# GameObjects Game Objects in "NewMap" Scene * [HCWorker](/@GameManual/HCWorker) * NPC's * [NPC](/@GameManual/NPC) * Map Have the Grid use to Paint the Game Background using Tiles. * SetPointsForPostion Setpoint for getting the Position used for transform the gameObjects like NPC and HCWorker * GameObjects List This Game object include Sprite Renderer and some of them have collider. * Door * TV * Sofa * Pool Table * Inside House Door * House * Dinning Table * Hospital Interior * Windows * Fountain * MiniCamera * A*MapPath * Reference of Working * (https://arongranberg.com/astar/documentation/4_2_1_d6eff531/old/) * [Tutorial of PathFinding Implementation ](https://www.youtube.com/watch?v=jvtFUfJ6CP8) ## Stats Prefab [Stats ](/@GameManual/Stats)