# Sprites All the assets have been designed using the technique of pixel art on Adobe Photoshop. ## How to add and related settings * Simply select the sprite from your device and drag and drop it into unity. * Select the added sprite in unity-> in the Inspector menu change the **filter** mode to **Point (no filter)** to enhance the clarity if the sprite. * In case the sprite consists of the multiple items (For example: tiles, character spritesheet etc.), repeat point number 2, then in the same Inspector menu change **Sprite mode** to **multiple** and then click on **Sprite editor** to slice the sprite as required. Reference videos: * [How to make spritesheets](https://www.youtube.com/watch?v=ou8VkQB2sos&list=PLBIb_auVtBwDCYz94DLRsXQ5nuqL7DiAh&index=4&t=0s) * [How to add sprites to Unity](https://www.youtube.com/watch?v=k0jIBbmwvGk) ## Characters Shown below is a spritesheet of Health Care Worker: ![](https://i.imgur.com/6TPRXSf.png) Each of the individual sprite shown in the spritesheet is designed such that it can used to show the various movements of the character using animator. Same goes for the different NPC's used in the game. ![](https://i.imgur.com/FglvzLD.png)![](https://i.imgur.com/h67eOuQ.png) ![](https://i.imgur.com/lu5AlMC.png) ## Houses ### Exterior: ![](https://i.imgur.com/N1m04th.png) ![](https://i.imgur.com/6YXfKVN.png) ![](https://i.imgur.com/jLyYnZd.png) ### Interior: ![](https://i.imgur.com/aABROYh.png) ![](https://i.imgur.com/mgYFBo4.png) ![](https://i.imgur.com/tF4n76C.png) ![](https://i.imgur.com/SddkgEk.png) ### Interior Items: ![](https://i.imgur.com/duJnkCs.png) ![](https://i.imgur.com/ehDpXkw.png) ![](https://i.imgur.com/IPvYcu1.png) ![](https://i.imgur.com/s5wtFFf.png)![](https://i.imgur.com/Hw3Qerx.png) ### Tile Maps * Tile maps are generally used to fill the base of the map/scene. * Tile maps are very useful and save a lot of time. * Tile maps of any desired shape/size can be created on photohop. * They can then be sliced in the required sizes using the slice feature unity and can be used by creating a 2D tile palette. ### TileSprite ![](https://i.imgur.com/OfqeC3G.png)