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# System prepended metadata

title: Module Meeting nodes 2022-11-15

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# Module Meeting nodes 2022-11-15

_The meeting will be open for anyone interested in joining the video call (link below)._

Meeting time: 15:00 CEST (Your local time: [date=2022-11-15 time=15:00:00 timezone="Europe/Amsterdam"]).

## Links
* [Video Call](https://meet.google.com/krh-kvcb-gkm)
* [Calendar](webcal://calendar.google.com/calendar/ical/c_sgrltho8b5rq3cktkqo001bt2k%40group.calendar.google.com/public/basic.ics)
* [Workboard](https://developer.blender.org/project/board/121/)
* [Patches](https://developer.blender.org/project/121/item/view/543/)
* [Chat Channel](https://blender.chat/channel/geometry-nodes)

# Present
* Brady Johnston
* Chris Clyne
* Dalai Felinto
* Daniel Bystedt
* Eric
* Erindale Woodford
* Hans Goudey
* Iliya Katueshenock
* Jacques Luckes
* Jarrett Johnson
* Lukas Tönne
* Martijn Versteegh
* Miro Horvath
* Wannes Malfait
* Zhen Dai

# Since the Last Meeting
* [Post BCON22 Workshop](https://devtalk.blender.org/t/2022-10-31-geometry-nodes-post-bcon22-workshop/26491)
* [Add node group assets in add menu](https://developer.blender.org/rBcf985180551)
* New features in curve nodes
    * [Trim curve node selection input and corrections](https://developer.blender.org/rB11f6c65e61a)
    * [Add index and value inputs to sample curve node](https://developer.blender.org/rB5f7ca5462d3)
* A few small performance improvements
    * [Use templates for disjoint set data structure](https://developer.blender.org/rB99fe17f52d7)
    * [Improve socket node lookup performance](https://developer.blender.org/rBc39eb09ae58)

# General Discussion
* Present module planning for Blender 3.5
    * [Detailed list](https://hackmd.io/@II9-Bkl4TJifCqGL2jgbUw/H12pZqyIj) (to be moved here)
    * Main Targets
        * Simulation
            * It needs cache on disk to be handled as well.
        * Procedural Hair
            * Fully destructive workflow for now.
            * "Edit Geometry" node to mix procedural and destructive pipelines for later.
            * Targets nodes still need to be validated.
        * Import Nodes
            * Miro mentions using drag and drop to add a file to a node network.
            * A point cloud format would be helpful as well. Alembic supports point clouds.
            * The goal is not to extensively support all the formats, but to focus on the well stablished interchangeable formats:
                * CSV
                * Alembic
        * Attribute Editing in Mesh Edit Mode
            * This wouldn't apply to curves yet, since the legacy curve type doesn't support attributes and the new curves don't have a proper edit mode quite yet.
        * Add Menu
        * Field Context Inspection
    * Bonus Targets
        * Dynamic Socket Types
        * Spreadsheet Editing
        * Capture Attribute Gesture
        * Comments

# Patch Review & Decision Time
*Reminder for everyone to please include screenshot in the patches.*
* [D16394: Geometry Node: Collection Info: Change output socket name to Instances](https://developer.blender.org/D16394)
    * LGTM
* [D16396: Geometry Nodes: Rename Transform node to Transform Geometry](https://developer.blender.org/D16396)
    * Name internal should remain the same.
* [D14281: Geometry Nodes: Add "Capsule" geometry primitive](https://developer.blender.org/D14281)
* [D16435: Geometry Nodes: Group Face by Edge Node](https://developer.blender.org/D16435)
* [D16456: Geometry Nodes: Add Select Edge Ring Node](https://developer.blender.org/D16456)
* [D16404: Geometry Node: Index of Nearest](https://developer.blender.org/D16404)
* [D16397: Image to Points geometry node](https://developer.blender.org/D16397)
* [D16316: Nodes: "Exists" boolean for the Named Attribute Input node](https://developer.blender.org/D16316)
* [D16471: Geometry Node: Edge Group node](https://developer.blender.org/D16471)
    * People like the general idea
    * There was conversation about naming-- "Set" vs. "Group"
* 

# Follow Up
* Hair (call for help from artists to validate the hair)
    * Find right low level nodes for efficient hair interpolation.
    * Build node groups the encapsulate high level behavior like Clumping.
    * Daniel will organize a meeting for that (if you are interested let him know).

## Next Meeting

The next meeting will be on Tuesday November 29, 15:00-16 CEST (Your local time: [date=2022-11-29 time=15:00:00 timezone="Europe/Amsterdam"]), which is 2 weeks from this meeting. The provisional meeting agenda will be linked in the [#geometry-nodes](https://blender.chat/channel/geometry-nodes) channel before the meeting.