# MAP
Map is Made up of Tiles .
Tiles are Selected from Tile Palette and painted in the TileMap .
Here it is Paint Under Map Grid in Base TileMap.

## Tile Maps
* Slice the sprite that you want to add to the tile paletter as per the required size.
* Then open the Tile palette from Window->2D->Tile Palette.
* Simply hold the sprite and drag it onto the tile paletter and tiles will be created.
Reference video: [Tile maps in Unity](https://www.youtube.com/watch?v=ryISV_nH8qw&t=171s)
## Sorting layers
* Each tile map need to be issued a separate layer to avoid unnecessary overlaping of tiles or sprites.
* [How to use layers](https://www.youtube.com/watch?v=ryISV_nH8qw&t=171s)
## Some Common Issue
* Make Sure the Grid Size and Cell Size are same
