# Noter til slides lecture 1
###### tags: `BSUP`
## Course information
### Expectation

### Usefulness - Learning outcomes


### Course setup

### Mandatory Activities


### DST Scrum Simulation

## Scrum & Agile Basics
### Goals
* After this lecture
* You know the Agile basics
* You know how Scrum is applied in this course
* However, we do not go through all steps of basic Scrum -> you'll have to participate the "DST Scrum Simulation"
### Why Agile?

### Agile is iterative and incremental

### Agile vs waterfall


### What is agile?




### Agile: An empirical process

### "Agile umbrella"

### What is Scrum?


### Why Scrum?


### What Scrum composed of

### Scrum values

### Scrum Roles

#### Developers

#### Scrum master

#### Product Owner

### Scrum Events
#### Scrum Events - The Sprint

#### Scrum Events - Sprint planning

#### Scrum Events - Daily Scrum

#### Scrum Events - Sprint Review

#### Scrum Events - Sprint Retrospective

### Scrum Artifacts
#### Scrum Artifacts - Product Backlog

#### Scrum Artifacts - Commitment: Produce Goal

#### Scrum Artifacts - Sprint Backlog

#### Scrum Artifacts - Commitment: Sprint Goal

#### Scrum Artifacts Increment

#### Scrum Artifacts - Commitment: Definition of Done

### Additional elements
#### Product Backlog items

#### Tracking Progress

#### Creating User Stories

#### Estimating User Stories

#### Estimating - Planning Poker
