# Noter til slides lecture 1 ###### tags: `BSUP` ## Course information ### Expectation  ### Usefulness - Learning outcomes   ### Course setup  ### Mandatory Activities   ### DST Scrum Simulation  ## Scrum & Agile Basics ### Goals * After this lecture * You know the Agile basics * You know how Scrum is applied in this course * However, we do not go through all steps of basic Scrum -> you'll have to participate the "DST Scrum Simulation" ### Why Agile?  ### Agile is iterative and incremental  ### Agile vs waterfall   ### What is agile?     ### Agile: An empirical process  ### "Agile umbrella"  ### What is Scrum?   ### Why Scrum?   ### What Scrum composed of  ### Scrum values  ### Scrum Roles  #### Developers  #### Scrum master  #### Product Owner  ### Scrum Events #### Scrum Events - The Sprint  #### Scrum Events - Sprint planning  #### Scrum Events - Daily Scrum  #### Scrum Events - Sprint Review  #### Scrum Events - Sprint Retrospective  ### Scrum Artifacts #### Scrum Artifacts - Product Backlog  #### Scrum Artifacts - Commitment: Produce Goal  #### Scrum Artifacts - Sprint Backlog  #### Scrum Artifacts - Commitment: Sprint Goal  #### Scrum Artifacts Increment  #### Scrum Artifacts - Commitment: Definition of Done  ### Additional elements #### Product Backlog items  #### Tracking Progress  #### Creating User Stories  #### Estimating User Stories  #### Estimating - Planning Poker 
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