# GameObjects
Game Objects in "NewMap" Scene
* [HCWorker](/@GameManual/HCWorker)
* NPC's
* [NPC](/@GameManual/NPC)
* Map
Have the Grid use to Paint the Game Background using Tiles.
* SetPointsForPostion
Setpoint for getting the Position used for transform the gameObjects like NPC and HCWorker
* GameObjects List
This Game object include Sprite Renderer and some of them have collider.
* Door
* TV
* Sofa
* Pool Table
* Inside House Door
* House
* Dinning Table
* Hospital Interior
* Windows
* Fountain
* MiniCamera
* A*MapPath
* Reference of Working
* (https://arongranberg.com/astar/documentation/4_2_1_d6eff531/old/)
* [Tutorial of PathFinding Implementation ](https://www.youtube.com/watch?v=jvtFUfJ6CP8)
## Stats Prefab
[Stats ](/@GameManual/Stats)