# Mindeaters
## About
### What is a Mindeater?
#### Blurb
Mindeaters are creatures from the Intruder's plane. They are part of a pseudo-hivemind under the Intruder where they have their own wills, but are "moderated" by the Intruder.
#### Themes
- Mind power
- Mental draining
- Non-human entities
- Extra-dimensional horror
- Extra-dimensional invasion
### Goals
- Create an antagonist that is obviously non-human but still playable
- Create a more cosmic horror themed antagonist
- Create an antagonist that has new/unique gameplay themes
### Non-goals
- Repeat features that previous antagonists have
- Make an antagonist that is unfun to play
- Create an antagonist that doesn't need to interact with humans to perform its abilities
- Create a complicated antagonist
- Create an antagonist that snowballs
#### Intent
- Mindeaters will be a random pick in the Spooky game mode, to be merged later into an Intruder game mode if it works out
- Mindeaters in the Spooky game mode are meant to cause chaos
## Mindeater Mechanics
### Starting out
The Mindeater starts out as an intangible entity. It can choose to become tangible anywhere it wants, once.
### Unique features
- Non-human in form. Some sort of cosmic-horror.
- Cloaks when going into darkness, if not in combat. Going into light will uncloak it after a few seconds. Taking damage or being stunned, or using certain abilities, de-cloaks it and prevents it from recloaking for a bit of time.
- While visible, can be seen by the AI and cyborgs. When invisible, can't be seen by them.
- Can move through reflective objects.
- Opens doors on touch
- Full heat, cold, oxygen damage, and radiation immunity.
- Full stun immunity. Receives disorients and staggered effect from stuns/flashes
- Damaged by space (starlight of this reality harms it)
- One built in ranged attack.
- Doesn't hear radio (may change later to hear radio)
- Runic/intangible speech (cool to do custom font, but low priority)
- Has Intruder chat channel (prefix a message with ":int" or press radio hotkey)
### Stat points
The Mindeater is based around gaining Intellect from targets. Intellect has a low max cap and is used to cast some of its abilities.
### Attacks
The Mindeater has no hands for attacking. Instead, it's main method of attacking people is through its Brain drain ability.
### Abilities
- Brain drain (0 intellect) - Private channel that's interrupted on attack or stun, target a living mob to gain 6 Intellect on them per second, while in range. Removes the mindeater's invisibility on use.
- Target mob receives 2 brain per second, and randomly picked tox damage, brute damage, or burn damage each second.
- Brain damage dealt is capped past a certain amount
- Having haloperidol, morphine, or ethanol in you reduces Intellect gained by the mindeater.
- Brain drain drains chemicals from the target, replacing them with toxin
- Taking mannitol will reduce Intellect collected on you while not being brain drained. Synaptizine and atropine work too, but only effectively at high Intellect collected
- Below 25 Intellect, the target receives below 25% threshold messages.
- After 25 Intellect, the target starts receives a screen overlay that shows their mind is being eaten. Purple particles will start floating around them.
- After 50 Intellect, the target receives 50% threshold messages.
- After 75 Intellect, the target will start hallucinating plane merging phenomena, like Intruder turfs appearing or funky animations on random objects.
- After 100 Intellect, the person's sprite starts warping.
- A target can only be brain drained by 1 mindeater at a time
- Other
- If targeting a silicon, it will receive a screen overlay, receive chat messages, and take % max health damage.
- Doesn't work on dead targets
- Regenerate (1 intellect) - Use Intellect to heal. Can only be used out of combat.
- Paralyze (free) - Casts on the target you are brain draining. Reduces their vision. Makes them unable to move and take 1 step towards you and 1 stab for each lack of 10 Intellect (out of 100) on them.
- Pierce the Veil (100 intellect) - Visible channel to send your brain drain target to an Intruder plane arena. If they have 100 Intellect on them, the channel is instant. Gain a 3 charge shield while channeling, if the shield is destroyed the ability ends. Charges are removed on being attacked.
- Disguise (free) - Toggles your disguise. Takes 3 seconds to transform into your disguise.
- Set Disguise (free) - Sets whether you will disguise as a random human, mouse, or cockroach
- Human forms have door access set by the job disguised as
- Critter forms take increased damage, have reduced stamina, and take extra damage from mousetraps
### Death
- Has 3 lives
- After dying, it will become intangible again, and has a cooldown before it can re-manifest
### Gameplay
- Fast paced. Fast Intellect drain rate, with low maximum cap on what can be stored.
- Mindeaters are suddenly much more lethal once they've collected max Intellect on a person.
- Very non-human, but not as deadly as antags like werewolves.