# 2023-02-07 Geometry Nodes sub-module meeting
*The meeting will be open for anyone interested in joining the video call (link below).*
Meeting time: 15:00-16 CET (Your local time: [date=2023-02-07 time=15:00:00 timezone="Europe/Amsterdam"])
## Links
* [Video Call ](https://meet.google.com/krh-kvcb-gkm)
* [Calendar](webcal://calendar.google.com/calendar/ical/c_sgrltho8b5rq3cktkqo001bt2k%40group.calendar.google.com/public/basic.ics)
* [Workboard ](https://developer.blender.org/project/board/121/)
* [Patches ](https://developer.blender.org/project/121/item/view/543/)
* [Chat Channel ](https://blender.chat/channel/geometry-nodes)
## Present
* Jacques Lucke
* Simon Thommes
* Hans Goudey
* Iliya Katueshenock
* Falk David
* Joshua
## Since the Last Meeting
* Performance Improvements.
* Eye dropper for object input in modifier.
* Modifier execution time exposed in Python API.
* (WIP) Overlay for sculpting.
* (WIP) Surface collision.
* (WIP) Output smooth normals from Distribute Points on Faces node.
* (WIP) Bundle assets.
* Simon has been working on finishing the hair node group assets for 3.5
* Jacques worked on a couple of UX improvements
* The modifier no longer shows a warning with multiple geometry inputs ([commit](https://developer.blender.org/rBae80a6696fe))
* Object modifier inputs now have eye-dropper support ([commit](https://developer.blender.org/rB19fe5caf872))
* The menu location of the sample nodes has been tweaked for consistency ([commit](https://developer.blender.org/rB789e549dbae))
* The material from guides is propagated in the Interpolate Curves node ([commit](https://developer.blender.org/rB813425877b6))
* Some performance improvements landed last week
* Curves performance when using cached evaluated data can be much better ([commit](https://developer.blender.org/rB7f958217ada))
* Edit mesh to evaluated mesh conversion has been parallelized ([commit](https://developer.blender.org/rBebe8f8ce719))
* And the duplicate elements node should be a bit faster (more parallel) ([commit](https://developer.blender.org/rB3d6ceb737d8))
## General Discussion
* Falk mentions that he'll continue working on curves edit mode-- mainly selection, and gives a demo of box selection and selection picking.
* Jacques mentions a new node that he added when working on the smooth normals for the distribute points on faces node.
* It's called "Axis to Euler", like "Align Euler to Vector" but faster and simpler.
* The node is technically redundant now already, but is easier to understand and more convenient.
* The node could be replaced with matrix nodes eventually if that ends up being helpful.
## Patch Review & Decision Time
* [D17036: Geometry Node: Select by Component node](https://developer.blender.org/D17036)
*
* [D17026: Geometry Node: Allow Data block types of sockets for comparing by Compare node](https://developer.blender.org/D17026)
* [D17083: Geometry Nodes: Experimental option for new Volume Nodes](https://developer.blender.org/D17083)
## Follow Up
*
## Next Meeting
The next meeting will be on Tuesday February 21, 15:00-16 CET (Your local time: [date=2023-02-21 time=15:00:00 timezone="Europe/Amsterdam"]), which is 2 weeks from this meeting. The provisional meeting agenda will be linked in the [#geometry-nodes ](https://blender.chat/channel/geometry-nodes) channel before the meeting.