# 2023-02-07 Geometry Nodes sub-module meeting *The meeting will be open for anyone interested in joining the video call (link below).* Meeting time: 15:00-16 CET (Your local time: [date=2023-02-07 time=15:00:00 timezone="Europe/Amsterdam"]) ## Links * [Video Call ](https://meet.google.com/krh-kvcb-gkm) * [Calendar](webcal://calendar.google.com/calendar/ical/c_sgrltho8b5rq3cktkqo001bt2k%40group.calendar.google.com/public/basic.ics) * [Workboard ](https://developer.blender.org/project/board/121/) * [Patches ](https://developer.blender.org/project/121/item/view/543/) * [Chat Channel ](https://blender.chat/channel/geometry-nodes) ## Present * Jacques Lucke * Simon Thommes * Hans Goudey * Iliya Katueshenock * Falk David * Joshua ## Since the Last Meeting * Performance Improvements. * Eye dropper for object input in modifier. * Modifier execution time exposed in Python API. * (WIP) Overlay for sculpting. * (WIP) Surface collision. * (WIP) Output smooth normals from Distribute Points on Faces node. * (WIP) Bundle assets. * Simon has been working on finishing the hair node group assets for 3.5 * Jacques worked on a couple of UX improvements * The modifier no longer shows a warning with multiple geometry inputs ([commit](https://developer.blender.org/rBae80a6696fe)) * Object modifier inputs now have eye-dropper support ([commit](https://developer.blender.org/rB19fe5caf872)) * The menu location of the sample nodes has been tweaked for consistency ([commit](https://developer.blender.org/rB789e549dbae)) * The material from guides is propagated in the Interpolate Curves node ([commit](https://developer.blender.org/rB813425877b6)) * Some performance improvements landed last week * Curves performance when using cached evaluated data can be much better ([commit](https://developer.blender.org/rB7f958217ada)) * Edit mesh to evaluated mesh conversion has been parallelized ([commit](https://developer.blender.org/rBebe8f8ce719)) * And the duplicate elements node should be a bit faster (more parallel) ([commit](https://developer.blender.org/rB3d6ceb737d8)) ## General Discussion * Falk mentions that he'll continue working on curves edit mode-- mainly selection, and gives a demo of box selection and selection picking. * Jacques mentions a new node that he added when working on the smooth normals for the distribute points on faces node. * It's called "Axis to Euler", like "Align Euler to Vector" but faster and simpler. * The node is technically redundant now already, but is easier to understand and more convenient. * The node could be replaced with matrix nodes eventually if that ends up being helpful. ## Patch Review & Decision Time * [D17036: Geometry Node: Select by Component node](https://developer.blender.org/D17036) * * [D17026: Geometry Node: Allow Data block types of sockets for comparing by Compare node](https://developer.blender.org/D17026) * [D17083: Geometry Nodes: Experimental option for new Volume Nodes](https://developer.blender.org/D17083) ## Follow Up * ## Next Meeting The next meeting will be on Tuesday February 21, 15:00-16 CET (Your local time: [date=2023-02-21 time=15:00:00 timezone="Europe/Amsterdam"]), which is 2 weeks from this meeting. The provisional meeting agenda will be linked in the [#geometry-nodes ](https://blender.chat/channel/geometry-nodes) channel before the meeting.