Given to Glint by Drogard

---

The Old Man's Dog runs off.
We take off back after the bandit camp. We head, take a rest and then head off road, through the wilderness towards the bandit camp.
There seems to be some old wagon ruts as we travel, but nothing recently used. This seems to be an old road leading to some old ruins of some stone buildings.
We spot a small humanoid sobbing.
Glint feels a warmth coming from the Amulet he found.
Drogard asks Glint to go talk to the Gnome. The Gnome tackles Glint and bites his ear while screaming, "They Took My Mind".
Drogard pulls them apart and asks what the Gnome means. He bites Drogard now. Drogard tries to tie up this Screaming Gnome.
Celia offers the Gnome a random potion to restore his mind, but he ignores her.
The Gnome wiggles out of Drogard's reach and then claws Drogard in the legs. The Minotaur smashes the Gnome with his hilt and knocks him out.
The party wonders if this is due to one of those Elder Brains that Xorm always talks about hunting.
Drogard ties the Gnome to the side of the well. We search the compound and just find overgrown rubble and ruined books.
It seems like the town was destroyed over 100 years ago.

Celia pours a potion in his mouth and he doesn't drink it. She then wakes him up and he just screams about his mind again.
She then casts suggestion to Calm the Gnome down. He calms down a bit and explains that a man came in the night and took his mind, and he needs it back.
It was a long time ago and he doesn't know where they went. Celia asks if he is hungry and puts her hand near him, but the spell causes him to resist.
Drogard kils the Gnome with a quick stab as he asks him to kill him to end his suffering.
The Gnome says thank you as he dies (he looked about 30). Drogard digs a grave for him and buries him.
The amulet that Glint has is no longer warm in his pocket.

**Drogard feels a sudden urge wash over his body and believes that he is a god. His is the God of Broken Water wells and is compelled to tell everyone of this. He is madly obsessed with this.**
Drogard starts staring at the well and telling everyone about it.
Celia asks if the well likes hands. Drogard refuses that offering. Celia asks what is at the bottom and Drogard says, "Mystical Powers".
Celia asks for ropes, but Drogard says she cannot use a rope if she wants to be granted the power.
Drogard demands for people to refer to him as Drogard The Divine. Celia gives him her crown and then lowers herself 50ft into the well and touches the water.
She calls up to Drogard saying that she is looking for the magic. Drogard says he will only grant the powers if she reaches the bottom of the water.
Glint points out that she can untie herself and then swim and grab the rope when she wants.
Celia dives and starts swimming down quite far, but finds no bottom and comes up with a big deep breath.
She tells Drogard that she saw the magic at the bottom, it was something shiny. Drogard says she needs to grab it and bring it back for him to get the powers.
Celia says she can't reach it and tries to convince Drogard with his big lungs to get this. Celia climbs out the well mad at Drogard and storms off after grabbing her rope and bag.
Glint tries to convince Drogard to move on to other wells, since he is The God of Broken Down Wells.
Drogard decides to grace the Party of _"simple beings"_ with his divine presence.
We take a long rest by the Well.

---

EXP: 50

---

Upon awaking, Drogard no longer remembers thinking that he is a god. He pulls out a Gold Coin and then decides to make every single decision based on a coin flip.
He flips a coin and then decides to eat Breakfast.
Celia complains that Drogard was mean to her and she wants the crown back. He flips another coin, and then gives the crown back.


Session 9 (10/04/2020) - (Howizter Gone, Hawke Missing)
--------------------------------------------------------
**Current EXP: _4,820_**

We continue our travel to the first Duskrider Camp. We reach a branch in the path and Drogard coin flips. We head right towards the coast.
The party runs across what seems to be a small camp and a hut. There is smoke in the chimney and signs of life here.
Glint and Drogard head to knock on th door (coin flip decided for Drogard). Glint dashes to beat him to it. The party follows at a normal pace.
Celia feeds her Chicken, which she calls Gary.
The door opens when knocked on. Glint asks if anyone is home and hears some snoring.
Drogard catches up and knocks on the door anyway. Drogard tosses and then tries to kick the door open and wake up the guy. 
This appears to be a fishing shack with a small bed with an old man in it. He is awoken and he is very unhappy and asks for us to leave.
Glint brings up two options, permanent Silence or freedom. Drogard asks Glint to toss his coin and Drogard puts him down.
The old man punches Drogard in the gut, it does nothing. Drogard runs off after a coin toss.
Glint pulls Misrielle aside to talk about Drogard's behaviour. Glint heads after Drogard as Celia enters the shack.
Celia wakes the old man and tries to feed him a random potion. He sets it on the floor next to his bed and goes back to sleep.
She attempts to persuade him to drink it and succeeds. We head back to Drogard and the fork and take the other route North.

We see smoke along the shoreline and continue on our way towards the camp.
Suddenly we hear screams and shouts from our left. It sounds like 5 pairs of horses and some sort of fight.
We cut across the field and try to find the situation. At around 100ft away there is a tipped wagon on the road and six horsemen with bows as well as an unridden horse and a headless man.
There are around 3 people defending the wagon. No notable markings on the wagon. 

__(2 PCs are here, Delg the Hill Dwarf Barbarian and Kazimir the Half-Elf Paladin)__
Delg misses his swing on the horseman, but ends up hitting the horse instead. Th horse takes off running and the rider falls prone.
Kazimir swings on the one who is knocked prone and he chops his skull in twain with a flash of radiant light. The enemy seemed to be in nothing more than tribal rags.
Of the four that are left, one is also near bare, 2 are in medium armour and one is in Scale Mail and seems to be in charge.
The boss of the bandits charges back and starts to cheer on his men. One of the riders charges Kazimir, but misses with his lance.
Kazimir tries to the clumsy rider with an axe hit, but fumbles his axe and tosses it 40ft away.
Drogard charges up and tosses a Javelin into the thigh of the Boss and then seems to pump himself up and charges the Boss man and knocks him off his horse and the Boss falls prone on the dirt.
Glint dashes up and then takes a shot with his shortbow into one of the Medium armoured riders and the arrow lands in his upper back.
Misrielle dashes up and Inspires Drogard. Celia moves up and casts sleep on the Medium Rider, and he falls off his horse asleep.
Delg flies into a rage but misses both of his swings in his spurt of anger. Kazimir rears up and swipes at the man with his divine anger, but misses with his longsword.
Delg takes a hit and feels exhausted. The horseless man charges Delg and misses, and then takes another swing at Kazimir and misses.
The downed Boss gets back up and tries to stab Drogard, but he misses. The other stays asleep.
Drogard kills the Boss in two strikes, the fist chopping him, the second stabbing straight through the man's chest.
Misrielle tries Vicious Laughter on one, but her Joke doesn't land. She casts True-Strike in anger to get ready to hit him.
Celia dashes over to the sleeping man and then she puts down Gary and pulls out a rope to start tying the man and then casts Darkness on herself.
Delg chops at the one on the horse and his axe lands true into the man, killing him. Kazimir misses his swing with his longsword. Clearly he doesn't use this weapon very often but as a backup to his tossed axe, it should work.
The dead body starts to ride off as the horse moves. Kazimir doesn't realize this and manages to finally make a hit with his longsword on this corpse.
The two Wagon Guards finish off the last awake rider.
Glint and Misrielle talk to Kazimir, who they notice seems to be very dumb, and Delg.
**Glint Realizes these are the Duskriders who we just killed.**
Celia ties up the last Duskrider and then wakes him in her darkness. She convinces him that she is the goddess of thieves and then brings him "back to life" by removing the darkness.
Glint tells everyone that these are the duskriders. Drogard asks him to interrogate him.

Celia says Delg is the first Dwarf she has seen. They both believe this and Kazimir seems to think she is talking to him.
All of the towns around here are built on Dwarven ruins and Delg is very surpised she is seeing her first dwarf.
Celia asks if Dwarven women have really long toes. Delg doesn't know.
Drogard interrogates the man. Glint says to give him some privacy, but he flips a coin and breaks the man's knee-cap first. He is too incoherent to be useful.
Glint tells Drogard to take a nap and he flips a coin and then breaks the guy's other kneecap.
Misrielle asks for Drogard's help with tipping the cart to load up the man. He flips a coin and decides to help.
Drogard rights the cart but it has one damaged wheel that has split into pieces.

Glint pulls the guy into a bush to interrogate him. **Secrets Happen.** Glint returns with the Duskrider's head and says we should collect these and go to Woodpine to try and sell them.

The two with the wagon were heading to fish, but decide to join us to head to Woodpine and try to hunt some Bandits.
Kazimir decides to repair the wheel while we chill. When he does it, Drogard asks about him teaching him carpentry for some boat building.
We take a long rest.

**Drogard wakes up and has a new madness: He breaks the forth wall and looks to the "camera" to talk to the gods that are watching them directly.**
**Glint dreams of the waterfall again and the town. It's becoming a slight daytime obsession.**

Drogard starts talking to the Camera about what we are doing and then explains to Celia where we are going. We are still heading to the Duskrider Camp.
The party reaches near the camp. We try to come up with a plan. They have some ships and Misrielle says we should set fire to them.
We decide to have Glint sneak it to scout it out and the party will camp nearby. If something goes on fire, Glint is in trouble.
Drogard walks off to the side and explains his thoughts to "the gods".

Glint looks for some easy spots to get through the wall. He finds a spot to wiggle through and sneaks in and sees some Duskriders hanging out.
He spots 3 as he enters and a few buildings. Most of the Riders seem human, but one walking is a halfling.
Glint tries to sneak by and gets noticed, but they just say Hi.
There is something on a building that Glint may recognize but he needs to be close to see it. It's on a large building, maybe a tavern.
As Glint moves closer he notices a wooden mug carving and confirms this is a tavern.
He counts another 5 more or so on his way to the symbol. This is Thieves Cant and seems to be mentioning a thieves guild in the shed across the road.
Glint heads to the shed to see what is happening there. Inside Glint sees this is a toolshed. There is another Cant mark leading into the shed.
There is a human looking through a crate in the shed as Glint enters. Glint introduces himself as Tiny. The man asks what camp Glint is from.
Glint says he is from the Northern camp but is asked who the General there is. He says Lily and is caught as she is actually a Co-Leader.
The man goes to attack and misses his swing, losing his weapon. Glint dashes out and down the road to where he saw the Stables.
Celia gets restless about Glint being gone and decides to cast invisbility on herself and join the camp.
She wanders around and spots Glint sprinting. There are 3 halflings, 2 on the road and one doing stable work.
Glint sets the stables on fire, and then heads out a gap near the gate where Celia snuck in and then leaves.
Celia watched the whole thing and then follow Glint out while invisible.


While this happens the party was up to this:
Drogard asks Celia for a potion and he pours it into a flask and then tries to trick Delg into drinking it. He explains it to "the camera" before attempting it.
Drogard tells Delg that the flask is full of ale and he immediate takes a swig as Drogard tries to comically tip-toe away.
Delg starts hovering 4 inches off the ground... Drogard tells "the camera" that his trick didn't work. Delg praises the good drink.
Kazimir seems to think it's really cool that Delg is hovering and he is obsessed with this.
Drogard finds a bedroll of one of the other Party members and pours a bunch of water on it behind the cart.
Celia gets restless about Glint being gone and decides to cast invisbility on herself and join the camp.
Drogard says Celia has disappeared to the other party.

Glint returns to the party (while the invisible Celia inbehind). He explains what happened and asked where Celia is.
They are talking about charging in when Celia suddenly appears and says it's a good idea to attack and she seems excited.

We head to the camp and there are around 5 Duskriders with barrels on a cart. Most seem to be full of Ale and some water. They splash the water on the wall and ale on the other, causing more flames.
These guys seem stupid. Misrielle casts Shatter on all of them near the cart and the thunder seems to hurt them all as they clutch their ears and scream.
Water and Ale pours on the ground as all of the Barrels explode. The Wagon gets damaged and the horses run off with the Wagon, leaving two Duskriders prone on the grass.
The Ale spills everywhere and it's high alcohol content causes it to set aflame. Drogard glares at Misrielle. He is not a fan of using fire to kill people due to his sailing experience.
Glint walks up to watch and catches one of guys trying to run. He fires an arrow straight into the man's neck, killing them instantly.
Misrielle walks up and fires one of her ten Odd Looking Crossbow Bolts at one of the men in the fire and hits him.
The strange bolt explodes into a fireball when it hits the man and it instantly incinerates everyone near and sets more of the wall near the gate on fire.
Misrielle seems quite surpised and looks strangly at the nine remaining Odd Looking Bolts.

Kazimir gets confused as originally a fiery explosion was Glint's signal so he decides to Dash up through the gate.
He spots no people as he reaches the gate but he screams "get ready to die you motherfuckers" to anyone that may be inside.
Drogard dashes in as well and then Glint heads in front of them. There are 13 guys at the completely engulfed stable.
The Duskriders seem to be trying to free their horses but they are stuck in the flaming stable. There may be 30 horses stuck in the fire.
The people seem to be of differing armour and rank. Some horses run out screaming and on fire.
Glint spots one guy at the end of the line on the right and fires an arrow into his back.
Kazimir charges up and stands behind one. Delg moves up as well. Drogard heads in as well.
The best equipped man runs towards Drogard and calls his men to arms and to fight.
Glint dashes up and stabs the man he shot in the back in the back again and then moves back a bit. Misrielle shoots one with her crossbow.
Celia casts Expedious Retreat on herself and then moves in and sends a Fire Bolt at one of these bandits, charring him.
Delg runs up and hacks the leg off of the one that Glint had wounded twice, finally killing him.
Drogard says, "oh boy do I love being in the middle of everyone" to "the camera" and then starts swinging. He chops the head off one one of the Duskriders.
Glint stabs one in the back and then misses with his dagger, breaking it. 
Misrielle inspires 7 temp HP to Drogard, Delg and Kazimir. She then shoots at one of the bandits with her crossbow.
Celia moves away and casts Darkness on herself and then dashes closer to the Duskriders. 
Kazimir misses again; He seems wholely unable to do any damage to these slippery Bandits.
Delg runs over to help Drogard as he five Duskriders on him, including the Boss, but he misses his chop.
Drogard slashes at the Dark Clothed Bandit near Delg, cutting him deeply. He then winds up and hits him again, killing him with a devastating blow.
He then smashes another Duskrider with his horns, knocking him prone.
One of the Duskriders tries to slice at Delg but he gets his blade caught in the Dwarf's axe and gets disarmed.
Kazimir takes a slash from one of the Bandits. **Drogard gets knocked unconcious with a stab from one of the Duskriders.**
Glint still tries to help the surrounded bumbling Paladin of the party but misses both his stabs. He gets behind the man hoping it will let Kazimir actually get a hit with the man having nowhere to go.
Misrielle casts Crown of Madness on one of the remaining Riders near the unconcious Drogard and Delg, capturing control of his attacks.
Celia casts Burning hands on 3 men that are still trying to fight Delg and hits Delg as well as she has engulfed them all in darkness when she moved.
She backs off causing the Bosss Bitch Bandit to attack her and then uses Hellish Rebuke to kill the captain when she points at him.
**Kazimir finally gets a hit, killing the one that Glint flanked with a flash of Radiant Light.** He then backs off, and gets attacked twice, taking one hit.
Delg dodges a stab from one of the bandits. Glint takes a stab for a bit of damage as well. Glint takes a massive wound to the body and freaks out, running over to the rest of the party to try to get a stab in.
He misses and backs off. Misrielle goes for a stab on one of the bandits and inspires Kazimir. Celia kills another with her Burning Hands.
Kazimir lays his hands on Drogard and then Drogard springs back up with 20hp. Drogard gets back up and kills another Duskrider.
Glint gets attacked again but is missed. Delg
There are cannons going off near the East side of the camp and explosions can be heard as wood splinters.
Glint misses two stabs on the one that attacked him and then runs away as he is wounded, the bandit missing a strike as he runs.
Misrielle runs over and Cure's Glint's Wounds (11hp). She then cheers on Delg to inspire him.
Celia casts Burning Hands on three Bandits, killing one. Kazimir is now on a streak of usefulness and kills another.
Delg tries to finish off the last Bandit that isn't busy fighting the fire and misses and just gets angrier.
Drogard sees this and decides to charge and try to shove one of the fire-fighting plain-clothes Duskriders into the fire, but misses with his horn.
He slashes instead, hitting twice and killing the man. He then moves over to another and tries to cut him down as well.
Another swing lands and badly wounds the distracted Bandit, then Drogard finishes him off. The last Bandit seem to run off.

A strange wagon appears with a man in Wolf Pelts and another Captain looking Duskrider heading towards the gate with two riders accompanying them.
Glint charges, mounts the ladder of the wagon, and then stabs the Captain twice. He then lets go of the ladder and falls back down 5 feet away.
Misrielle fires another Odd Looking Bolt at the man in Wolf Pelts and hits him. 
When this strange bolt hits the man's chest, suddenly sleet and freezing rain falls from the sky as the ground suddenly turned to ice.
The Wagon seems to start losing traction as Misrielle runs out of the ice storm.
Celia moves and tries to cast sleep on the escaping wagon. The two wagon horses fall asleep as well as the Rider's horse.
The one Duskrider and his horse go sliding. Celia then quicky casts Fire Bolt on the man who just went for a slide and chars him a bit.
The wagon slides out was they try to stop it, hitting the gate. It wakes the sleeping downed horse back up as they go careening into the wall and kill their downed ally.
Kazimir narrowly avoids the sliding wagon and splinters. The now angry Wolf Pelt bearer stops across the ice to attack Kazimir with his large axe.
This Pelt wearing man missing his first chop but lands his second, damaging Kazimir, almost causing him to collapse.
The Wolf-Skin bearer calls some men to help him and 4 plain-clothes Duskriders run from a gate to jump into the fray.
Glint sees the reinforcements and runs out of the middle of it. Misrielle says a Healing Word and helps Kazimir out a bit.
Celia deals some damage and Kazimir scares the Wolf-Skin man, causing him to be fearful of him.
Delg finishes off the Captain with a swift chop. Drogard attacks one of the formerly mounted bandits and then knocks him prone.
The Wolf Pelt Adorned leader runs to Drogard and tries to attack him but misses.
Glint yells that we should try to capture the guy wearing the Pelts as he looks important and then stabs him twice in the legs to incapacitate him.
Misrielle lobs a bolt at a bandit and misses and then she casts True Strike on him out of anger.
Celia tries to put the Wolf-Pelted man to sleep but ends up putting his underling to sleep (and she runs out of energy to cast spells).
Kazimir rushes to the Wolf Pelt Bandit and then utters a Vow of Enmity and then gets a solid bash on him with his axe to try and knock him out.
Delg moves up and Drogard disengages and backs off. The Wolf-Pelted Duskrider misses both of his attacks on Kazimir because he is so afraid of him.
Glint takes another two stabs an incapacitating the Head Bandit and hits once, then he backs off.
Misrielle tries to aflict the apparent leader with Hideous Laughter and he suddenly breaks out into strange fits of laughter.
She then walks up next to him. Celia runs up towards the four on the ice and shouts Penis as her sword engulfs in flames in the dark.
Delg heads towards where he used to see the men before the darkness and he gets ready to attack if he sees them.
Drogard heads to the Wolf Pelt Adorned Thug and ties him up with a Silk Rope as the man Laughs and rolls around with little trouble.
Because Drogard used the fine rope, the man is able to slip right out after breaking free of his Laughing Fit.
He starts punching at Drogard but misses. One of the incoming bandits trips on the fallen horse and falls prone.
Glint stabs at the Wolf Man again, hitting once to try to incapacitate him then backs off. Misrielle tries with her rapier as well but misses.
Celia gets a hit in with her Flaming Sword, killing one. Delg kills another with a chop of his axe. Drogard lays into the Main Man twice but fails at knocking him prone.
The Wolf Pelt man attacks Drogard, knocking him unconcious. He then misses Kazimir and then calls in 4 more guys to help him.
Delg takes a slash from a plain-clothes Duskrider. Glint finally incapacitates the Wolf Pelt Bearer with 2 more stabs to his legs.
Misrielle uses Cure Wounds on Drogard to bring him back up. 
**Some ships seemed to be behind the explosions and Duskrider ships are in poor shape or sinking.**
Kazimir checks the Bandit Leader's body for useful items.

---

Wolf Pelt Bearer Loot:

- Oak Handled War-Axe - **Taken by Kazimir**
- 2 Gold Rings

---

Delg takes out another baby bandito and then moves near the cover of the darkness awaiting the next wave he heard the Leader call for.
Drogard kills the sleeping man and moves up a bit. Glint tries to stabilize the unconcious Wolfman and seems to be successful.
Misrielle gags the unconcious Bandit with the Silk Rope he slipped out of earlier.
Kazimir holds up the unconcious Leader by the hair and tries to intimidate the last 4 cloth wearing bandits to leave. They run in fear together.
The last four Duskrides go to the gate and close it behind them as they run.

The large attacking galleons move in and Glint recognizes one of the sails have markings of the Order of Justic and the others have the Willow Family Quest from Queensdale. 
Glint feels around on the Wolf Pelt adorned man and then with two quick stabs into the man's legs he permanently severs his hamstring tendons, hobbling him.
Drogard opens the cart and finds food, water, and ale. He grabs a barrel of Ale, and talks to "the camera" a bit and then shits down with the others to drink the ale.
The party waits for the people from the invading ships to make it in. Celia cuts the hand off of a captain and then drinks until she passes out.
Drogard piles up all of the bodies.

After a while a Magistrate and a blood soaked Paladin walk through and spot us. They are followed by a an armed guard of at least 20 men.
The Paladin notices we have slain near 30 of the Duskriders and he asks 2 of his group to talk to us.
One is the Lieutenant. He says they stole one of the King's Galleons. They investigate the downed guy and say his name is **Walter the Wolf.**
The Wolf used the stolen ship to attack another shipment of the Kings and he has a bounty on his head that the Magistrate may pay for if we turn him over.
Glint tells him to have the Magistrate come by and talk to us. Glint introduces the party. The Magistrate offers 1000pp for Walter the Wolf.
Drogard helps carry the items and we make the trade.

---

We get 1000pp (166pp each with 4pp taken by Glint) each for selling Walter the Wolf to the Magistrate.

---

EXP: 3400 (8520 Current XP says Varen)

---


Session 10 (27/04/2020) - (Hawke Missing)
------------------------------------------

We take a long rest in the encampment. **Drogard awakes in an extremely negative mood.** He doesn't even seem to get out of his bedroll and Celia bugs him.
He doesn't even want a drink. She offers a potion and he slowly sits up.
Celia convinces Drogard to come down to the harbour and tell her what the Galleons are.
Celia offers him a drink and tricks him into drinking a potion. He suddenly disappears. She asks where he went and he says, "it doesn't matter".
She draws a circle around the invisible man.

Back at the camp Misrielle asks Glint if we should continue. They decide to head to Woodpine with the heads to try and sell as we were told they had them.
There is also a camp near there with the "baddest of them" according to Glint.
Misrielle talks to Delg and Kazimir about fixing up the nearby wagon and using it to transport the Duskriders's heads.
Kazimir starts fixing the wagon as Celia comes back. She sees the cart and forgets about telling the party about Drogard being invisible.
Misrielle and Celia head to collect heads for the cart.

Celia tells us and Glint is pissed she didn't draw on him and instead drew in the sand.
Kazimir finishes the wagon repairs and we head over to Drogard's circle.
Glint is very surprised. 
Drogard doesn't want to come back with us. Celia casts suggestion on Drogard to get him to go back to the cart.
The wagon has no horses as they sprinted off. Glint says maybe Drogard could pull it to bring the heads. Misrielle asks Celia to get Drogard to pull it.
Celia casts Suggestion again and Drogard is convinced to pull the wagon. 

As we start to travel, Drogard reappears. We head and see four horses, 2 with bridles, in the bushes. They seem to have been tied down, but the rope snapped.
Glint asks Misrielle to try to charm them with a song. Delg chimes in that he knows how to handle animals, and manages to capture the two with bridles.
The horses are lashed to the wagon and Delg drives us along the path.
We continue to travel and another day dawns as he head along the cost to Woodpine.
Drogard seems extra clingly today and paranoid. He woke early and moved his roll closer to the party, and went back to sleep.

Midday we see dust in the air and hear heavy hooves of warhorses approaching. It must be at least 4 horses.
We pull off to the side to wait for the horsemen to pass. A minute or two later, 5 horses crest the hill and there are 5 horsemen in all black armour.
One of the sets of armor is studded leather. The other 4 are in plate, and one is guilded in Gold.
The one with the bow talks to us. Glint talks recognizes the guy as Members of the Black Banner Guild (an evil guild of "adventurers" who loot, murder, and pillage).
Glint feels Celia about to shout, and tries to silence her. She yells, "hold me back" and the horseman looks back then heads out.
Celia grabs **the dagger and it's fancy with some sort of Embossed B on it.**
Celia and Glint argue, and she casts Fly on him to show off. Glint stays seated, not trusting he won't fall.

Another day passes and Drogard is paranoid that someone in the party is watching him. The party notices he is acting a bit strange, but he doesn't mention it.
We see a prestine rapier as well as clothing on the ground, and a small backpack. There is jewlery in the dirt.
There are some arcane symbols burned in the dirt near the clothes, so some spell was used. 

---

Random Loot taken by Glint

- Silver Necklace (Engraved Igwine)
- Backpack
- Masterful Rapier
- Waterskin filled with wine.
- Nice looking Knife.
- 2x Rations.

---

Drogard checks for tracks around the area. He finds what seem to be the prints of Igwine and they are around 16 hours old.
Celia casts Thaumaturgy and screams Igwine. Drogard casts Detect Magic on the arcane remains through a ritual.
He determines that this is some sort of strong Transmutation Magic. Misrielle doesn't know much about it.
It seems he stepped on a magical trap or this was an ambush.
Delg casts Speak With Animals to communicate with the local animals and ask what happened.
They say, turned to mist, vanished, floated away, then the ask for food. Delg shares a ration with the Ravens.
Glint is confused and asked if Delg can talk to birds and if Igwine is a bird now. He shares the mist.
Kazimir suddenly goes up in a puff of mist or smoke and his stuff just drops. His phyiscal form in mist starts drifting away.
Glint cuts a hole in the bottom of the waterskin full of wine and sucks Kazimir into it. He then covers the hole as Kazimir screams.
He tries to calm down Kazimir.

Glint and Misrielle decide to take this offroad. Drogard wants to try and destroy the Sigil on the ground to bring Kazimir's form back.
Misrielle tries to prod the sigil and it jut crumbles.
An hour later, the wine skin starts yelling in pain. He is being rebirthed from the Wineskin.
As he starts to form, the wine skin is stuck in him. Glint reaches elbow deep in and pulls the wineskin out gently.
Glint pops the top off the wineskin and then blows the remainders of Kazimir back out.
He has six six inch skin-tags from the remainders of the wineskin on his chest, and is both naked an in pain.
Celia offers to "cauterize him" and Drogard passes him his armour.

Another day passes and Drogard wakes up with such a high self-esteem that he is in a euphoric state and overconfident in everything.
We eventually reach Woodpine and there are troops camped out along the side of the road. We are 100ft away from one.
Celia wants to talk to the troops, and Glint asks Drogard to go with, and he says he'll keep her out of trouble.
Glint explains we were bandit hunting. They direct us to a bounty hunter's office.
They say the traps are from the Night Hags. Glint explains Kazimir's situation.
We head into the city, and it seems to be outfitted for war with towers for archers around the city.
There is a ship in the harbour with a Queensdale symbol on the mast.
A town crier is yelling about the King taking the lands for us. He is taking the sudden regions to kill Duskriders. There is a 20 person crowd there.
Drogard thinks his tribe's politics are better than this system. Glint argues with him and Misrielle yells, "down with the patriarchy!"

We find a Paladin and Magistrate yelling at some government official. The Order of Justice seems to want to hunt down the leaders and aren't having information shared.
The Magistrate asks the Paladin to take the offical into custody. Ten guards from the town and 4 of the kings army. The paladin keeps his sword sheathed and tell them to stand down.
Kazimir starts heading in and asks what is going on. The paladin is told to kill the official and goes for a strike.
He lops the government official's head off. 
Kazimir runs into the fray and attacks the paladin. He mumbles a Vow of Enmity against the Paladin of the Order of Justice and then swings his greataxe and hits solidly with a flash of Radiant light as he smites the man.
He shatters the right pauldron of the Paladin as his Axe buries itself into the Paladin's shoulder.
Kazimir yells, "take that you opressive bitch!"
Misrielle sees this and heads towards the fight and casts Shatter on the group and then Visciously Mocks the Magistrate, insulting him for having others do the work for him. He doesn't take heed of this insult.
Celia casts Expedious Retreat on herself and runs up. Glint dashes back behind the wagon and hides.
Drogard moves up and takes a strike from one of the Queensdale Army members, but it glances off. He gets some damage in on the Magistrate and then fails to knock him prone.
The Paladin attacks a local guard. The Magistrate pulls out what seems to be an item of a Minotaur and shows it to Drogard while saying an incantation.
The the party, Drogard vanished with a pop. Drogard sees a grey world and can't see anyone. He seems in a different plain of existence.
Delg runs in after flying into a rage and attacks the Magistrate who now seems weak. Kazimir chops at the Paladin again in the thigh with another radiant flash and it bites into his leg.
Misrielle finishes off the Magistrate and Drogard reappears. She then mocks the Paladin saying that he has a small dick and is only useful for his muscle, and he drops.
Celia casts darkness and then attempts to hit one of the Town Guards but misses.
Drogard tells the Magistrate's men to stand down. Two of them drop their weapons and but their hands up. The ones in the darkness don't seem to react, but aren't seen.
The town guards restrain the two visible and surrendering men. One of the Magistrate's men leaves the darkness and takes an arrow in his neck, killing him.
As the other Army member steps out of the darkness, Delg's axe-head can be spotted taking a chunk out of the Soldier's calf as he leaves.
Drogard yells not to kill the man as Delg chases after him. Kazimir leaves the darkness.
Celia kills the man anyway with her Fire-Bolt. Glint dashes all the way behind the group of restrained soldiers.
Drogard yells at Celia. The guards ask for whomever is doing the darkness to stop and leave the area.
Celia drops the Darkness as Delg rejoins the group.

They want to award us but Celia and Glint argue to take no credit. Drogard wants the credit.
The official was recently appointed and recently killed.
Glint tries to talk us into having an army to back up to kill the Duskriders.
We are given a Governor's Sigil to give to them and get into the Governor's manor tomorrow.
40 troops and some are horses march towards the harbour to evict the Queensdale troops.
Drogard offers to help, but they say they have it under control. Drogard shows off the sigil, but they don't care.
Drogard refuses to stand aside and then asks his troops to remove Drogard. 10 men, draw swords and tell Drogard to stand aside.
Celia touches Drogard and casts invisibility on him. He gets angry and pushes his way past. The guards seem confused, but march South.

Glint spots a family of halflings that were watching in the crowd. One of the little halflings walks up to Glint and asks if his wooden dagger is as good as Glint's.
Glint swaps out his wooden dagger for a overly sharp dagger unsheathed from his belt and the kid runs off happy saying he will defend everyone.
With a sigh, Glint throws away the wooden dagger saying, "What would you have done? I would be pissed if all I had was this garbage?"

We reach the Governor's Manor and it is in a secluded spot near the creek. The guard asks why we are there. Drogard starts to talk and realizes that both him and the sigil are invisible.
Celia drops the invisbility, scaring the guard, who then takes the sigil and lets us in.
Celia wants Glint to steal the badge back and they argue a bit and he storms off.
The party relaxes at the mansion.

---

EXP: 3500 (Now 12020)

---


Session 11 (27/04/2020) - (Hawke Missing)
------------------------------------------

Drogard has a horrible nightmare before awakening.
Drogard and Celia ask for Ale.
A posh man walks in as we eat and he takes a seat. We talk. Governor Troth Snowstrider is what he says his name is.
He offers gold and whatnot on a schooner if we head and take out the leaders as they are going to attack Woodpine.
They will go for a hunt to gather morale and we can ambush them there. It's 20-40miles north of their camp. Company of 20 men + the leaders.
The hunt is in 3-4 days. Sergeant Luckem Simpleseeker will be sent with us. He will be at the barracks near the emissary building.
The party agrees and the Governor departs.

Drogard and Kazimir head to the blacksmith to gear up. Drogard would need 2 weeks to have armour made.
Kazimir gets help from Celia (4pp) and buys a set of Plate. **Kazimir says he is forever in Celia debt.** She makes him get a backrub.
Misrielle buys Studded leather. Drogard orders his set for 2 weeks out. Glint orders a set of studded leather that should take a day to be made and spends 75gp after haggling him down.
Glint tries to find out about "Igwine" but has no luck in Woodpine asking around.
Misrielle sells her Ruby for 800gp.

Celia tries to find a solution to Drogard's madness. Suddenly Drogard feels the world melt away and then jumps back into his dream, running away.
To Celia, Drogard is running for his life for no apparent reason. He is found laying on the ground, in-pain, but has no wounds as dogs attacked him.
She finds a Gnome Apothecary to try and help. She convinces him to leave and check on Drogard, but he won't. After telling him about the Duskriders and the win of the fight with Queensdale, he is convinced.
Glint overhears Drogard's screams and heads towards him. The gnomes takes some samples and comes back later. 
He says glowing white flower with red bulbs, called Arcadia Flowers, in the mountains.
Glint arrives and gets caught up. 
Drogard bandages himself despite having no wounds.
Kazimir tries to Cure Wounds on Drogard. To Drogard the wounds have left and he feels better.
Glint says this seems to have fixed Drogard. Drogard leaves the bandages on.

The Party heads to the Barracks and meets up with Sergeant Simpleseeker (who is a buff human with some scars on his face).
Drogard and Simpleseeker decide to place a bet on a bench contest in the future for 20gp. He does seem pretty strong.
**We decide to head out.** We stay at the Soldiers's pace and lead.
Some of the soldiers fight and one of them get stabbed at night (apparently over a adultry issue) with nobody admitting who did it.
Drogard wakes up smelling Jerky in one of the rations and feels addicted to being around Jerky today.
Glint asks Kazimir to help the Sergeant out. The Sergeant clumps up his men and Kazimir casts Zone of Truth.
Kazimir sorts out four that were unaffected and Kazimir tries to get information from the rest. It's one of the four.
Glint asks them directly, and one of the left yells out that he will never admit to it. The second from the left says he did it, and then the first does.
Drogard threatens them but it doesn't work and they keep bickering. Misrielle has been playing a tune and manages to charm two of the four men, but not the brothers.
The men say the two brothers would die for eachother and one was recently married, but they don't know which. We see no wedding rings. The older one has tan-lines from where a ring was.
Glint and Drogard take the younger one. Misrielle and Kazimir take the older one.

Misrielle tries to sweet-talk the older one into telling her what happened. The younger brother killed the guy and he tried to step in to stop him from being killed.
Glint asks and he admits to it him, but wouldn't say why. He just got married and the older brother caught him sleeping with his wife.
Drogard says he should have used honorable combat. Glint convinces him that his brother had been fucking his wife all along.
Drogard wants to bust the guy up. Glint suggests an eye for an eye if that's what Drogard wants. Glint hands Drogard a dagger.
The man screams and thrashes as Drogard gets close. The Sergeant intervenes and won't let Drogard do it.
**Glint convinces them to use their bet for this. They decide on an Arm Wrestling Competition for double the bet**
The Sergeant appears to be winning off the start and then pushes Drogard most of the way across and Drogard immediately loses.
**Glint challenges Drogard to an Arm Wrestling Competition for a Favour vs Settling Debts.**
Drogard starts strongly and keeps pushing and immediately ends the bout.
**The Debts were settled.**
The brothers walk off together later after dealing with the Sergeant. There is now the Sergeant plus 17 men.

Drogard hunts a deer down as we travel and invites the Sergeant to share it.
He says they should hunt linearly as they go so we should be able to catch them back.
The troops scout to try and find the hunting party so we can ambush them when they come back.
We camp at the edge of the forest since they are unlikely to hunt here.
Kazimir and Drogard decide to Arm Wrestle over 5gp. It lasts quick a while with a back and forth, and Drogard wins.
**Drogard Rolled a 60**


Session 12 (15/05/2020) - (Hawke Missing)
------------------------------------------

We lay in wait for hunting party to return. We are told that the hunting party has been spotted and we move to ambush.
Ten-ten the Duskrider (the leader of the clan) and 15 other men are there.
We plan our ambush. A rope pulled by Drogard and Glint tied to trees to trip the leaders' horses and then Misrielle will shoot one of her random bolts.
The rest will attack after.

We see a woman on a white horse, a man on a black horse, and a well armoured man on a black horse. One is likely Ten-ten.
We pull the rope and drop the first rider into the dirt. The second man falls, but the female rider veers off towards Drogard.
Misrielle looses her bolt and it hits the front rider, shocking him. The lightning jumps to the man down next to him and shocks this one as well.
Glint rushes in and stabs the female rider's horse's knee and then she falls prone as it suddenly rears up. He then stabs her with his dagger when she is on the ground.
Misrielle casts shatter but both it doesn't do much.
The female rider jumps back away from Glint after getting up, and pulls out a silk whip with a dagger on the end of it.
Kazimir smashes into the Female Rider, and critically wounds her with a flash of radiant light.
The front rider gets up and hits Delg with a Great-Axe. His second swing is a miss, hitting with the wood and snapping his Great-Axe.
Drogard runs upto the second rider that is till prone and lays into him with many hits and doing a lot of damage.
Celia throw some damage in as well. The second rider puts on a glowing glove (https://i.imgur.com/zKHsT1I.png) and then punches Drogard thrice.
Glint goes to attack the female rider and misses. Out of frustration he goes for a stab with his dagger and misses, just throwing it aside.
Misrielle casts Hideous Laughter on the First Rider, and he falls prone, laughing like a madman. She then dances a bit to inspire Drogard.
Delg takes the opportunity to chop the head off of the prone man.
The Female Rider jumps back under the tree and then starts making weird noises in some unrecognized language. Suddenly we hear movement to the south.
She Whips Glint another 4 times, knocking him unconcious. Kazimir runs after her and casts Hunter's Mark on her and then attacks her. He deals massive amounts of damage on her, but she still stands.
Drogard gets a few hits in on the last man standing, and the Celia grapples him while flying to try and drop him. Drogard takes another swing as the target leaves his range, but misses.
Delg manages to actually hit the flying man and he doesn't look so good.
Celia quickens her casting to use Misty Step to be 30 feet nearer to the ground. The man falls 45 feet and breaks his neck.
Misrielle runs over and heals Glint with Cure Wounds and then pumps everyone up with some Temp HP.
As the woman run back further, Giant Spiders Crawl in and shoot webs on Delg, restraining him.
The party continues trying to down the partially obscured woman, but fails. Glint breaks his short-bow's string.
Misrielle fires another Odd Looking Bolt and the spider she hits glows green and disintegrates into a pile of ash and then she dances and inspires Kazimir.
Delg gets whipped and then a spider bites him.
The spider move in and try to web more party members, and succeed on all but Glint and Delg.
Glint charges towards the Female Rider and takes two bites from spiders. One on a tree, and one on his body, but he resists the poison.
Glint reaches his target and then jumps up and manages to stab through her throat with his shortsword, and he kills the female rider.
With only spiders left on the field, the party takes to cutting them down. Delg finishes one off and charges to take out the rest.
**Celia flies over to the Female Rider's corpse, takes the whip** and then drink a random potion "In Celebration".
She drinks a vial of blood, and then realizes what it is and spits it out while looking cool and pretending to be a vampire.
**Glint identifies the Female Rider as Lilly the Spider and cuts her tongue out**.
The rest of the party manages to break free of their webs and finish off the last spiders, with Glint joining them and stabbing the last spider in the ass, getting webbed.

Celia offers to use the whip on the web, but Glint is scared as she will miss, so Drogard immediately cuts the web.
All seems quiet of the other skirmish. **Drogard takes the glove from the fallen rider.**
Glint suggests to take the heads, and we get all three. Misrielle hands Glint a shortbow that she found on Lilly and he thanks her.
We head south to find our troops with 15 dead duskriders and all of our troops are dead along with the sergeant.
Glint says to pile the troops, set them alight, cut the heads from the duskriders and bring the Sergeant's body with us.
The party notices damage that aren't from weapons he can see, but just thinks they are normal slashes. He also finds many tracks but none that were unusual. Glint thinks the same, but not from a weapon he's seen.
Kazimir uses his Devine Sense but finds nothing so he then casts Detect Magic but finds nothing. His investigation of the wounds finds nothing new.
Drogard sees a weird looking track and has seen it before and might be related to a dragon like a reptile or something.
Glint calls over Misrielle to check the wounds with her elf-eyes and with some luck she notices they aren't from any weapon, but are from claws and teeth of some large creature.
Glint finds similar wounds on both sides.
Delg casts Speak with Animals. He finds out there was a green lizard that flew up. Celia doesn't believe this.
Glint tries to convince Celia to give Gary a potion to make slugs in his mouth. Celia is apprehensive, so Kazimir offers to drink it and spit up the slugs.
The potion just charms Kazimir instead. Kazimir confesses his love and says he will do whatever Celia says.
Celia responds with, "what's up beautiful" and then asks Kazimir to bring the cart over and he leaves to get it.
Drogard hears a thumping sound every few seconds and then sees a flash of green heading towards the mountains in the air. He tells us.

Delg says he was a solider and his unit was killed by Tanduul the Red Dragon.
The party helps Drogard dig a mass grave for the soldier. Drogard and Glint give horrible eulogies and Glint basically just insults them.
We head down the road to find our camp and meet Kazimir half way in the Cart. Heads in the back with the sergeant.
We take off and then make camp for a long rest through the night. Kazimir is no longer charmed by Celia.

---

EXP: 3000 (Current XP now 15,020)

---

Drogard tells Glint to put the glove on and punch him. Glint first makes sure Drogard will pay to remove it if it gets stuck.
Glint hits the first and it doesn't do much. He tries again, and hits himself in the knee. Finally on the third hit, Drogard starts to feel like his skin is tightning.
Glint sees that Drogard is partially solid gold from the feet. He suddenly turns into solid gold. Glint starts to turn into gold too and then does turn into gold, except for the glove.

Celia sees this and then asks someone else to look at the whip she has.


Session 13 (22/05/2020) - (Hawke Missing, Glint Dies)
------------------------------------------------------

Misrielle casts Speak to Dead on Ten-ten's head to ask for advice on her gold comrades.
She asks what the glove is. It tells her it's a magic glove that turns people to gold. 
She asks if it can be reversed. He says if you have the right spell. He won't tell her what the spell is.
Misrielle demands to know where she can find the spell. He responds that some Wizard or Great Sage would be the most likely.
She finds out the glove was found when spelunking a great dungeon.
Celia decides to arm wrestle Misrielle for the whip. They are pretty even for a while, but Misrielle keeps holding the lead for short spurts.
Suddenly Misrielle pulls ahead and slams the Tiefling's hand down. Celia seems to try and hit on Misrielle and then gives her to whip.
Misrielle gives her the Cat Tome in return.

Celia heads to Woodpine on her own to try and get help. She runs into a guard and asks for the most powerful wizard in town. He directs her to the sage that works for the Governor.
She heads to his office and naps outside until it opens up. She lays on the porch. 
Celia is awoken as someone is unlocking the office from inside. She meets a secretary in the office who says she needs an appointment.
Celia casts Suggestion because she doesn't know what to do. She uses this to tell the Sage that this is required to win the war with the Duskriders.
20 minutes later, she comes back after talking with the Sage for a while. She says the Sage will be with Celia soon.
2 hours later, an 80 year old looking human comes out and call Celia into his office.
She explains what happened and shows the glove. She tosses the glove to him. 
He returns a while later with an acolyte of some sort in similar looking robes.
The Sage says the gloves is enchanted and cursed. If you turn one to gold, you need to resist the effects.
The old Sage says that he could reverse the effects, but it would be difficult and take time.
She explains about the Minotaur, and the Sage understands they can't be moved. The Acolyte is named **Zarick** and will gather information and give it to the Sage who will then come.
Zarick grabs a horse and follows Celia back. 

Kazimir spots Celia's return and asks who it is. Celia has already forgotten Zarick's name.
Celia draws a mustache on Glint. Zarick gathers information with a magical scroll and then says they can go back in the morning.
The Sage's Acolyte snores very loudly, ruining Celia's sleep and exhausts him.
Zarick doesn't want to take a guard with him and Celia ties to intimidate him. She is sucessful and Kazimir goes with him.
Zarick just talks shit about the religious the entire time. The Sage is much nicer and wishes him well in Kazimir's god's way.
**The Sage seems to have a solution and writes instructions that cannot be deviated from or horrible things could happen.**
**I wish that my friends return to their normal bodies without any traces of gold. Their souls intact and their bodies returned to normal.** (This is a wish spell)
The Sage says this isn't free.

Kazimir heads back towards the party with his scroll and instructions. He makes a small camp outside of town to wait out the night.
Kazimir gives the scrolls to Celia, who passes them to Misrielle, who reads the instructions.
Misrielle asks for Kazimir to pray that things go well, but it doesn't seem to do anything.
She then holds the Wish Scroll and reads it and then the phrase from the instructions.
Drogard is able to see the party again after being blinded. He appears normal.
Glint does the same.





**Both party members had ability scores swapped around and are useless now.**
Drogard is unable to carry his backpack anymore and Crumples. Glint tries to take a dagger off his belt and immediately fumbles it.
Glint spots a carrier bird of some sort looking for someone in the sky above. He ignores it.
Drogard recognizes conjuration magic, and Glint asks if there were instructions. Drogard sees the wish spell instructions and puts it together.
Glint asks if Drogard can cast magic now. Drogard can't even throw a Javelin far anymore.
The Bird descends and cooes and lands nearby. Glint walks over and takes the scroll from it's leg and sends the bird off.
Drogard tries to prove to Delg he should be able to throw things further, but he can't.

We head back to town to find the town celebrating a recent win. Drogard surmises that the people here will win the War with the Duskriders.
Drogard tells them and the town starts calling us heros. Some note the missing troops as the town gets into a commotion. The Governor shows up and ushers the party into a building.
We tell them about the head wagon and they confirm Ten-Ten and Lilly the Spider are dead.
Celia tries to get the Governor to solve our party issues, but Misrielle wants the Schooner and money.
Glint doesn't think the Governor thought we would return.

Glint tries to find a raven to send a letter. He pay 1plat and spends it.

---

EXP: 2000

Drogard and Glint gain 6 luck points.

---

Drogard goes to a library and confirms this is the effects of a wish-spell. He also learns about their evil side effects and correlates this with the effects seen. He also finds no other spell that would have fixed this quickly without a wish spell. You can maybe use another wish spell to swap negative effects.
The scholars seem to note to avoid the wish spell all together. Drogard informs Glint.
A Dockmaster tells us our Schooner is on Port 15 of the harbour and Drogard is rude to him.
Drogard and Glint let the party know about the Schooner to explore it. Glint finds a few coffers full of platnum bars, so around 30 platinum trade bars total.
**We decide to head to Queensdale on the Schooner, shafting the Sage out of his payment.**
We make it to the islands, and then head around through open water.
During one of the night, a raven returns to Glint with a message tied to it, he sends a response.

Night falls and the party rests anchored. Glint is missing. Drogard checks for row-boats, but both are still there. The Schooner is anchored close to the shore.
Delg offers to go look for Glint, and he rows himself out and goes to shore. He find some footprints in the sand, leading towards the trees.
He is able to follow the prints into the woods, but they become difficult to see. He isn't able to really follow them and loses the trail near a broken branch.
**Delg come across a scene, Glint stabbed in the chest with a Dagger. There doesn't seem to be a struggle. Delg can't feel a pulse and Glint is cold.**
He takes the body back and explains what he found. Drogard doesn't seem surpised and thinks it was suicide.
Misrielle says Drogard doesn't know it was suicide, but Delg says that he didn't spot a struggle. Drogard asks to be brought there to investigate.
Misrielle offers to ask Glint diretly with Speak With Dead. Kazimir doesn't seem to mind the mild necromancy in the name of judgement.

Misrielle asks what happened to Glint. He responds that he laid next to a tree.
They ask if Glint commited suicide, and he responds, "Retirement is a strange thing".
They ask if Glint was killed by another person, He responds, "Does any man truly die by his own hand?".
They ask if this was by Glint's choice, he says, "sometimes you just have to go where the wind takes you."
Drogard deduces that Glint most likely killed himself.
Misrielle asked if there was anything we could have done to stop this, and he responds, "sometimes you just take the wrong turn at a crossroad".
Drogard says it's what happened to them both that likely caused this.
Misrielle asks for funeral plans and if people knew any of Glint's beliefs. Drogard offers his custom for burial, ladden the body with heavy stones and drop it overboard.
Kazimir gives Glint's final rites to give him good Judgements.
Drogard searches Glint for personal effects. The only strange item on him is a Coin of Certainty (silver coin that always lands on heads).
Delg takes the Ancient Dwarven hammer.
His currency:
![Currency](https://i.imgur.com/FUDBaTb.png)
Drogard wishes him good passage with his gods as he tosses his body overboard.
Celia is extremely drunk as that is her coping method for sadness.

The party raises anchor and moves on from this dark day.
The party eventually makes it to the Obsidian Tower area in some poor weather and achor at the mountains.



Session 14 (05/06/2020) - (Hawke Missing, Vam Enters, Misrielle Missing)
-------------------------------------------------------------------------

The party makes it to Queensdale and docks in the port near the shipwrecked galleon that is a pub.
The portmaster asks for the captain and Drogard chimes in. The cost is 10gp per night and a 10gp docking fee.
They have a red label on their left shoulder that denotes a portmaster.
Drogard heads to a library to learn more and Celia joins him. Celia asks if Glint left a will, but Drogard doesn't think so.
Delg comes along to the library for some reason and Drogard makes fun of him saying he'll find him a colourful book with pop-up pages.
Delg plans to research the Dwarven Hammer he got from Glint's body. Drogard mentions the location of the hopefully backpacked construct, Everton.
They head to the very rich and extravagant library in the Western portion of Queensdale.

There are very well dressed people here and older guards that likely have seniority. This area is beautiful and reminds the party of a larger experience of the Gold Pool.
There is a tall spire and the party realizes this is a part of the library. Delg and Celia have been getting dirty looks during their travel is this part of town.
Drogard gets Celia to wrap herself in his cloak. The librarian is snarky and says better dress is required. Drogard complains a bit and the nearby guards stiffen up.
They are told to leave and come back better dressed, and Drogard sees Celia starting to talk and pulls her away, saying they will be back.
This rag-tag party heads to a tailor. Delg gets suited up and feels a bit restricted. Delg's clothing comes to 50gp, and Celia is yet to be outfitted.
She asks for something with a bowtie but the tailor is offended and says it has no business on her wretched body, and gestures to her horns.
He complains about Celia being from one of the nine layers of hell. Celia angrily dons her dress and comes out with her arms crossed.
Drogard asks about his clothes and the tailor said he could do with a tune-up as he looks like a worksman.
Clothing for Drogard will take a while and as night starts to fall, the tailor says for Drogard to come back tomorrow.
The party removes their fancy dress and heads to sleep for the night in a fancy Inn that charges 5gp per night per person.

They head back in the morning and Drogard gets his clothing.
Celia casts Suggestion on the tailor, but fails. Drogard tries to grab Celia again, but fails and Delg steps in instead.
They take her out with them as they leave and she throws a tantrum. Delg spanks her, which doesn't help.
Drogard tries to talk Celia down as any actions like that will likely put them in prision in this area.
Celia looks like a frustrated child as they walk back to the Library. The same librarian is there and she lets them in.
Drogard asks about researching the effects taken on him. He gives their names and they are let in.
She hands them some written rules:

---

__Library Rules__

- No damaging any books.
- No books may be removed from the Library.
- Please request assistance to get books down from a high location if you aren't trained on how to use the lifts.
- Do not enter the main tower without permission from The Sage.

---

Celia is told not to smoke or drink in the Library.
As they enter it seems many are wearing their armour and attire so they must be of enough standing to be able to enter like this.
The Library has a domed ceiling and the cases are massive with thousands of books. In the center is the locked off spiral staircase that seems to be the tower.
Around the center there are dozens of Librarians and assistants around the desk that spans around the central tower.
Drogard heads to a person on the counter and asks about books on magical items that effect strength.
They say most of the magical items are locked inside the tower. You can't get in there without permission from The Sage or from a Head Librarian.
Celia tries to lose Drogard amount the bookcases and seems successful. 

Vam is sitting and reading a book and hears a dwarf calls out that "she went this way", and he gets up to investigate.
He spots a hiding tiefling (Celia) and notices she goes invisible. He knows what happened.
Drogard finds nobody and yells to Delg, who says she goes invisible.
Vam cuts in and then introduces himself. He is researching Minotaurs and explains this. He tells Drogard about Belts of Giant Strength.
He trades riding with the party to learn about Minotaurs for knowledge on magical items and access to the magical part of the library.
Celia seems hell-bent on "fixing" Drogard. 

Vam takes them to the tower and is called as "Master Sheldrake". He gets everyone in after giving assurances to a Head Librarian.
Drogard asks about the Symbol on Vam's sheild and he explains the Lord of Bones and starting out as a Cleric. This symbol is a reminder of death.
Celia seems to be racing Drogard to find the correct information in the books.
**Drogard finds out about Giant Strength items. He finds about Dirven Strongarm, a notable Dwarf that lives just outside of The Great Expanse near the crack.
He is known for his extreme and unexplainable strength. Drogard believes he owns a Belt of Giants strength.**
Celia snatches the book out of Drogard's hands and then says she found the answer for him. Drogard humours her and thanks her for her help.

The party decides to hit the town then meet at the ship. Celia says she will go on her own. Drogard accuses her of going to the tailor.
There is a gentleman with white hair, and a bushy beard. He has white robes guilded greatly in gold. He moves to a white desk with guilding.
This is the sage (Cognat). Vam advises to leave him alone and not bother him with his shopping list.

Drogard waits at the bank and Delg goes looking for a pearl so Vam can Identify the hammer.
Drogard has 258gp and gained 100gp from investments, so he takes out all 358gp as 35pp and 8gp.
Celia once again wants to go off on her own and Drogard tells her no to go to the Tailor again.
Drogard believes that Celia is just going to go shopping, so he lets her leave and asks her to stay out of trouble and stay safe.

The rest of the party heads to the ship and Celia arrives later drunk. Delg tells Vam he got the pearl.

---

**Dwarven Hammer** (Light Hammer)

+2 hit +2 Damage. Attunes with the first person to pick it up after placed into it's holster. Anyone who weilds it would have to attune to it.
Grants the ability to control Ancient Dwarven constructs when held. If the construct is tasked, it needs to pass a DC11 when hit with the hammer or the hammer attempts to control it.
Has a bonus action to command a construct to perform an action.
_It has a feature to create a mild sense of hatred towards elves. (Vam Doesn't tell them about this bit.)_

---

Vam explains the hammer to all but Celia as she walked out. He asked about where one finds a hammer like this.
Drogard explains about how the hammer was found to Delg and Vam. He says their deceased friend was the previous weilder.
Celia is questioned about where she went. She mentions a shop was broken into that she heard about and the glass was broken. Vam asks and she says it was a tailor.

---

EXP: 500

---



Session 15 (12/06/2020) - (Hawke Missing)
------------------------------------------

Misrielle was asleep during the meeting of Vam, and she assisted some travelling actors with a play, playing music to back them, and earned 20gp.
We are going to take the boat halfway there. Celia introduces Vam to Misrielle and Vam introduces Misrielle to information on the Minotaurs from his book.
The dockhand comes over and demands his 20gp for his 2 days.
The crew banters about past experiences and the party, as well as Drogard's sleeping arrangements.
Vam asks about Celia to Delg in Dwarvish, and then Drogard swears in Abyssal, which both Vam and Celia also respond to.

We head on the ship inland towards Everton to pick up the construct. Vam explains the hammer to Misrielle.
As we head up the river, there's a small bird, probably a starling, circling the boat around the mast.
As more time passes, there are a few more birds. Later, a flock joins in and there are 50 or so above us.
Celia and Misrielle ask Delg to speak with the birds. He casts Speak With Animals and converses with birds.
A bird tells him they are looking for relics and things. He tosses it 1sp and it doesn't react.
The number of birds keeps increasing and we are getting closer to Everton.
Drogard and Vam propose they want the Hammer... Vam asks if the dead party member ever mentioned birds or lakes.
The birds still increase, essentially blocking out the sun.

Suddenly we notice and old woman dressed in all black tattered robes, with pale skin. She is wearing a hood with Raven feathers attached to it. She is near the helm.
She says that she is the bird queen and demands the relic. Vam says it's right here and brings the Minotaur book over to her.
She calls him stupid and says she waits for an ancient relic.
Celia mentions the hammer and Drogard is unable to stop it. 
Apparently our boat is disturbing her lake. She says those who are permitted deliver relics and demands it.
She holds out her hand and Delg tosses the 1sp to hit. She starts to utter something and looked pissed off. She gets surrounded with mist and vanishes.
Celia picks up the coin and says "You dropped this". The birds dissipate and go off into the woods around the water.

We reach the lake. Vam checks to see if the Dock is made of birds, but it is wooden.
There are a few fishing boats and one larger one. This seems to be a tiny six building town.
The ship is docked in the lake near Everton.
We ask about the woman and there are only really myths given. She asks for relics to do with the old war apparently.
We are told it's not wise to not hand things over.
A town representative tells us that Everton was overrun by Duergar and ravaged the lands. They burned Everton.
A horned man leads the Duergar army. Dagger Falls is on full alert and the army was too busy with Woodpine and Blackridge.
The town will watch the boat for us.

We camp in a barn and head eastward to Everton in the morning.
We camp another day half way and eventually make it to Everton.
The trees are burned to stumps and there are no sounds of animals among the ash layered on top of the town.
All of the town was burned with just their stone parts left. In the square are 3 posts with a wolf, elk, and bear hanging.
There are words in the posts. Drogard tries to read them but doesn't understand the language.
He asks Vam to translate, but he has no idea. Misrielle examines the animal bodies and notices that all three have a burned set of letters in them.
Vam spots that it is Infernal and asks Celia to read it. 
**"Mirradock has been avenged. The Celestrial Guardians stand dead." ~Nirval**

We find nobody and no bodies. There are no survivors in the ash.
At the base on the construct we find 2 adult skeletons and 3 children's laying together.
Delg uses the hammer to command the construct. It steps forward, crushing the backpack.
The party argues over where to head, to the boat or to the north.
We hear voices arguing in the treeline as we head north. Celia runs towards them and notices it's six goblins with backpacks and they seem to have been looting.
Celia calls Drogard over and points out the Golbins and she asks if he should ask some questions.

Drogard charges in, immediately decapitating one goblin and crushing the chest two others. He then yells, "don't you dare run".
The Goblins are so afraid that they start to sprint. Two of them make it far away and hide.
Vam uses Mage Hand to prank Delg by poking him in the back.
Delg turns around to face Misrielle and then asks, "What?". Then he dashes towards Drogards.
Celia casts Fly on herself and then puts the last visible Goblin to sleep. She then calls out Drogard who says they are looters.
Misrielle elbows Vam and then snickers with him.
Drogard picks up the sleeping Golblin. Delg asks if Drogard needs help, but is refused.
Vam reads his Minotaur book.
Delg readies to help Celia if she tries to free the Goblin.
Misrielle and Vam move in and Vam asks about the Goblin. He makes fun of Drogard and says he needs the mating to blow off steam.

Drogard passes the Goblin off to Delg. Misrielle searches Goblin corpses as the Goblin awakes and screams in fear.
The Goblin screams and tries to break free for 2 minutes and it slowly calms down and starts pleading.
He begs for his life and freedom. 
Drogard asks about his Tribe and he says he will never tell us. Drogard says if he shows the camp he will let him and his people go.
Vam is asked for help from Drogard and he decides to stab the Goblin in the leg, who promptly yells north.
Drogard goes to patch the Goblin up but a crack of fire comes from the woods, killing the Golbin instantly.

---

Goblin Loot:

- 6gp - **Taken By Misrielle**
- 10sp - **Taken By Misrielle**
- 15cp - **Taken By Misrielle**
- Small Golden Ring - **Taken By Misrielle**
- Lint

---


There are two big, spined, and clawed creatures. They yell, "begone from this place" in Infernal and Celia translates.
Drogard casts Hunter's Mark on one of them and then moves in closer.
One of these Vile Creatures fires a Fire-Bolt at Drogard, followed by the other. Both hit and char the big guy.
Vam dashes in and stands in front of the Creature on the left.
Delg commands the Construct to dash in and he follows as well to stand in front of the one on the right.
Celia moves in and casts Hound of Ill Omen to summon her dog inbetween the two Green Spiky fuckers.
Misrielle also moves up a bit and casts Shatter on the Creatures and Celia's Hound. She then does a flip and calls Vam's name to inspire him.
Celia's doggo tries a nom, and takes a bite out of these Devils.
Drogard makes it to the Creature on the right and knocks it prone with his horns. The creature gets back up and wounds Drogard thrice.
Vam tries to Create Bonfire, but the creature seems to avoid the damage from it.
Delg flies into a rage and hits the demon twice. Then the construct attacks the one on the left, striking true.
The left Creature leaves the bonfire and the Hound bites it. It then attacks Vam three times, but Vam's armour and Arcane Deflection handle the onslaught.
Celia casts Fire Bolt on the right Creature, but misses.
Misrielle Visciously Mocks the Left-most Green Spiney Creature, but it fails along with a Cantrip she casts using her ring.
Celia's Hound takes another chunk from the Green-Boi.
Drogard goes in for another swing but it misses. The Creature returns his strike hitting twice, with the tail badly wounding Drogard.
Vam goes after the one on the right with a Fire Bolt and fails, hitting the Hound instead for a little damage.
Delg swaps to the Ancient Dwarven Hammer as his attacks didn't seem to do much. He misses one swing and lands the other. The Creature seems bloody.
The Construct makes another attack and then Vam takes another 3 attacks, but handles them with Arcane Deflection.
Celia uses Thunderstep to teleport Drogard to Misrielle and safety. This hurts both Delg and the Right Creature with the thunderous sound.
Misrielle revives Drogard with a Healing Word and then bolsters everyone and the dog, except Celia, with some Temp HP.
Drogard goes on the attack again, hitting the Creature, and then the Construct. He then tries to knock it down with his horns, but fails.
The Greenie Meanie on the Right tries to kill of the Hound of Ill Omen, but it barely survives.
Vam casts Toll the Dead on the Right One and the Necrotic damage gravely wounds him.
Delg recklessly attacks on the Right and finishes him off with the scond hit. The Construct tries again for another hit.
Vam takes a little damage and Celia flies behind the last Foe, casting Thunderstep again to do some damage and get away a bit further back.
Misrielle Thunderclaps them spiney asscheeks and then casts Hideous Laughter, which fails.
Vam casts a Witchbolt on the Creature and the glowing bolt connects the two as the Creature gets shocked.
Delg misses some and then the Construct clefts the Green Devil in twain, freeing it's axe and then standing still.

Celia runs over a pushes Drogard saying, "we could go back on our boat by now!".
Drogard is pushed overy by the small, young, Tiefling who complains about him attacking the Goblins.
Vam, is asked about the creatures and he just says they are Devils. Celia recognized the language they spoke as Infernal.
We leave the town and rest for the night.

---

EXP: 750 (18,270)

---

The party awakes in camp the next morning and Drogard charges us to continue North.
Delg start dreaming of a waterfall and a call befrom behind it (like Glint used to). He feels there is something behind the waterfall that he must find.
Vam points out Dagger Falls as being a possible source when he says this to the party. Vam also asks if he happened to wet himself as that's what water dreams mean. Delg checks and finds nothing.
They decide to head there after Drogard gets his belt.

We head another day up North.
Delg's dream is the same, but less foggy.
As we travel, Misrielle practices with her whip. She notes it is the Spidersilk Whip (https://i.imgur.com/PZlBptQ.png).
With another day's travel, we hit a little Inn along the road. The sign reads **Water's Edge Tavern and Inn**.
Drogard goes inside to find the keep asleep at the bar. This seems to be a normal watering hole.
He awakes the keep by slamming his giant mug and the barkeep wakes and apologizes. Drogard buys a giant mug for 1gp.
Celia also hands over 1gp and then says, "keep them coming".
Vam asks how the bar has stayed standing and the barkeep says the Duergar have some fiends with them and they are killing the forest guardians and celestial beings.
Drogard buys a room and a drink. The room holds four. He also asks about his mountain dwarf near the desert. He is told the keep hasn't met Dirven Strongarm, but his father did when he was a child and in Dagger Falls.
Delg asks about the man living in Dagger Falls and the barkeep describes the old Dwarven city there. There are constructs and a mechanically powered city there with furnaces that pump the water.
There are rumours about some entrance to some Ancient Dwarven Ruins that is guarded and watched 24/7.
Vam buys his own room and Celia passes out at the bar.
Everyone but Delg slowly move the the rooms.
Delg remembers to tell the Barkeep about the construct parked outside. He then asks the barkeep if he knows how to repair, or who would know how to repair, the Dwarven Construct.
The Male Barmaid recommends Dagger Falls.


Session 16 (10/07/2020) - (Hawke Back, RifleGary/Slim joins)
-------------------------------------------------------------

A bell rings near our rooms and a Human Monk appears with short hair and beard. He has red robes, hand-wraps and an intricate looking quarterstaff. He is hanging around with Xorm.
Xorm asks about Glint, and Drogard says he is at the bottom of the sea. Misrielle doesn't like the bluntness. He grabs some tea and the party updates Xorm on what happened.
Xorm apparently got word of an Elder-Brain terrorising a town, but it turned out to literally be a red herring.
He introduces the Monk as Fintan (he is a folk-hero from somewhere that Vam recognizes from books and Celia seems to have heard of). He's a nomadic monster slayer. Celia faints at hearing the name and bashes her head off a counter.
Drogard asks the barkeep for something heavy to raise and lower. Eventually he explains he needs to work out and is allowed to throw around some casks.
Celia makes fun of Xorm's dramatic Cape. 

The party departs the Water's Edge Tavern and Inn and head across the bridge. We find some travellers and the man seems to recognize Fintan, but his wife says, "who cares!".
Xorm pokes fun at Fintan telepathicly.
A few hours later, we find a carriage at a fork in the road. The carriage says, "Svender the Magnificient, Accomplished Member of the Travelling Wizards Guild." on the side.
There is a countertop with some half-elf painting things on parchment and dusting it with some colourless powder.
Xorm says hello to him and he explains he is making spell scrolls. The man is far from humble.
He's from Dagger Falls and has some supplies for when he travels (he sells lvl 1 or 2 magic scrolls).
Xorm buys a Lesser Restoration and a Cure Wounds scroll. Drogard buys some scrolls as well (Branding Smite).
Celia complains about the weak spells and asks for the good stuff and he tells her no and to learn some manners.
Celia then burgs and makes it louder through Thaumaturgy. The man turns away from her.

Back on the road, the party continues to head to the last known location of Dirven to get Drogard's strength back through a Belt of Giant Strength.
Celia asks for Fintan's autograph. She then offers a potion and Drogard advises against drinking it and explains some of the weird side effects. Fintan takes it and puts it in his bag.
As they continue the road seems less travelled in the next day.
A strange man (fey ancestry) is on a stump, eating some fruit and starts waving us over. Xorm waves back and the man continues to wave us over.
He ask if we are going to continue into the woods. The man says one way is unsafe, but there's a secret safe route.
Drogard asks about what happens to those going into the woods. The secret is for three gifts.
Celia takes out the chicken and goes worm hunting. She then remembers the potion and gives it to him as a gift, and tells him to try it.
Xorm talks the man telepathicly and asks if the woods are dangerous. He responds that every forest is dangerous. The man also knows a safe way through the forest (Xorm can tell if he lies in a response).
The party decides to take their chances and he seems to smirk and giggle a bit as they go to leave.
Celia casts Suggestion on the man and asks him about the dangers and how to get through. He says to walk down the road and that the dangers are normal woods dangers.

Through the woods they go, finding 2 kids standing under a tree with another trying to reach a nest.
Xorm asks if they need help. The kid wants the eggs because he's hungry but he wants to do it himself. Misrielle says she will give him rations if he comes down.
Misrielle talks him down and offers to get the egg instead. He says he can do it and a mother infront of her house hitting a rug notices and tells him to get down. She starts running over.
Celia casts Fly on herself, picks up the kid, and immediately drops him. The kid hits the ground hard, breaking his leg as his mother cries out.
Misrielle heals the kids broken legs and gets offered a place to sleep and dinner, all except Celia, whom she seems to despise.
Vam uses a Mage Hand to retrieve 4 Raven's Eggs and brings them to the Family for dinner.
Drogard, Xorm and Celia camp outside and try to explain why yoinking kids is a bad idea.
The family offers us their beds and sleep on the ground in their kitchen, after dinner. They leave us with a days worth of food for the group's travels.
Misrielle takes a bit of bread out to Celia and Celia explains that she had a street life and knows how hard it can be to go hungry.
Misrielle says she grew up the same, but they should have just helped him get the eggs instead of putting him in danger.
There is a wrapped package with a note that is a thank you for the road. It has a **Fresh Blueberry Pie** with it and the party shares it for Breakfast.
**Drogard and Vam don't eat the pie.**
Celia says to Drogard that she'll try to not be as impulsive as before.

The party finally makes it through the woods and travels a few more days. The scenery seems to be getting closer and closer to a desert.
As it gets sandy, we spot smoke from a smoke-stack. We crest the sand-hill and find a large Chasm in the distance, starting from the base of the mountains and extending far into the distance.
They find a stone home with a sign saying "Dirven Strongarm: Guide Through Dragontooth Ridge".
We spot a younger looking dwarf walk out of the stables wearing an apron. This is his Dirven's apprentice and he directs us inside.
It's very nice inside this large home. They wait near the central hearth.
We hear something large walking on the wood flooring and the door jutters open, revealing a silver-fox of a bearded apron wearing dwarf with a beard going down to his legs.
Celia walks outside to smoke her pipe.
He walks to Drogard as he talks and hits him on the back, saying sorry and that sometimes he doesn't know his own strength (Drogard takes the hit well, but it is loud).
Drogard says he is seeking a way to get his strength back since his accident. He explains magical solutions that speak of Belt of Giant Strength and the folklore about Dirven's strength.
Dirven says Drogard can try to beat him in an arm wrestling match.
He then says he is joking and offers to make a Belt of Giant Strength if we bring him the Heart of a Dragon, branch of a Slain Treant.
He jokes that we could try to take him and steal his belt, and then shows that he is wearing one.
Dirven remarks that there is a sleeping dragon that apparently was put to sleep for thousands of years through magic, but it's better to find a young Green one.
He also says we can head into the magical woods and maybe run into some Treants.
**Xorm asks about Illithids on this continent. Dirven says there are some rumors of them on The Shirven Isles.**
Xorm also asks about somewhere he can purchase a belt, but doesn't get any ideas. He then challenges Dirven to test his strength and he lifts up the construct with no real difficulty, despite saying it seems heavy.
He killed a Ancient Green Dragon called Timmarae that lived in these areas. Apparently getting a better dragon's heart makes a better Belt of Giant Strength.
This man also leaks that a Wizard is what told him how the belts are made and not the dragons he said he knows.
Xorm asks for the "dragon's" name, and the man refuses.
Dirven also says there may be some magic store selling a belt of Giant Strength.
Xorm takes Vam outside and has him identify his Neat Looking Rock in a ritual.
It's a Magic Stone that can be thrown up to 50 ft. Expands to the size of a boulder with a 20ft diameter, 30,000lbs with a command word (permanent transformation).
Misrielle gives him the two pieces of pie as he says that he takes people across for free. He has no need for money.
He offers a free stay and food for a day's rest.

Drogard explains what would be needed to Celia when he heads outside. She asks if this is for a potion. She says she plans be less impulsive and then pulls out her Cat Tome and draws in it while winking.
The group chooses to head back for the boat and go to The Shirven Isles to hunt down Xorm's Illithids, looking for a Treant on the way.
Dirven gives us each 5 rations for the trip back.
As we travel, there's some strange whooshing noise and bird screams overhead. Celia flies up above the tree canopy and takes a look.
Celias sees an Airship (https://media.discordapp.net/attachments/653632337749475338/731368331726291005/297-2974897_airship-guns-of-glory-airship.png?width=815&height=599 ) being attacked by four griffins who are being shot by someone. The Airship seems to be falling.

As the Griffins fly over, the party attacks them. Fintan is unable to reach them as Vam misses his Firebolt.
Xorm damages the mind of one of the Griffins while Celia fails to cast her Fire Bolt and she scorches her hand a bit.
Drogard follows up with a solid miss from his javelin. Misrielle casts Enemies Abound one Griffin and it seems to have worked.
The ship makes land near us, snagging on a tree and hitting the ground.
Following the ship, the Griffins move un, one of the boat. One of the Griffins is larger than the others.
The small Griffin near the large one attacks it, seemingly from Misrielle's spell.
Screams wade over on the wind as the Griffins seem to be attacking what is left of the crash survivers.
Vam starts to move up and casts a Fireball on the big and the small Griffins, charring the small one.
Xorm jars yet another mind, and Celia casts Fly on herself and then dashes to the front of the fray.
Drogard dashes closer as Misrielle uses Vicious Mockery, but it fails.
The small Griffin bites the large one again as another swoops in and pecks at Celia, hurting her. It then rounds it's claws, and misses.
Celia uses her Hellish Rebuke to get back at it, and then another swoops in and bloodies her again with beak and nail.
The large Griffin kills the one that has been pecking at him, flies near Drogard, and lands.
Fintan gets his smacks in and lands once solidly, then follows up with a flurry of blows were another punch landed as well that seemed to engulf in flame.
Vam gets closer and Witch Bolts the large one. Xorm blasts another with his mind and Celia follows up the combo while looking rather weak, and she Thundersteps through two of the Griffins to get out, somehow stepping through them twice and appearing 90 feet away as one of the Griffins falls out of the sky near it's bloodied friend.
Drogard chops at them a few times, missing some and hitting others.
Misrielle inspires the party as Celia is pulled closer to Misrielle and then the bard heals her.
Celia is attacked again by the smaller one and seems almost to pass unconcious and stays up. Then it went back in with the claws and knocked her down fully.
Drogard gets roughed up again by the big guy, but holds his ground, taking a lot of cuts in the process.
Fintan smashes into the large Griffin beautifly and got hit hard.
Vam tries to Toll the Dead on the small Griffin, but fails. Xorm does some more brain punishment.
Misrielle heals Celia. Celia is immediately attacked, but doesn't go down.
Drogard is bloodied again and the bird-lions, but keeps his balance.
Fintan lands some more amazing to watch blows. Vam fails to affect the Griffin with a Toll the Dead again.
Xorm slashes at the small Griffin with his spectral weapon, and it seems empowered on the hit and the Griffin loses it's brains.
Celia pulls out her Harpy Wing and she says "I'm tired of these motherfucking winged creates on this motherfucking Material Plane" and summons her Hound of Ill Omen. She follows that up with a Fire Bolt that misses.
Drogard misses another swing but redeems himself instantly as the Griffin gains another gash.
Misrielle stikes out with her whip and badly wounds the Large Griffin. Celia's Hound causes the Griffin to scream in pain and then it starts to leave.
Vam misses his Firebolt, but Xorm blasts the brain-hole of the big fucker. The massive thrust causes a throbbing in its neck as the Griffin seizes up and hits the ground.

Celia pulls her flaming longsword out and yells "Penis" (to activate it) and then says, "It's time to collect some wings!".
She hacks the tip of the wing off to put in her bag.
What's left of the ship is on fire. The party finds some dead, but inside Xorm finds some paperwork and a Journal.
Celia passes out from exaustion. **Misrielle picks a pointed piece of the pack patron's prestine plummage**.
The party heads out of the wreckage and camps.

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EXP: 1,250

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